..
clc
compiler/clc: Move related NIR passes to the common mesa clc
2023-06-20 03:43:41 +00:00
glsl
compiler: Move from nir_scope to mesa_scope
2023-06-19 23:29:26 +00:00
isaspec
ir3, isaspec: add raw instruction to assembler/disassembler.
2023-01-26 14:26:11 +00:00
nir
compiler/clc: Move related NIR passes to the common mesa clc
2023-06-20 03:43:41 +00:00
spirv
compiler/clc: Move related NIR passes to the common mesa clc
2023-06-20 03:43:41 +00:00
builtin_type_macros.h
glsl: add texture subpass variants
2022-11-10 10:21:34 +00:00
glsl_types.cpp
compiler/types: fix size of padded OpenCL Structs
2023-06-20 01:55:38 +00:00
glsl_types.h
compiler/types: Be consistent when naming array element/size
2023-06-15 03:43:46 +00:00
meson.build
meson: inline gtest_test_protocol now that it's always 'gtest'
2023-03-10 07:20:29 +00:00
nir_gl_types.h
mesa: #include "util/glheader.h" instead GL/gl.h in shared code
2022-11-03 16:07:31 +00:00
nir_types.cpp
compiler/types: Be consistent when naming array element/size
2023-06-15 03:43:46 +00:00
nir_types.h
compiler/types: Be consistent when naming array element/size
2023-06-15 03:43:46 +00:00
shader_enums.c
compiler: Add mesa_scope_name() function
2023-06-19 23:29:26 +00:00
shader_enums.h
compiler: Add mesa_scope_name() function
2023-06-19 23:29:26 +00:00
shader_info.h
spirv: add support for SpvCapabilityFragmentBarycentricKHR
2023-06-02 13:25:43 +00:00