| .. |
|
glsl
|
glsl: fix gl_nir_set_uniform_initializers() for image arrays
|
2020-02-14 01:37:03 +00:00 |
|
nir
|
Mark a few static inline helpers with ASSERTED
|
2020-02-19 18:34:33 +00:00 |
|
spirv
|
spirv2nir: Add kernel spirv support
|
2020-02-14 11:14:58 +00:00 |
|
Android.glsl.gen.mk
|
mesa: android: Remove unnecessary dependency tracking rules
|
2019-05-06 11:29:25 +00:00 |
|
Android.glsl.mk
|
android: glsl: build shader cache sources
|
2017-02-20 16:30:37 +00:00 |
|
Android.mk
|
Android: glsl: add rules to generate ir_expression*.h header files
|
2016-09-06 15:58:55 +01:00 |
|
Android.nir.gen.mk
|
nir: Add missing dependency in Android.nir.gen.mk
|
2019-08-19 09:53:18 +03:00 |
|
Android.nir.mk
|
android: fix libmesa_nir build
|
2017-07-21 08:47:56 +03:00 |
|
builtin_type_macros.h
|
glsl_types: vec8/vec16 support
|
2018-03-25 10:42:54 -04:00 |
|
glsl_types.cpp
|
util/hash_table: added hash functions for integer types
|
2020-01-23 17:06:57 +00:00 |
|
glsl_types.h
|
glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
|
2020-02-05 10:31:14 -08:00 |
|
Makefile.sources
|
Rename nir_lower_constant_initializers to nir_lower_variable_initalizers
|
2020-02-12 15:41:49 +00:00 |
|
meson.build
|
meson: drop unused inc_nir
|
2019-10-07 21:49:40 +01:00 |
|
nir_types.cpp
|
r600/sfn: Add the VS in and FS out vectorization
|
2020-02-10 19:09:08 +00:00 |
|
nir_types.h
|
r600/sfn: Add the VS in and FS out vectorization
|
2020-02-10 19:09:08 +00:00 |
|
SConscript
|
spirv: Fix building with SCons
|
2018-03-30 14:33:03 -06:00 |
|
SConscript.glsl
|
compiler: move build definition of pp_standalone_scaffolding.c
|
2019-11-21 16:07:08 +11:00 |
|
SConscript.nir
|
nir: mako all the intrinsics
|
2018-03-27 08:36:37 -04:00 |
|
SConscript.spirv
|
spirv: Fix building with SCons
|
2018-03-30 14:33:03 -06:00 |
|
shader_enums.c
|
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
|
2020-01-29 09:49:50 +00:00 |
|
shader_enums.h
|
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
|
2020-01-29 09:49:50 +00:00 |
|
shader_info.h
|
spirv: implement SPV_AMD_shader_explicit_vertex_parameter
|
2020-01-29 09:49:50 +00:00 |