mesa/src/gallium/drivers/rbug
Marek Olšák 91ddf49c87 gallium/rbug: unlock a mutex in rbug_create_query
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-09-24 14:48:02 +02:00
..
Makefile.am gallium/rbug: ship all files in the tarball 2014-09-05 23:46:26 +01:00
Makefile.sources gallium/rbug: ship all files in the tarball 2014-09-05 23:46:26 +01:00
rbug_context.c gallium/rbug: unlock a mutex in rbug_create_query 2014-09-24 14:48:02 +02:00
rbug_context.h gallium/drivers: support more sampler views than samplers for more drivers 2013-11-28 04:01:54 +01:00
rbug_core.c rbug: send the actual number of layers to the client 2014-08-19 12:20:18 +02:00
rbug_objects.c rbug: only add textures to the list 2014-08-19 12:20:18 +02:00
rbug_objects.h gallium: support for array textures and related changes 2010-12-02 04:33:43 +01:00
rbug_public.h rbug: Add to all targets that link against trace 2010-05-12 20:15:23 +01:00
rbug_screen.c swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3) 2013-12-13 14:37:01 +10:00
rbug_screen.h rbug: Break out of trace 2010-05-12 20:15:23 +01:00
README s/Tungsten Graphics/VMware/ 2014-01-17 20:00:32 +00:00
SConscript rbug: consolidate C sources list into Makefile.sources 2013-10-01 07:29:49 -07:00

                              RBUG PIPE DRIVER


= About =

This directory contains a Gallium3D remote debugger pipe driver.
It provides remote debugging functionality.


= Usage =

Do

   GALLIUM_RBUG=true progs/trivial/tri

which should open gallium remote debugging session. While the program is running
you can launch the small remote debugging application from progs/rbug. More
information is in that directory. Also for a gui see:

   http://cgit.freedesktop.org/mesa/rbug-gui


= Integrating =

You can integrate the rbug pipe driver either inside the state tracker or the 
target. The procedure on both cases is the same. Let's assume you have a 
pipe_screen obtained by the usual means (variable and function names are just
for illustration purposes):

  real_screen = real_screen_create(...);

The rbug screen is then created by doing

  rbug_screen = rbug_screen_create(real_screen);

You can then simply use rbug_screen instead of real_screen.

You can create as many contexts you wish from rbug_screen::context_create they
are automatically wrapped by rbug_screen.


--
Jose Fonseca <jfonseca@vmware.com>
Jakob Bornecrantz <jakob@vmware.com>