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Daniel Schürmann 91f17e1c73 aco/optimizer: apply extract from subdword p_split_vector
Totals from 1345 (1.00% of 134572) affected shaders: (GFX10.3)
VGPRs: 76752 -> 76744 (-0.01%); split: -0.02%, +0.01%
SpillSGPRs: 1459 -> 1460 (+0.07%)
SpillVGPRs: 1776 -> 1784 (+0.45%); split: -0.39%, +0.84%
CodeSize: 13310964 -> 13309420 (-0.01%); split: -0.06%, +0.05%
Scratch: 178176 -> 179200 (+0.57%)
Instrs: 2516874 -> 2516860 (-0.00%); split: -0.05%, +0.05%
Latency: 23228506 -> 23230338 (+0.01%); split: -0.14%, +0.15%
InvThroughput: 6002384 -> 6000158 (-0.04%); split: -0.24%, +0.21%
VClause: 41115 -> 41117 (+0.00%); split: -0.28%, +0.29%
SClause: 104639 -> 104664 (+0.02%); split: -0.07%, +0.09%
Copies: 185121 -> 184862 (-0.14%); split: -0.69%, +0.55%
Branches: 100740 -> 100735 (-0.00%); split: -0.01%, +0.00%
PreVGPRs: 70119 -> 69968 (-0.22%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13576>
2021-12-31 14:52:14 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci CI: Trigger Windows build on softpipe changes 2021-12-27 12:26:02 -08:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin vulkan/include: import the video codec headers. 2021-11-09 04:33:06 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs radv: Enable NV_mesh_shader with a perftest flag. 2021-12-31 13:05:09 +00:00
include include/pci_ids: Move PCI ids supported by both i965 and iris to iris 2021-12-03 23:53:06 +00:00
src aco/optimizer: apply extract from subdword p_split_vector 2021-12-31 14:52:14 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: debian-clang: build more drivers 2021-12-23 17:08:29 +01:00
.mailmap .mailmap: Simplify my name 2021-11-03 20:48:43 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: remove ownership of deleted code 2021-12-07 22:54:27 +00:00
meson.build zink: Fix building on macOS 2021-12-29 03:21:35 +00:00
meson_options.txt gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.0 2021-10-13 20:52:19 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.