mesa/src/vulkan/runtime
Lionel Landwerlin cea113c977 vulkan/runtime: don't lookup the pipeline disk cache if disabled
When the Anv pipeline got migrated to the runtime, we gain/lost a bit
of functionality which is that the disk cache is always read
regardless of VK_ENABLE_PIPELINE_CACHE=0.

This change brings the old behavior back.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 591da98779 ("vulkan: Add a common VkPipelineCache implementation")
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
..
meson.build vulkan/runtime: Add a comon vk_descriptor_update_template 2022-09-17 03:32:29 +00:00
vk_android.c radv: Move QueueSignalReleaseImageANDROID to common code 2022-01-05 16:36:10 +00:00
vk_buffer.c vulkan: Add a base struct for buffers 2022-05-27 18:38:42 -05:00
vk_buffer.h vulkan: Use the correct enum in vk_buffer 2022-05-30 17:43:58 +00:00
vk_cmd_copy.c vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
vk_cmd_enqueue.c vulkan: Depend on vk_pipeline_layout in vk_cmd_enqueue 2022-06-29 20:31:58 +00:00
vk_command_buffer.c vulkan: Recycle command buffers in vk_command_pool 2022-09-01 20:17:25 +00:00
vk_command_buffer.h vulkan: Recycle command buffers in vk_command_pool 2022-09-01 20:17:25 +00:00
vk_command_pool.c vulkan: Recycle command buffers in vk_command_pool 2022-09-01 20:17:25 +00:00
vk_command_pool.h vulkan,docs: Add documentation Vulkan command pools 2022-09-01 20:17:25 +00:00
vk_debug_report.c vulkan: explicitly cast object-type enum 2022-04-19 06:54:47 +00:00
vk_debug_report.h vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_debug_utils.c vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_debug_utils.h vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_deferred_operation.c vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_deferred_operation.h vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_descriptor_set_layout.c vulkan: Handle descriptor set layout alloc fails 2022-08-02 14:16:14 +00:00
vk_descriptor_set_layout.h vulkan: Add a base struct for descriptor set layouts 2022-06-29 20:31:57 +00:00
vk_descriptor_update_template.c vulkan/runtime: Compact descriptor update templates 2022-09-17 03:32:29 +00:00
vk_descriptor_update_template.h vulkan/runtime: Add a comon vk_descriptor_update_template 2022-09-17 03:32:29 +00:00
vk_descriptors.c vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_descriptors.h vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_device.c vulkan: Record more enabled robustness features 2022-09-20 23:53:51 +00:00
vk_device.h vulkan: Record more enabled robustness features 2022-09-20 23:53:51 +00:00
vk_drm_syncobj.c vulkan/drm_syncobj: Implement WAIT_PENDING with a sync_file lookup 2022-04-13 17:22:14 +00:00
vk_drm_syncobj.h vulkan,anv: Auto-detect syncobj features 2021-11-16 10:54:27 -06:00
vk_fence.c vulkan: initialize a variable 2022-09-02 00:13:27 +00:00
vk_fence.h vulkan: Add a common implementation of VkFence 2021-11-16 10:02:08 -06:00
vk_framebuffer.c vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
vk_framebuffer.h vulkan: Fix a comment 2022-06-29 20:31:57 +00:00
vk_graphics_state.c vk/graphics_state: don't set default sample locations if rast samples is dynamic 2022-10-11 06:58:19 +00:00
vk_graphics_state.h vulkan,lavapipe: Use a tri-state enum for depth clip enable 2022-10-07 06:22:32 +00:00
vk_image.c vulkan,anv,dozen: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT 2022-08-23 16:41:55 +00:00
vk_image.h vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
vk_instance.c vulkan: Add common physical device management 2022-08-30 19:34:47 +00:00
vk_instance.h vulkan: update comments to device enumeration callbacks 2022-09-15 20:01:29 +00:00
vk_limits.h vulkan: Add data structures to store all graphics state 2022-07-19 19:19:33 +00:00
vk_log.c vulkan/log: Allow but warn for client-invisible objects 2022-04-26 16:22:23 +00:00
vk_log.h vulkan/util: Add extern "C" to allow inclusion from c++ 2022-02-04 10:16:42 +00:00
vk_nir.c vulkan: Call gather_xfb_info in vk_spirv_to_nir 2022-07-21 21:18:48 +00:00
vk_nir.h spirv,vulkan: Set shader_info::subgroup_size 2022-07-08 22:47:22 +00:00
vk_object.c vulkan: Add a concept of recycling an object 2022-09-01 20:17:25 +00:00
vk_object.h vulkan: avoid warning about unused function 2022-09-25 03:53:15 +00:00
vk_physical_device.c vulkan: remove the VkPhysicalDeviceMemoryProperties workaround 2022-05-24 23:35:28 +00:00
vk_physical_device.h vulkan: Add common physical device management 2022-08-30 19:34:47 +00:00
vk_physical_device_features.py vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
vk_pipeline.c vulkan: Add a helper for gathering pipeline robustness 2022-09-20 23:53:51 +00:00
vk_pipeline.h vulkan: Add a helper for gathering pipeline robustness 2022-09-20 23:53:51 +00:00
vk_pipeline_cache.c vulkan/runtime: don't lookup the pipeline disk cache if disabled 2022-10-14 23:03:16 +00:00
vk_pipeline_cache.h vulkan/runtime: 0-out pipeline cache object 2022-05-02 19:02:42 +00:00
vk_pipeline_layout.c vulkan: allow null descriptor set layouts in pipeline layouts 2022-07-20 10:59:56 +00:00
vk_pipeline_layout.h vulkan: Add a common implementation of pipeline layouts 2022-06-29 20:31:57 +00:00
vk_queue.c vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
vk_queue.h vulkan: Allow the driver to manually enable threaded submit 2022-03-30 23:17:56 +00:00
vk_render_pass.c vulkan,anv,dozen: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT 2022-08-23 16:41:55 +00:00
vk_render_pass.h vulkan,anv,dozen: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT 2022-08-23 16:41:55 +00:00
vk_sampler.c vulkan: Add some border color helpers 2022-06-23 00:01:41 +00:00
vk_sampler.h vulkan: Add some border color helpers 2022-06-23 00:01:41 +00:00
vk_semaphore.c vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
vk_semaphore.h vulkan: Add a common implementation of VkSemaphore 2021-11-16 10:54:27 -06:00
vk_shader_module.c vulkan: Add common code for VK_EXT_shader_module_identifier. 2022-07-06 16:27:21 +00:00
vk_shader_module.h vulkan: Add common code for VK_EXT_shader_module_identifier. 2022-07-06 16:27:21 +00:00
vk_standard_sample_locations.c vulkan: Add data structures to store all graphics state 2022-07-19 19:19:33 +00:00
vk_standard_sample_locations.h vulkan: Add standard sample locations 2022-07-19 19:19:33 +00:00
vk_sync.c vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
vk_sync.h vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
vk_sync_binary.c vulkan: Add an emulated binary vk_sync type 2021-11-16 10:54:27 -06:00
vk_sync_binary.h vulkan: Add an emulated binary vk_sync type 2021-11-16 10:54:27 -06:00
vk_sync_dummy.c vulkan: Add a dummy sync type 2021-11-16 10:54:27 -06:00
vk_sync_dummy.h vulkan: Add a dummy sync type 2021-11-16 10:54:27 -06:00
vk_sync_timeline.c vulkan: Use timespec_add_nsec in vk_sync_timeline 2022-04-06 00:38:22 +00:00
vk_sync_timeline.h vulkan: Add an emulated timeline sync type 2021-11-16 10:02:08 -06:00
vk_synchronization2.c vulkan/runtime: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00