Find a file
Timur Kristóf 92e1981a80 radv: Remove PSIZ output when it isn't needed.
PSIZ output is only needed when:
1. There is a next stage and it reads it.
2. Primitive topology is point list, in the last vertex pipeline stage.

Zink always adds this output in its vertex (and other) shaders,
because it helps Zink avoid recompiling shader variants.

However, this has a performance impact for RADV because
it needs a scalar memory load. That becomes noticeable
at high primitive rates.

The Fossil stats are unremarkable because our DB doesn't include any
shaders from Zink or D9VK, but there are a few affected shaders.

Note that there may be an increase in LDS use in some GS. This is
because with PSIZ removed the ES per-vertex LDS size is smaller, so
we can squeeze more GS threads in the same workgroup.

Fossil DB stats on Sienna Cichlid:

Totals from 14 (0.01% of 128647) affected shaders:
CodeSize: 119884 -> 119732 (-0.13%)
LDS: 235008 -> 228864 (-2.61%); split: -2.83%, +0.22%
Instrs: 23076 -> 23048 (-0.12%)
Latency: 71667 -> 71625 (-0.06%)
InvThroughput: 19155 -> 18870 (-1.49%)
Copies: 1586 -> 1572 (-0.88%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10725>
2021-09-16 11:06:05 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci gitlab-ci: refactor timeout constants and tweak timeout values 2021-09-15 15:12:52 +00:00
android AOSP: Add panfrost vulkan library suffix 2021-08-16 09:18:46 +00:00
bin python: drop python2 support 2021-08-14 21:44:32 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update docs for new llvmpipe/lavapipe features 2021-09-16 04:15:41 +00:00
include egl/dri2: seperate EGLImage validate and lookup 2021-09-09 01:42:39 +00:00
src radv: Remove PSIZ output when it isn't needed. 2021-09-16 11:06:05 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Put all container related jobs in a single stage 2021-09-10 18:56:26 +00:00
.mailmap mailmap: Add two more lines for Alyssa Rosenzweig 2021-07-12 23:45:34 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
meson.build meson, egl: Support building for the Windows platform 2021-09-15 20:17:31 +00:00
meson_options.txt meson: allow egl_native_platform to be specified 2021-07-21 23:12:58 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-02 07:35:05 +00:00
VERSION VERSION: bump version for 21.3 development cycle 2021-07-14 10:22:12 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.