mesa/src/compiler
Alyssa Rosenzweig 3c2f46fcac
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treewide: use nir_break_if with named if
Via Coccinelle patch:

    @@
    expression builder, condition;
    identifier nif;
    @@

    -nir_if *nif = nir_push_if(builder, condition);
    -{
    -nir_jump(builder, nir_jump_break);
    -}
    -nir_pop_if(builder, nif);
    +nir_break_if(builder, condition);

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35794>
2025-06-30 14:51:54 -04:00
..
clc clc: add support for cl_ext_image_unorm_int_2_101010 2025-06-30 18:04:59 +00:00
glsl treewide: use nir_break_if with named if 2025-06-30 14:51:54 -04:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: Add more UINT_MAX variants 2025-06-20 10:11:52 +00:00
nir treewide: use nir_break_if with named if 2025-06-30 14:51:54 -04:00
rust compiler/rust/bitset: BitSetStream takes Key type 2025-06-09 21:49:29 +00:00
spirv spirv: Move the shader_call_data workaround above nir_validate_shader 2025-06-26 06:30:44 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
glsl_types.h compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: Add SYSTEM_VALUE_FRAG_COORD_Z/W. 2025-06-18 23:11:36 +00:00
shader_enums.h nir: Add SYSTEM_VALUE_FRAG_COORD_Z/W. 2025-06-18 23:11:36 +00:00
shader_info.h nir: add shader_info::prev_stage_has_xfb 2025-06-12 19:35:37 +00:00