mesa/src/compiler
Jason Ekstrand f0e075ce6e nir/copy_prop_vars: Record progress in more places
Fixes: 96c32d7776 "nir/copy_prop_vars: handle load/store of vector..."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5170>
2020-05-22 18:41:15 +00:00
..
glsl glsl: Remove integer matrix support from ir_dereference_array::constant_expression_value 2020-05-21 17:47:08 -07:00
nir nir/copy_prop_vars: Record progress in more places 2020-05-22 18:41:15 +00:00
spirv spirv: handle OpCopyObject correctly with any types 2020-05-15 19:18:53 +00:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp glsl_type: don't serialize padding bytes from glsl_struct_field 2020-05-20 14:15:00 +00:00
glsl_types.h glsl_type: don't serialize padding bytes from glsl_struct_field 2020-05-20 14:15:00 +00:00
Makefile.sources nir: add pass to lower disjoint wrmask's 2020-05-13 20:24:49 -07:00
meson.build meson: inline inc_common 2020-03-28 21:36:54 +01:00
nir_types.cpp nir/lower_amul: fix slot calculation 2020-04-06 18:00:17 +00:00
nir_types.h nir/lower_amul: fix slot calculation 2020-04-06 18:00:17 +00:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl Move compiler.h and imports.h/c from src/mesa/main into src/util 2020-03-27 21:00:09 +00:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c compiler: add VARYING_SLOT_VIEWPORT_MASK 2020-04-15 20:12:00 -04:00
shader_enums.h freedreno/ir3: Improve shader key normalization. 2020-05-01 16:26:32 +00:00
shader_info.h glsl: add NV_viewport_array2 support 2020-04-15 20:12:00 -04:00