mesa/src/amd
Samuel Pitoiset 9085c9d43e radv: fix VS prologs with GPL and static binding stride
When a graphics pipeline library is created with only the vertex input
state, the driver binds this state at pipeline bind time. Though the
vertex binding stride is not necessarily dynamic, in this case the
pipeline stride should be used.

This fixes GPU hangs with recent
dEQP-VK.pipeline.fast_linked_library.vertex_input.*.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22285>
2023-04-05 07:18:37 +00:00
..
addrlib amd: update addrlib 2023-03-29 20:36:09 +00:00
ci Uprev Piglit to 2391a83d1639a7ab7bbea02853b922878687b0e5 2023-04-04 15:37:14 +00:00
common ac/nir: add ac_nir_load_arg_at_offset 2023-04-03 01:35:06 +00:00
compiler aco: don't use shared VGPRs for shaders consisting of multiple binaries 2023-04-04 18:35:43 +00:00
drm-shim r300: use drm_shim_override 2022-11-16 14:37:47 +00:00
llvm ac/llvm: remove ac_build_opencoded_load_format 2023-04-03 01:35:06 +00:00
registers amd/registers: only define SPI and COMPUTE registers in the 0xB000 range 2023-02-24 21:27:24 +00:00
vulkan radv: fix VS prologs with GPL and static binding stride 2023-04-05 07:18:37 +00:00
.clang-format amd: Add radv_foreach_stage to ForEachMacros. 2023-03-27 08:29:35 +00:00
meson.build meson: build radeon drm-shim also for r300 and r600 2022-11-16 14:37:47 +00:00