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No shader-db changes, but does recognize some extract_u16 which enables the next patch to optimize some code. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> |
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| .. | ||
| glsl | ||
| nir | ||
| .gitignore | ||
| Android.gen.mk | ||
| Android.mk | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| Makefile.am | ||
| Makefile.sources | ||
| nir_types.cpp | ||
| nir_types.h | ||
| SConscript | ||
| shader_enums.c | ||
| shader_enums.h | ||