Find a file
Alyssa Rosenzweig 90ab3994de pan/bi: Don't allow ATEST to take a temporary
Clause scheduler edition of db2bdc1dc3 ("pan/bi: Require ATEST coverage mask
input in R60"). ATEST wants to read r60, which can't work if its input isn't
even in a register.

When per-sample shading isn't in use, prevents regressions in:

   KHR-GLES31.core.sample_variables.mask.*

These tests previously passed because per-sample shading was forced. It's
not clear whether the bug addressed in this patch is possible to hit "in the
wild", i.e. without the optimizations in this series that allow us to use
per-pixel shading in more cases.

No shader-db changes.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17841>
(cherry picked from commit 394e1f5862)
2022-09-14 10:25:19 -07:00
.github/workflows ci: Building osmesa on OSX 2022-07-29 12:57:26 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci: set reasonable amount of wget retries for each download 2022-08-02 17:35:46 +02:00
android Android.mk: Intermediate output paths may already be absolute 2022-06-26 22:06:36 +00:00
bin bin/gen_release_notes.py: bump advertised vulkan version to 1.3 2022-08-04 11:33:21 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: fixup link to virgl docs 2022-08-08 14:55:10 -07:00
include vulkan: Update the XML and headers to 1.3.224 2022-08-08 09:16:13 -04:00
src pan/bi: Don't allow ATEST to take a temporary 2022-09-14 10:25:19 -07:00
subprojects subprojects: Point DirectX-Headers at a specific tag 2022-07-15 16:27:11 +00:00
.dir-locals.el
.editorconfig ci/vs2019: Update editorconfig for ps1 files 2022-06-14 21:14:33 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml Revert "CI: Disable Collabora lab" 2022-07-16 11:44:26 +00:00
.mailmap mailmap: fix order of emails for Axel Davy 2022-07-27 21:36:23 +00:00
.pick_status.json pan/bi: Don't allow ATEST to take a temporary 2022-09-14 10:25:19 -07:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build c11: #include <threads.h> when the os/platform provide it 2022-08-19 11:32:29 -07:00
meson_options.txt util: Add a Win32 futex impl 2022-07-15 21:31:51 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.2.0-rc3 2022-08-18 10:49:06 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.