mesa/src/intel/vulkan/anv_device.c
Jason Ekstrand 90108deb27 anv: Update to use the new features struct names
These were updated in version 1.1.106 of vulkan.h to make more sense
with the extension names.  We may as well keep with the times.

Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-04-15 13:25:43 +00:00

3608 lines
128 KiB
C

/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/sysinfo.h>
#include <unistd.h>
#include <fcntl.h>
#include <xf86drm.h>
#include "drm-uapi/drm_fourcc.h"
#include "anv_private.h"
#include "util/strtod.h"
#include "util/debug.h"
#include "util/build_id.h"
#include "util/disk_cache.h"
#include "util/mesa-sha1.h"
#include "util/u_string.h"
#include "git_sha1.h"
#include "vk_util.h"
#include "common/gen_defines.h"
#include "genxml/gen7_pack.h"
/* This is probably far to big but it reflects the max size used for messages
* in OpenGLs KHR_debug.
*/
#define MAX_DEBUG_MESSAGE_LENGTH 4096
static void
compiler_debug_log(void *data, const char *fmt, ...)
{
char str[MAX_DEBUG_MESSAGE_LENGTH];
struct anv_device *device = (struct anv_device *)data;
if (list_empty(&device->instance->debug_report_callbacks.callbacks))
return;
va_list args;
va_start(args, fmt);
(void) vsnprintf(str, MAX_DEBUG_MESSAGE_LENGTH, fmt, args);
va_end(args);
vk_debug_report(&device->instance->debug_report_callbacks,
VK_DEBUG_REPORT_DEBUG_BIT_EXT,
VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,
0, 0, 0, "anv", str);
}
static void
compiler_perf_log(void *data, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
if (unlikely(INTEL_DEBUG & DEBUG_PERF))
intel_logd_v(fmt, args);
va_end(args);
}
static uint64_t
anv_compute_heap_size(int fd, uint64_t gtt_size)
{
/* Query the total ram from the system */
struct sysinfo info;
sysinfo(&info);
uint64_t total_ram = (uint64_t)info.totalram * (uint64_t)info.mem_unit;
/* We don't want to burn too much ram with the GPU. If the user has 4GiB
* or less, we use at most half. If they have more than 4GiB, we use 3/4.
*/
uint64_t available_ram;
if (total_ram <= 4ull * 1024ull * 1024ull * 1024ull)
available_ram = total_ram / 2;
else
available_ram = total_ram * 3 / 4;
/* We also want to leave some padding for things we allocate in the driver,
* so don't go over 3/4 of the GTT either.
*/
uint64_t available_gtt = gtt_size * 3 / 4;
return MIN2(available_ram, available_gtt);
}
static VkResult
anv_physical_device_init_heaps(struct anv_physical_device *device, int fd)
{
uint64_t gtt_size;
if (anv_gem_get_context_param(fd, 0, I915_CONTEXT_PARAM_GTT_SIZE,
&gtt_size) == -1) {
/* If, for whatever reason, we can't actually get the GTT size from the
* kernel (too old?) fall back to the aperture size.
*/
anv_perf_warn(NULL, NULL,
"Failed to get I915_CONTEXT_PARAM_GTT_SIZE: %m");
if (anv_gem_get_aperture(fd, &gtt_size) == -1) {
return vk_errorf(NULL, NULL, VK_ERROR_INITIALIZATION_FAILED,
"failed to get aperture size: %m");
}
}
device->supports_48bit_addresses = (device->info.gen >= 8) &&
gtt_size > (4ULL << 30 /* GiB */);
uint64_t heap_size = anv_compute_heap_size(fd, gtt_size);
if (heap_size > (2ull << 30) && !device->supports_48bit_addresses) {
/* When running with an overridden PCI ID, we may get a GTT size from
* the kernel that is greater than 2 GiB but the execbuf check for 48bit
* address support can still fail. Just clamp the address space size to
* 2 GiB if we don't have 48-bit support.
*/
intel_logw("%s:%d: The kernel reported a GTT size larger than 2 GiB but "
"not support for 48-bit addresses",
__FILE__, __LINE__);
heap_size = 2ull << 30;
}
if (heap_size <= 3ull * (1ull << 30)) {
/* In this case, everything fits nicely into the 32-bit address space,
* so there's no need for supporting 48bit addresses on client-allocated
* memory objects.
*/
device->memory.heap_count = 1;
device->memory.heaps[0] = (struct anv_memory_heap) {
.vma_start = LOW_HEAP_MIN_ADDRESS,
.vma_size = LOW_HEAP_SIZE,
.size = heap_size,
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
.supports_48bit_addresses = false,
};
} else {
/* Not everything will fit nicely into a 32-bit address space. In this
* case we need a 64-bit heap. Advertise a small 32-bit heap and a
* larger 48-bit heap. If we're in this case, then we have a total heap
* size larger than 3GiB which most likely means they have 8 GiB of
* video memory and so carving off 1 GiB for the 32-bit heap should be
* reasonable.
*/
const uint64_t heap_size_32bit = 1ull << 30;
const uint64_t heap_size_48bit = heap_size - heap_size_32bit;
assert(device->supports_48bit_addresses);
device->memory.heap_count = 2;
device->memory.heaps[0] = (struct anv_memory_heap) {
.vma_start = HIGH_HEAP_MIN_ADDRESS,
/* Leave the last 4GiB out of the high vma range, so that no state
* base address + size can overflow 48 bits. For more information see
* the comment about Wa32bitGeneralStateOffset in anv_allocator.c
*/
.vma_size = gtt_size - (1ull << 32) - HIGH_HEAP_MIN_ADDRESS,
.size = heap_size_48bit,
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
.supports_48bit_addresses = true,
};
device->memory.heaps[1] = (struct anv_memory_heap) {
.vma_start = LOW_HEAP_MIN_ADDRESS,
.vma_size = LOW_HEAP_SIZE,
.size = heap_size_32bit,
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
.supports_48bit_addresses = false,
};
}
uint32_t type_count = 0;
for (uint32_t heap = 0; heap < device->memory.heap_count; heap++) {
uint32_t valid_buffer_usage = ~0;
/* There appears to be a hardware issue in the VF cache where it only
* considers the bottom 32 bits of memory addresses. If you happen to
* have two vertex buffers which get placed exactly 4 GiB apart and use
* them in back-to-back draw calls, you can get collisions. In order to
* solve this problem, we require vertex and index buffers be bound to
* memory allocated out of the 32-bit heap.
*/
if (device->memory.heaps[heap].supports_48bit_addresses) {
valid_buffer_usage &= ~(VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
}
if (device->info.has_llc) {
/* Big core GPUs share LLC with the CPU and thus one memory type can be
* both cached and coherent at the same time.
*/
device->memory.types[type_count++] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
.heapIndex = heap,
.valid_buffer_usage = valid_buffer_usage,
};
} else {
/* The spec requires that we expose a host-visible, coherent memory
* type, but Atom GPUs don't share LLC. Thus we offer two memory types
* to give the application a choice between cached, but not coherent and
* coherent but uncached (WC though).
*/
device->memory.types[type_count++] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
.heapIndex = heap,
.valid_buffer_usage = valid_buffer_usage,
};
device->memory.types[type_count++] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
.heapIndex = heap,
.valid_buffer_usage = valid_buffer_usage,
};
}
}
device->memory.type_count = type_count;
return VK_SUCCESS;
}
static VkResult
anv_physical_device_init_uuids(struct anv_physical_device *device)
{
const struct build_id_note *note =
build_id_find_nhdr_for_addr(anv_physical_device_init_uuids);
if (!note) {
return vk_errorf(device->instance, device,
VK_ERROR_INITIALIZATION_FAILED,
"Failed to find build-id");
}
unsigned build_id_len = build_id_length(note);
if (build_id_len < 20) {
return vk_errorf(device->instance, device,
VK_ERROR_INITIALIZATION_FAILED,
"build-id too short. It needs to be a SHA");
}
memcpy(device->driver_build_sha1, build_id_data(note), 20);
struct mesa_sha1 sha1_ctx;
uint8_t sha1[20];
STATIC_ASSERT(VK_UUID_SIZE <= sizeof(sha1));
/* The pipeline cache UUID is used for determining when a pipeline cache is
* invalid. It needs both a driver build and the PCI ID of the device.
*/
_mesa_sha1_init(&sha1_ctx);
_mesa_sha1_update(&sha1_ctx, build_id_data(note), build_id_len);
_mesa_sha1_update(&sha1_ctx, &device->chipset_id,
sizeof(device->chipset_id));
_mesa_sha1_final(&sha1_ctx, sha1);
memcpy(device->pipeline_cache_uuid, sha1, VK_UUID_SIZE);
/* The driver UUID is used for determining sharability of images and memory
* between two Vulkan instances in separate processes. People who want to
* share memory need to also check the device UUID (below) so all this
* needs to be is the build-id.
*/
memcpy(device->driver_uuid, build_id_data(note), VK_UUID_SIZE);
/* The device UUID uniquely identifies the given device within the machine.
* Since we never have more than one device, this doesn't need to be a real
* UUID. However, on the off-chance that someone tries to use this to
* cache pre-tiled images or something of the like, we use the PCI ID and
* some bits of ISL info to ensure that this is safe.
*/
_mesa_sha1_init(&sha1_ctx);
_mesa_sha1_update(&sha1_ctx, &device->chipset_id,
sizeof(device->chipset_id));
_mesa_sha1_update(&sha1_ctx, &device->isl_dev.has_bit6_swizzling,
sizeof(device->isl_dev.has_bit6_swizzling));
_mesa_sha1_final(&sha1_ctx, sha1);
memcpy(device->device_uuid, sha1, VK_UUID_SIZE);
return VK_SUCCESS;
}
static void
anv_physical_device_init_disk_cache(struct anv_physical_device *device)
{
#ifdef ENABLE_SHADER_CACHE
char renderer[10];
MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "anv_%04x",
device->chipset_id);
assert(len == sizeof(renderer) - 2);
char timestamp[41];
_mesa_sha1_format(timestamp, device->driver_build_sha1);
const uint64_t driver_flags =
brw_get_compiler_config_value(device->compiler);
device->disk_cache = disk_cache_create(renderer, timestamp, driver_flags);
#else
device->disk_cache = NULL;
#endif
}
static void
anv_physical_device_free_disk_cache(struct anv_physical_device *device)
{
#ifdef ENABLE_SHADER_CACHE
if (device->disk_cache)
disk_cache_destroy(device->disk_cache);
#else
assert(device->disk_cache == NULL);
#endif
}
static VkResult
anv_physical_device_init(struct anv_physical_device *device,
struct anv_instance *instance,
drmDevicePtr drm_device)
{
const char *primary_path = drm_device->nodes[DRM_NODE_PRIMARY];
const char *path = drm_device->nodes[DRM_NODE_RENDER];
VkResult result;
int fd;
int master_fd = -1;
brw_process_intel_debug_variable();
fd = open(path, O_RDWR | O_CLOEXEC);
if (fd < 0)
return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER);
device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
device->instance = instance;
assert(strlen(path) < ARRAY_SIZE(device->path));
snprintf(device->path, ARRAY_SIZE(device->path), "%s", path);
device->no_hw = getenv("INTEL_NO_HW") != NULL;
const int pci_id_override = gen_get_pci_device_id_override();
if (pci_id_override < 0) {
device->chipset_id = anv_gem_get_param(fd, I915_PARAM_CHIPSET_ID);
if (!device->chipset_id) {
result = vk_error(VK_ERROR_INCOMPATIBLE_DRIVER);
goto fail;
}
} else {
device->chipset_id = pci_id_override;
device->no_hw = true;
}
device->pci_info.domain = drm_device->businfo.pci->domain;
device->pci_info.bus = drm_device->businfo.pci->bus;
device->pci_info.device = drm_device->businfo.pci->dev;
device->pci_info.function = drm_device->businfo.pci->func;
device->name = gen_get_device_name(device->chipset_id);
if (!gen_get_device_info(device->chipset_id, &device->info)) {
result = vk_error(VK_ERROR_INCOMPATIBLE_DRIVER);
goto fail;
}
if (device->info.is_haswell) {
intel_logw("Haswell Vulkan support is incomplete");
} else if (device->info.gen == 7 && !device->info.is_baytrail) {
intel_logw("Ivy Bridge Vulkan support is incomplete");
} else if (device->info.gen == 7 && device->info.is_baytrail) {
intel_logw("Bay Trail Vulkan support is incomplete");
} else if (device->info.gen >= 8 && device->info.gen <= 10) {
/* Gen8-10 fully supported */
} else if (device->info.gen == 11) {
intel_logw("Vulkan is not yet fully supported on gen11.");
} else {
result = vk_errorf(device->instance, device,
VK_ERROR_INCOMPATIBLE_DRIVER,
"Vulkan not yet supported on %s", device->name);
goto fail;
}
device->cmd_parser_version = -1;
if (device->info.gen == 7) {
device->cmd_parser_version =
anv_gem_get_param(fd, I915_PARAM_CMD_PARSER_VERSION);
if (device->cmd_parser_version == -1) {
result = vk_errorf(device->instance, device,
VK_ERROR_INITIALIZATION_FAILED,
"failed to get command parser version");
goto fail;
}
}
if (!anv_gem_get_param(fd, I915_PARAM_HAS_WAIT_TIMEOUT)) {
result = vk_errorf(device->instance, device,
VK_ERROR_INITIALIZATION_FAILED,
"kernel missing gem wait");
goto fail;
}
if (!anv_gem_get_param(fd, I915_PARAM_HAS_EXECBUF2)) {
result = vk_errorf(device->instance, device,
VK_ERROR_INITIALIZATION_FAILED,
"kernel missing execbuf2");
goto fail;
}
if (!device->info.has_llc &&
anv_gem_get_param(fd, I915_PARAM_MMAP_VERSION) < 1) {
result = vk_errorf(device->instance, device,
VK_ERROR_INITIALIZATION_FAILED,
"kernel missing wc mmap");
goto fail;
}
result = anv_physical_device_init_heaps(device, fd);
if (result != VK_SUCCESS)
goto fail;
device->has_exec_async = anv_gem_get_param(fd, I915_PARAM_HAS_EXEC_ASYNC);
device->has_exec_capture = anv_gem_get_param(fd, I915_PARAM_HAS_EXEC_CAPTURE);
device->has_exec_fence = anv_gem_get_param(fd, I915_PARAM_HAS_EXEC_FENCE);
device->has_syncobj = anv_gem_get_param(fd, I915_PARAM_HAS_EXEC_FENCE_ARRAY);
device->has_syncobj_wait = device->has_syncobj &&
anv_gem_supports_syncobj_wait(fd);
device->has_context_priority = anv_gem_has_context_priority(fd);
device->use_softpin = anv_gem_get_param(fd, I915_PARAM_HAS_EXEC_SOFTPIN)
&& device->supports_48bit_addresses;
device->has_context_isolation =
anv_gem_get_param(fd, I915_PARAM_HAS_CONTEXT_ISOLATION);
/* Starting with Gen10, the timestamp frequency of the command streamer may
* vary from one part to another. We can query the value from the kernel.
*/
if (device->info.gen >= 10) {
int timestamp_frequency =
anv_gem_get_param(fd, I915_PARAM_CS_TIMESTAMP_FREQUENCY);
if (timestamp_frequency < 0)
intel_logw("Kernel 4.16-rc1+ required to properly query CS timestamp frequency");
else
device->info.timestamp_frequency = timestamp_frequency;
}
/* GENs prior to 8 do not support EU/Subslice info */
if (device->info.gen >= 8) {
device->subslice_total = anv_gem_get_param(fd, I915_PARAM_SUBSLICE_TOTAL);
device->eu_total = anv_gem_get_param(fd, I915_PARAM_EU_TOTAL);
/* Without this information, we cannot get the right Braswell
* brandstrings, and we have to use conservative numbers for GPGPU on
* many platforms, but otherwise, things will just work.
*/
if (device->subslice_total < 1 || device->eu_total < 1) {
intel_logw("Kernel 4.1 required to properly query GPU properties");
}
} else if (device->info.gen == 7) {
device->subslice_total = 1 << (device->info.gt - 1);
}
if (device->info.is_cherryview &&
device->subslice_total > 0 && device->eu_total > 0) {
/* Logical CS threads = EUs per subslice * num threads per EU */
uint32_t max_cs_threads =
device->eu_total / device->subslice_total * device->info.num_thread_per_eu;
/* Fuse configurations may give more threads than expected, never less. */
if (max_cs_threads > device->info.max_cs_threads)
device->info.max_cs_threads = max_cs_threads;
}
device->compiler = brw_compiler_create(NULL, &device->info);
if (device->compiler == NULL) {
result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
goto fail;
}
device->compiler->shader_debug_log = compiler_debug_log;
device->compiler->shader_perf_log = compiler_perf_log;
device->compiler->supports_pull_constants = false;
device->compiler->constant_buffer_0_is_relative =
device->info.gen < 8 || !device->has_context_isolation;
device->compiler->supports_shader_constants = true;
/* Broadwell PRM says:
*
* "Before Gen8, there was a historical configuration control field to
* swizzle address bit[6] for in X/Y tiling modes. This was set in three
* different places: TILECTL[1:0], ARB_MODE[5:4], and
* DISP_ARB_CTL[14:13].
*
* For Gen8 and subsequent generations, the swizzle fields are all
* reserved, and the CPU's memory controller performs all address
* swizzling modifications."
*/
bool swizzled =
device->info.gen < 8 && anv_gem_get_bit6_swizzle(fd, I915_TILING_X);
isl_device_init(&device->isl_dev, &device->info, swizzled);
result = anv_physical_device_init_uuids(device);
if (result != VK_SUCCESS)
goto fail;
anv_physical_device_init_disk_cache(device);
if (instance->enabled_extensions.KHR_display) {
master_fd = open(primary_path, O_RDWR | O_CLOEXEC);
if (master_fd >= 0) {
/* prod the device with a GETPARAM call which will fail if
* we don't have permission to even render on this device
*/
if (anv_gem_get_param(master_fd, I915_PARAM_CHIPSET_ID) == 0) {
close(master_fd);
master_fd = -1;
}
}
}
device->master_fd = master_fd;
result = anv_init_wsi(device);
if (result != VK_SUCCESS) {
ralloc_free(device->compiler);
anv_physical_device_free_disk_cache(device);
goto fail;
}
anv_physical_device_get_supported_extensions(device,
&device->supported_extensions);
device->local_fd = fd;
return VK_SUCCESS;
fail:
close(fd);
if (master_fd != -1)
close(master_fd);
return result;
}
static void
anv_physical_device_finish(struct anv_physical_device *device)
{
anv_finish_wsi(device);
anv_physical_device_free_disk_cache(device);
ralloc_free(device->compiler);
close(device->local_fd);
if (device->master_fd >= 0)
close(device->master_fd);
}
static void *
default_alloc_func(void *pUserData, size_t size, size_t align,
VkSystemAllocationScope allocationScope)
{
return malloc(size);
}
static void *
default_realloc_func(void *pUserData, void *pOriginal, size_t size,
size_t align, VkSystemAllocationScope allocationScope)
{
return realloc(pOriginal, size);
}
static void
default_free_func(void *pUserData, void *pMemory)
{
free(pMemory);
}
static const VkAllocationCallbacks default_alloc = {
.pUserData = NULL,
.pfnAllocation = default_alloc_func,
.pfnReallocation = default_realloc_func,
.pfnFree = default_free_func,
};
VkResult anv_EnumerateInstanceExtensionProperties(
const char* pLayerName,
uint32_t* pPropertyCount,
VkExtensionProperties* pProperties)
{
VK_OUTARRAY_MAKE(out, pProperties, pPropertyCount);
for (int i = 0; i < ANV_INSTANCE_EXTENSION_COUNT; i++) {
if (anv_instance_extensions_supported.extensions[i]) {
vk_outarray_append(&out, prop) {
*prop = anv_instance_extensions[i];
}
}
}
return vk_outarray_status(&out);
}
VkResult anv_CreateInstance(
const VkInstanceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkInstance* pInstance)
{
struct anv_instance *instance;
VkResult result;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
struct anv_instance_extension_table enabled_extensions = {};
for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
int idx;
for (idx = 0; idx < ANV_INSTANCE_EXTENSION_COUNT; idx++) {
if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
anv_instance_extensions[idx].extensionName) == 0)
break;
}
if (idx >= ANV_INSTANCE_EXTENSION_COUNT)
return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
if (!anv_instance_extensions_supported.extensions[idx])
return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
enabled_extensions.extensions[idx] = true;
}
instance = vk_alloc2(&default_alloc, pAllocator, sizeof(*instance), 8,
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
if (!instance)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
instance->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
if (pAllocator)
instance->alloc = *pAllocator;
else
instance->alloc = default_alloc;
instance->app_info = (struct anv_app_info) { .api_version = 0 };
if (pCreateInfo->pApplicationInfo) {
const VkApplicationInfo *app = pCreateInfo->pApplicationInfo;
instance->app_info.app_name =
vk_strdup(&instance->alloc, app->pApplicationName,
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
instance->app_info.app_version = app->applicationVersion;
instance->app_info.engine_name =
vk_strdup(&instance->alloc, app->pEngineName,
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
instance->app_info.engine_version = app->engineVersion;
instance->app_info.api_version = app->apiVersion;
}
if (instance->app_info.api_version == 0)
instance->app_info.api_version = VK_API_VERSION_1_0;
instance->enabled_extensions = enabled_extensions;
for (unsigned i = 0; i < ARRAY_SIZE(instance->dispatch.entrypoints); i++) {
/* Vulkan requires that entrypoints for extensions which have not been
* enabled must not be advertised.
*/
if (!anv_instance_entrypoint_is_enabled(i, instance->app_info.api_version,
&instance->enabled_extensions)) {
instance->dispatch.entrypoints[i] = NULL;
} else {
instance->dispatch.entrypoints[i] =
anv_instance_dispatch_table.entrypoints[i];
}
}
for (unsigned i = 0; i < ARRAY_SIZE(instance->device_dispatch.entrypoints); i++) {
/* Vulkan requires that entrypoints for extensions which have not been
* enabled must not be advertised.
*/
if (!anv_device_entrypoint_is_enabled(i, instance->app_info.api_version,
&instance->enabled_extensions, NULL)) {
instance->device_dispatch.entrypoints[i] = NULL;
} else {
instance->device_dispatch.entrypoints[i] =
anv_device_dispatch_table.entrypoints[i];
}
}
instance->physicalDeviceCount = -1;
result = vk_debug_report_instance_init(&instance->debug_report_callbacks);
if (result != VK_SUCCESS) {
vk_free2(&default_alloc, pAllocator, instance);
return vk_error(result);
}
instance->pipeline_cache_enabled =
env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true);
_mesa_locale_init();
VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
*pInstance = anv_instance_to_handle(instance);
return VK_SUCCESS;
}
void anv_DestroyInstance(
VkInstance _instance,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_instance, instance, _instance);
if (!instance)
return;
if (instance->physicalDeviceCount > 0) {
/* We support at most one physical device. */
assert(instance->physicalDeviceCount == 1);
anv_physical_device_finish(&instance->physicalDevice);
}
vk_free(&instance->alloc, (char *)instance->app_info.app_name);
vk_free(&instance->alloc, (char *)instance->app_info.engine_name);
VG(VALGRIND_DESTROY_MEMPOOL(instance));
vk_debug_report_instance_destroy(&instance->debug_report_callbacks);
_mesa_locale_fini();
vk_free(&instance->alloc, instance);
}
static VkResult
anv_enumerate_devices(struct anv_instance *instance)
{
/* TODO: Check for more devices ? */
drmDevicePtr devices[8];
VkResult result = VK_ERROR_INCOMPATIBLE_DRIVER;
int max_devices;
instance->physicalDeviceCount = 0;
max_devices = drmGetDevices2(0, devices, ARRAY_SIZE(devices));
if (max_devices < 1)
return VK_ERROR_INCOMPATIBLE_DRIVER;
for (unsigned i = 0; i < (unsigned)max_devices; i++) {
if (devices[i]->available_nodes & 1 << DRM_NODE_RENDER &&
devices[i]->bustype == DRM_BUS_PCI &&
devices[i]->deviceinfo.pci->vendor_id == 0x8086) {
result = anv_physical_device_init(&instance->physicalDevice,
instance, devices[i]);
if (result != VK_ERROR_INCOMPATIBLE_DRIVER)
break;
}
}
drmFreeDevices(devices, max_devices);
if (result == VK_SUCCESS)
instance->physicalDeviceCount = 1;
return result;
}
static VkResult
anv_instance_ensure_physical_device(struct anv_instance *instance)
{
if (instance->physicalDeviceCount < 0) {
VkResult result = anv_enumerate_devices(instance);
if (result != VK_SUCCESS &&
result != VK_ERROR_INCOMPATIBLE_DRIVER)
return result;
}
return VK_SUCCESS;
}
VkResult anv_EnumeratePhysicalDevices(
VkInstance _instance,
uint32_t* pPhysicalDeviceCount,
VkPhysicalDevice* pPhysicalDevices)
{
ANV_FROM_HANDLE(anv_instance, instance, _instance);
VK_OUTARRAY_MAKE(out, pPhysicalDevices, pPhysicalDeviceCount);
VkResult result = anv_instance_ensure_physical_device(instance);
if (result != VK_SUCCESS)
return result;
if (instance->physicalDeviceCount == 0)
return VK_SUCCESS;
assert(instance->physicalDeviceCount == 1);
vk_outarray_append(&out, i) {
*i = anv_physical_device_to_handle(&instance->physicalDevice);
}
return vk_outarray_status(&out);
}
VkResult anv_EnumeratePhysicalDeviceGroups(
VkInstance _instance,
uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties)
{
ANV_FROM_HANDLE(anv_instance, instance, _instance);
VK_OUTARRAY_MAKE(out, pPhysicalDeviceGroupProperties,
pPhysicalDeviceGroupCount);
VkResult result = anv_instance_ensure_physical_device(instance);
if (result != VK_SUCCESS)
return result;
if (instance->physicalDeviceCount == 0)
return VK_SUCCESS;
assert(instance->physicalDeviceCount == 1);
vk_outarray_append(&out, p) {
p->physicalDeviceCount = 1;
memset(p->physicalDevices, 0, sizeof(p->physicalDevices));
p->physicalDevices[0] =
anv_physical_device_to_handle(&instance->physicalDevice);
p->subsetAllocation = false;
vk_foreach_struct(ext, p->pNext)
anv_debug_ignored_stype(ext->sType);
}
return vk_outarray_status(&out);
}
void anv_GetPhysicalDeviceFeatures(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures* pFeatures)
{
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
*pFeatures = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = true,
.fullDrawIndexUint32 = true,
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = true,
.tessellationShader = true,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,
.multiDrawIndirect = true,
.drawIndirectFirstInstance = true,
.depthClamp = true,
.depthBiasClamp = true,
.fillModeNonSolid = true,
.depthBounds = false,
.wideLines = true,
.largePoints = true,
.alphaToOne = true,
.multiViewport = true,
.samplerAnisotropy = true,
.textureCompressionETC2 = pdevice->info.gen >= 8 ||
pdevice->info.is_baytrail,
.textureCompressionASTC_LDR = pdevice->info.gen >= 9, /* FINISHME CHV */
.textureCompressionBC = true,
.occlusionQueryPrecise = true,
.pipelineStatisticsQuery = true,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,
.shaderStorageImageReadWithoutFormat = false,
.shaderStorageImageWriteWithoutFormat = true,
.shaderUniformBufferArrayDynamicIndexing = true,
.shaderSampledImageArrayDynamicIndexing = true,
.shaderStorageBufferArrayDynamicIndexing = true,
.shaderStorageImageArrayDynamicIndexing = true,
.shaderClipDistance = true,
.shaderCullDistance = true,
.shaderFloat64 = pdevice->info.gen >= 8 &&
pdevice->info.has_64bit_types,
.shaderInt64 = pdevice->info.gen >= 8 &&
pdevice->info.has_64bit_types,
.shaderInt16 = pdevice->info.gen >= 8,
.shaderResourceMinLod = pdevice->info.gen >= 9,
.variableMultisampleRate = true,
.inheritedQueries = true,
};
/* We can't do image stores in vec4 shaders */
pFeatures->vertexPipelineStoresAndAtomics =
pdevice->compiler->scalar_stage[MESA_SHADER_VERTEX] &&
pdevice->compiler->scalar_stage[MESA_SHADER_GEOMETRY];
struct anv_app_info *app_info = &pdevice->instance->app_info;
/* The new DOOM and Wolfenstein games require depthBounds without
* checking for it. They seem to run fine without it so just claim it's
* there and accept the consequences.
*/
if (app_info->engine_name && strcmp(app_info->engine_name, "idTech") == 0)
pFeatures->depthBounds = true;
}
void anv_GetPhysicalDeviceFeatures2(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures2* pFeatures)
{
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
anv_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);
vk_foreach_struct(ext, pFeatures->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR: {
VkPhysicalDevice8BitStorageFeaturesKHR *features =
(VkPhysicalDevice8BitStorageFeaturesKHR *)ext;
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
features->storageBuffer8BitAccess = pdevice->info.gen >= 8;
features->uniformAndStorageBuffer8BitAccess = pdevice->info.gen >= 8;
features->storagePushConstant8 = pdevice->info.gen >= 8;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: {
VkPhysicalDevice16BitStorageFeatures *features =
(VkPhysicalDevice16BitStorageFeatures *)ext;
features->storageBuffer16BitAccess = pdevice->info.gen >= 8;
features->uniformAndStorageBuffer16BitAccess = pdevice->info.gen >= 8;
features->storagePushConstant16 = pdevice->info.gen >= 8;
features->storageInputOutput16 = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT: {
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT *features = (void *)ext;
features->bufferDeviceAddress = pdevice->use_softpin &&
pdevice->info.gen >= 8;
features->bufferDeviceAddressCaptureReplay = false;
features->bufferDeviceAddressMultiDevice = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
(VkPhysicalDeviceConditionalRenderingFeaturesEXT*)ext;
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
features->conditionalRendering = pdevice->info.gen >= 8 ||
pdevice->info.is_haswell;
features->inheritedConditionalRendering = pdevice->info.gen >= 8 ||
pdevice->info.is_haswell;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: {
VkPhysicalDeviceDepthClipEnableFeaturesEXT *features =
(VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext;
features->depthClipEnable = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT: {
VkPhysicalDeviceHostQueryResetFeaturesEXT *features =
(VkPhysicalDeviceHostQueryResetFeaturesEXT *)ext;
features->hostQueryReset = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT: {
VkPhysicalDeviceInlineUniformBlockFeaturesEXT *features =
(VkPhysicalDeviceInlineUniformBlockFeaturesEXT *)ext;
features->inlineUniformBlock = true;
features->descriptorBindingInlineUniformBlockUpdateAfterBind = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: {
VkPhysicalDeviceMultiviewFeatures *features =
(VkPhysicalDeviceMultiviewFeatures *)ext;
features->multiview = true;
features->multiviewGeometryShader = true;
features->multiviewTessellationShader = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: {
VkPhysicalDeviceProtectedMemoryFeatures *features = (void *)ext;
features->protectedMemory = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: {
VkPhysicalDeviceSamplerYcbcrConversionFeatures *features =
(VkPhysicalDeviceSamplerYcbcrConversionFeatures *) ext;
features->samplerYcbcrConversion = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT: {
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *features =
(VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *)ext;
features->scalarBlockLayout = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
VkPhysicalDeviceShaderDrawParametersFeatures *features = (void *)ext;
features->shaderDrawParameters = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
VkPhysicalDeviceVariablePointersFeatures *features = (void *)ext;
features->variablePointersStorageBuffer = true;
features->variablePointers = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
(VkPhysicalDeviceTransformFeedbackFeaturesEXT *)ext;
features->transformFeedback = true;
features->geometryStreams = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
features->vertexAttributeInstanceRateDivisor = true;
features->vertexAttributeInstanceRateZeroDivisor = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT: {
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *features =
(VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *)ext;
features->ycbcrImageArrays = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV: {
VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *features =
(VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *)ext;
features->computeDerivativeGroupQuads = true;
features->computeDerivativeGroupLinear = true;
break;
}
default:
anv_debug_ignored_stype(ext->sType);
break;
}
}
}
void anv_GetPhysicalDeviceProperties(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties* pProperties)
{
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
const struct gen_device_info *devinfo = &pdevice->info;
/* See assertions made when programming the buffer surface state. */
const uint32_t max_raw_buffer_sz = devinfo->gen >= 7 ?
(1ul << 30) : (1ul << 27);
const uint32_t max_samplers = (devinfo->gen >= 8 || devinfo->is_haswell) ?
128 : 16;
const uint32_t max_images = devinfo->gen < 9 ? MAX_GEN8_IMAGES : MAX_IMAGES;
VkSampleCountFlags sample_counts =
isl_device_get_sample_counts(&pdevice->isl_dev);
VkPhysicalDeviceLimits limits = {
.maxImageDimension1D = (1 << 14),
.maxImageDimension2D = (1 << 14),
.maxImageDimension3D = (1 << 11),
.maxImageDimensionCube = (1 << 14),
.maxImageArrayLayers = (1 << 11),
.maxTexelBufferElements = 128 * 1024 * 1024,
.maxUniformBufferRange = (1ul << 27),
.maxStorageBufferRange = max_raw_buffer_sz,
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
.maxMemoryAllocationCount = UINT32_MAX,
.maxSamplerAllocationCount = 64 * 1024,
.bufferImageGranularity = 64, /* A cache line */
.sparseAddressSpaceSize = 0,
.maxBoundDescriptorSets = MAX_SETS,
.maxPerStageDescriptorSamplers = max_samplers,
.maxPerStageDescriptorUniformBuffers = 64,
.maxPerStageDescriptorStorageBuffers = 64,
.maxPerStageDescriptorSampledImages = max_samplers,
.maxPerStageDescriptorStorageImages = max_images,
.maxPerStageDescriptorInputAttachments = 64,
.maxPerStageResources = 250,
.maxDescriptorSetSamplers = 6 * max_samplers, /* number of stages * maxPerStageDescriptorSamplers */
.maxDescriptorSetUniformBuffers = 6 * 64, /* number of stages * maxPerStageDescriptorUniformBuffers */
.maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
.maxDescriptorSetStorageBuffers = 6 * 64, /* number of stages * maxPerStageDescriptorStorageBuffers */
.maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
.maxDescriptorSetSampledImages = 6 * max_samplers, /* number of stages * maxPerStageDescriptorSampledImages */
.maxDescriptorSetStorageImages = 6 * max_images, /* number of stages * maxPerStageDescriptorStorageImages */
.maxDescriptorSetInputAttachments = 256,
.maxVertexInputAttributes = MAX_VBS,
.maxVertexInputBindings = MAX_VBS,
.maxVertexInputAttributeOffset = 2047,
.maxVertexInputBindingStride = 2048,
.maxVertexOutputComponents = 128,
.maxTessellationGenerationLevel = 64,
.maxTessellationPatchSize = 32,
.maxTessellationControlPerVertexInputComponents = 128,
.maxTessellationControlPerVertexOutputComponents = 128,
.maxTessellationControlPerPatchOutputComponents = 128,
.maxTessellationControlTotalOutputComponents = 2048,
.maxTessellationEvaluationInputComponents = 128,
.maxTessellationEvaluationOutputComponents = 128,
.maxGeometryShaderInvocations = 32,
.maxGeometryInputComponents = 64,
.maxGeometryOutputComponents = 128,
.maxGeometryOutputVertices = 256,
.maxGeometryTotalOutputComponents = 1024,
.maxFragmentInputComponents = 112, /* 128 components - (POS, PSIZ, CLIP_DIST0, CLIP_DIST1) */
.maxFragmentOutputAttachments = 8,
.maxFragmentDualSrcAttachments = 1,
.maxFragmentCombinedOutputResources = 8,
.maxComputeSharedMemorySize = 32768,
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
.maxComputeWorkGroupInvocations = 32 * devinfo->max_cs_threads,
.maxComputeWorkGroupSize = {
16 * devinfo->max_cs_threads,
16 * devinfo->max_cs_threads,
16 * devinfo->max_cs_threads,
},
.subPixelPrecisionBits = 8,
.subTexelPrecisionBits = 8,
.mipmapPrecisionBits = 8,
.maxDrawIndexedIndexValue = UINT32_MAX,
.maxDrawIndirectCount = UINT32_MAX,
.maxSamplerLodBias = 16,
.maxSamplerAnisotropy = 16,
.maxViewports = MAX_VIEWPORTS,
.maxViewportDimensions = { (1 << 14), (1 << 14) },
.viewportBoundsRange = { INT16_MIN, INT16_MAX },
.viewportSubPixelBits = 13, /* We take a float? */
.minMemoryMapAlignment = 4096, /* A page */
.minTexelBufferOffsetAlignment = 1,
/* We need 16 for UBO block reads to work and 32 for push UBOs */
.minUniformBufferOffsetAlignment = 32,
.minStorageBufferOffsetAlignment = 4,
.minTexelOffset = -8,
.maxTexelOffset = 7,
.minTexelGatherOffset = -32,
.maxTexelGatherOffset = 31,
.minInterpolationOffset = -0.5,
.maxInterpolationOffset = 0.4375,
.subPixelInterpolationOffsetBits = 4,
.maxFramebufferWidth = (1 << 14),
.maxFramebufferHeight = (1 << 14),
.maxFramebufferLayers = (1 << 11),
.framebufferColorSampleCounts = sample_counts,
.framebufferDepthSampleCounts = sample_counts,
.framebufferStencilSampleCounts = sample_counts,
.framebufferNoAttachmentsSampleCounts = sample_counts,
.maxColorAttachments = MAX_RTS,
.sampledImageColorSampleCounts = sample_counts,
.sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT,
.sampledImageDepthSampleCounts = sample_counts,
.sampledImageStencilSampleCounts = sample_counts,
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
.maxSampleMaskWords = 1,
.timestampComputeAndGraphics = false,
.timestampPeriod = 1000000000.0 / devinfo->timestamp_frequency,
.maxClipDistances = 8,
.maxCullDistances = 8,
.maxCombinedClipAndCullDistances = 8,
.discreteQueuePriorities = 2,
.pointSizeRange = { 0.125, 255.875 },
.lineWidthRange = { 0.0, 7.9921875 },
.pointSizeGranularity = (1.0 / 8.0),
.lineWidthGranularity = (1.0 / 128.0),
.strictLines = false, /* FINISHME */
.standardSampleLocations = true,
.optimalBufferCopyOffsetAlignment = 128,
.optimalBufferCopyRowPitchAlignment = 128,
.nonCoherentAtomSize = 64,
};
*pProperties = (VkPhysicalDeviceProperties) {
.apiVersion = anv_physical_device_api_version(pdevice),
.driverVersion = vk_get_driver_version(),
.vendorID = 0x8086,
.deviceID = pdevice->chipset_id,
.deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
.limits = limits,
.sparseProperties = {0}, /* Broadwell doesn't do sparse. */
};
snprintf(pProperties->deviceName, sizeof(pProperties->deviceName),
"%s", pdevice->name);
memcpy(pProperties->pipelineCacheUUID,
pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
}
void anv_GetPhysicalDeviceProperties2(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2* pProperties)
{
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
anv_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
vk_foreach_struct(ext, pProperties->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR: {
VkPhysicalDeviceDepthStencilResolvePropertiesKHR *props =
(VkPhysicalDeviceDepthStencilResolvePropertiesKHR *)ext;
/* We support all of the depth resolve modes */
props->supportedDepthResolveModes =
VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR |
VK_RESOLVE_MODE_AVERAGE_BIT_KHR |
VK_RESOLVE_MODE_MIN_BIT_KHR |
VK_RESOLVE_MODE_MAX_BIT_KHR;
/* Average doesn't make sense for stencil so we don't support that */
props->supportedStencilResolveModes =
VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR;
if (pdevice->info.gen >= 8) {
/* The advanced stencil resolve modes currently require stencil
* sampling be supported by the hardware.
*/
props->supportedStencilResolveModes |=
VK_RESOLVE_MODE_MIN_BIT_KHR |
VK_RESOLVE_MODE_MAX_BIT_KHR;
}
props->independentResolveNone = true;
props->independentResolve = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR: {
VkPhysicalDeviceDriverPropertiesKHR *driver_props =
(VkPhysicalDeviceDriverPropertiesKHR *) ext;
driver_props->driverID = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR;
util_snprintf(driver_props->driverName, VK_MAX_DRIVER_NAME_SIZE_KHR,
"Intel open-source Mesa driver");
util_snprintf(driver_props->driverInfo, VK_MAX_DRIVER_INFO_SIZE_KHR,
"Mesa " PACKAGE_VERSION MESA_GIT_SHA1);
driver_props->conformanceVersion = (VkConformanceVersionKHR) {
.major = 1,
.minor = 1,
.subminor = 2,
.patch = 0,
};
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT: {
VkPhysicalDeviceExternalMemoryHostPropertiesEXT *props =
(VkPhysicalDeviceExternalMemoryHostPropertiesEXT *) ext;
/* Userptr needs page aligned memory. */
props->minImportedHostPointerAlignment = 4096;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
VkPhysicalDeviceIDProperties *id_props =
(VkPhysicalDeviceIDProperties *)ext;
memcpy(id_props->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
memcpy(id_props->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
/* The LUID is for Windows. */
id_props->deviceLUIDValid = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT: {
VkPhysicalDeviceInlineUniformBlockPropertiesEXT *props =
(VkPhysicalDeviceInlineUniformBlockPropertiesEXT *)ext;
props->maxInlineUniformBlockSize = MAX_INLINE_UNIFORM_BLOCK_SIZE;
props->maxPerStageDescriptorInlineUniformBlocks =
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
props->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks =
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
props->maxDescriptorSetInlineUniformBlocks =
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
props->maxDescriptorSetUpdateAfterBindInlineUniformBlocks =
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: {
VkPhysicalDeviceMaintenance3Properties *props =
(VkPhysicalDeviceMaintenance3Properties *)ext;
/* This value doesn't matter for us today as our per-stage
* descriptors are the real limit.
*/
props->maxPerSetDescriptors = 1024;
props->maxMemoryAllocationSize = MAX_MEMORY_ALLOCATION_SIZE;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES: {
VkPhysicalDeviceMultiviewProperties *properties =
(VkPhysicalDeviceMultiviewProperties *)ext;
properties->maxMultiviewViewCount = 16;
properties->maxMultiviewInstanceIndex = UINT32_MAX / 16;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT: {
VkPhysicalDevicePCIBusInfoPropertiesEXT *properties =
(VkPhysicalDevicePCIBusInfoPropertiesEXT *)ext;
properties->pciDomain = pdevice->pci_info.domain;
properties->pciBus = pdevice->pci_info.bus;
properties->pciDevice = pdevice->pci_info.device;
properties->pciFunction = pdevice->pci_info.function;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: {
VkPhysicalDevicePointClippingProperties *properties =
(VkPhysicalDevicePointClippingProperties *) ext;
properties->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
anv_finishme("Implement pop-free point clipping");
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES: {
VkPhysicalDeviceProtectedMemoryProperties *props =
(VkPhysicalDeviceProtectedMemoryProperties *)ext;
props->protectedNoFault = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
(VkPhysicalDevicePushDescriptorPropertiesKHR *) ext;
properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT: {
VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT *properties =
(VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT *)ext;
properties->filterMinmaxImageComponentMapping = pdevice->info.gen >= 9;
properties->filterMinmaxSingleComponentFormats = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES: {
VkPhysicalDeviceSubgroupProperties *properties = (void *)ext;
properties->subgroupSize = BRW_SUBGROUP_SIZE;
VkShaderStageFlags scalar_stages = 0;
for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) {
if (pdevice->compiler->scalar_stage[stage])
scalar_stages |= mesa_to_vk_shader_stage(stage);
}
properties->supportedStages = scalar_stages;
properties->supportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT |
VK_SUBGROUP_FEATURE_VOTE_BIT |
VK_SUBGROUP_FEATURE_ARITHMETIC_BIT |
VK_SUBGROUP_FEATURE_BALLOT_BIT |
VK_SUBGROUP_FEATURE_SHUFFLE_BIT |
VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT |
VK_SUBGROUP_FEATURE_CLUSTERED_BIT |
VK_SUBGROUP_FEATURE_QUAD_BIT;
properties->quadOperationsInAllStages = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
VkPhysicalDeviceTransformFeedbackPropertiesEXT *props =
(VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext;
props->maxTransformFeedbackStreams = MAX_XFB_STREAMS;
props->maxTransformFeedbackBuffers = MAX_XFB_BUFFERS;
props->maxTransformFeedbackBufferSize = (1ull << 32);
props->maxTransformFeedbackStreamDataSize = 128 * 4;
props->maxTransformFeedbackBufferDataSize = 128 * 4;
props->maxTransformFeedbackBufferDataStride = 2048;
props->transformFeedbackQueries = true;
props->transformFeedbackStreamsLinesTriangles = false;
props->transformFeedbackRasterizationStreamSelect = false;
props->transformFeedbackDraw = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props =
(VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
/* We have to restrict this a bit for multiview */
props->maxVertexAttribDivisor = UINT32_MAX / 16;
break;
}
default:
anv_debug_ignored_stype(ext->sType);
break;
}
}
}
/* We support exactly one queue family. */
static const VkQueueFamilyProperties
anv_queue_family_properties = {
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
VK_QUEUE_COMPUTE_BIT |
VK_QUEUE_TRANSFER_BIT,
.queueCount = 1,
.timestampValidBits = 36, /* XXX: Real value here */
.minImageTransferGranularity = { 1, 1, 1 },
};
void anv_GetPhysicalDeviceQueueFamilyProperties(
VkPhysicalDevice physicalDevice,
uint32_t* pCount,
VkQueueFamilyProperties* pQueueFamilyProperties)
{
VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pCount);
vk_outarray_append(&out, p) {
*p = anv_queue_family_properties;
}
}
void anv_GetPhysicalDeviceQueueFamilyProperties2(
VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2* pQueueFamilyProperties)
{
VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pQueueFamilyPropertyCount);
vk_outarray_append(&out, p) {
p->queueFamilyProperties = anv_queue_family_properties;
vk_foreach_struct(s, p->pNext) {
anv_debug_ignored_stype(s->sType);
}
}
}
void anv_GetPhysicalDeviceMemoryProperties(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties* pMemoryProperties)
{
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
pMemoryProperties->memoryTypeCount = physical_device->memory.type_count;
for (uint32_t i = 0; i < physical_device->memory.type_count; i++) {
pMemoryProperties->memoryTypes[i] = (VkMemoryType) {
.propertyFlags = physical_device->memory.types[i].propertyFlags,
.heapIndex = physical_device->memory.types[i].heapIndex,
};
}
pMemoryProperties->memoryHeapCount = physical_device->memory.heap_count;
for (uint32_t i = 0; i < physical_device->memory.heap_count; i++) {
pMemoryProperties->memoryHeaps[i] = (VkMemoryHeap) {
.size = physical_device->memory.heaps[i].size,
.flags = physical_device->memory.heaps[i].flags,
};
}
}
void anv_GetPhysicalDeviceMemoryProperties2(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties2* pMemoryProperties)
{
anv_GetPhysicalDeviceMemoryProperties(physicalDevice,
&pMemoryProperties->memoryProperties);
vk_foreach_struct(ext, pMemoryProperties->pNext) {
switch (ext->sType) {
default:
anv_debug_ignored_stype(ext->sType);
break;
}
}
}
void
anv_GetDeviceGroupPeerMemoryFeatures(
VkDevice device,
uint32_t heapIndex,
uint32_t localDeviceIndex,
uint32_t remoteDeviceIndex,
VkPeerMemoryFeatureFlags* pPeerMemoryFeatures)
{
assert(localDeviceIndex == 0 && remoteDeviceIndex == 0);
*pPeerMemoryFeatures = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT |
VK_PEER_MEMORY_FEATURE_COPY_DST_BIT |
VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT |
VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT;
}
PFN_vkVoidFunction anv_GetInstanceProcAddr(
VkInstance _instance,
const char* pName)
{
ANV_FROM_HANDLE(anv_instance, instance, _instance);
/* The Vulkan 1.0 spec for vkGetInstanceProcAddr has a table of exactly
* when we have to return valid function pointers, NULL, or it's left
* undefined. See the table for exact details.
*/
if (pName == NULL)
return NULL;
#define LOOKUP_ANV_ENTRYPOINT(entrypoint) \
if (strcmp(pName, "vk" #entrypoint) == 0) \
return (PFN_vkVoidFunction)anv_##entrypoint
LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceExtensionProperties);
LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceLayerProperties);
LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceVersion);
LOOKUP_ANV_ENTRYPOINT(CreateInstance);
#undef LOOKUP_ANV_ENTRYPOINT
if (instance == NULL)
return NULL;
int idx = anv_get_instance_entrypoint_index(pName);
if (idx >= 0)
return instance->dispatch.entrypoints[idx];
idx = anv_get_device_entrypoint_index(pName);
if (idx >= 0)
return instance->device_dispatch.entrypoints[idx];
return NULL;
}
/* With version 1+ of the loader interface the ICD should expose
* vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
*/
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
VkInstance instance,
const char* pName);
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
VkInstance instance,
const char* pName)
{
return anv_GetInstanceProcAddr(instance, pName);
}
PFN_vkVoidFunction anv_GetDeviceProcAddr(
VkDevice _device,
const char* pName)
{
ANV_FROM_HANDLE(anv_device, device, _device);
if (!device || !pName)
return NULL;
int idx = anv_get_device_entrypoint_index(pName);
if (idx < 0)
return NULL;
return device->dispatch.entrypoints[idx];
}
VkResult
anv_CreateDebugReportCallbackEXT(VkInstance _instance,
const VkDebugReportCallbackCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugReportCallbackEXT* pCallback)
{
ANV_FROM_HANDLE(anv_instance, instance, _instance);
return vk_create_debug_report_callback(&instance->debug_report_callbacks,
pCreateInfo, pAllocator, &instance->alloc,
pCallback);
}
void
anv_DestroyDebugReportCallbackEXT(VkInstance _instance,
VkDebugReportCallbackEXT _callback,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_instance, instance, _instance);
vk_destroy_debug_report_callback(&instance->debug_report_callbacks,
_callback, pAllocator, &instance->alloc);
}
void
anv_DebugReportMessageEXT(VkInstance _instance,
VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType,
uint64_t object,
size_t location,
int32_t messageCode,
const char* pLayerPrefix,
const char* pMessage)
{
ANV_FROM_HANDLE(anv_instance, instance, _instance);
vk_debug_report(&instance->debug_report_callbacks, flags, objectType,
object, location, messageCode, pLayerPrefix, pMessage);
}
static void
anv_queue_init(struct anv_device *device, struct anv_queue *queue)
{
queue->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
queue->device = device;
queue->flags = 0;
}
static void
anv_queue_finish(struct anv_queue *queue)
{
}
static struct anv_state
anv_state_pool_emit_data(struct anv_state_pool *pool, size_t size, size_t align, const void *p)
{
struct anv_state state;
state = anv_state_pool_alloc(pool, size, align);
memcpy(state.map, p, size);
return state;
}
struct gen8_border_color {
union {
float float32[4];
uint32_t uint32[4];
};
/* Pad out to 64 bytes */
uint32_t _pad[12];
};
static void
anv_device_init_border_colors(struct anv_device *device)
{
static const struct gen8_border_color border_colors[] = {
[VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } },
[VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } },
[VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } },
[VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } },
[VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } },
[VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } },
};
device->border_colors = anv_state_pool_emit_data(&device->dynamic_state_pool,
sizeof(border_colors), 64,
border_colors);
}
static void
anv_device_init_trivial_batch(struct anv_device *device)
{
anv_bo_init_new(&device->trivial_batch_bo, device, 4096);
if (device->instance->physicalDevice.has_exec_async)
device->trivial_batch_bo.flags |= EXEC_OBJECT_ASYNC;
if (device->instance->physicalDevice.use_softpin)
device->trivial_batch_bo.flags |= EXEC_OBJECT_PINNED;
anv_vma_alloc(device, &device->trivial_batch_bo);
void *map = anv_gem_mmap(device, device->trivial_batch_bo.gem_handle,
0, 4096, 0);
struct anv_batch batch = {
.start = map,
.next = map,
.end = map + 4096,
};
anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END, bbe);
anv_batch_emit(&batch, GEN7_MI_NOOP, noop);
if (!device->info.has_llc)
gen_clflush_range(map, batch.next - map);
anv_gem_munmap(map, device->trivial_batch_bo.size);
}
VkResult anv_EnumerateDeviceExtensionProperties(
VkPhysicalDevice physicalDevice,
const char* pLayerName,
uint32_t* pPropertyCount,
VkExtensionProperties* pProperties)
{
ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
VK_OUTARRAY_MAKE(out, pProperties, pPropertyCount);
for (int i = 0; i < ANV_DEVICE_EXTENSION_COUNT; i++) {
if (device->supported_extensions.extensions[i]) {
vk_outarray_append(&out, prop) {
*prop = anv_device_extensions[i];
}
}
}
return vk_outarray_status(&out);
}
static void
anv_device_init_dispatch(struct anv_device *device)
{
const struct anv_device_dispatch_table *genX_table;
switch (device->info.gen) {
case 11:
genX_table = &gen11_device_dispatch_table;
break;
case 10:
genX_table = &gen10_device_dispatch_table;
break;
case 9:
genX_table = &gen9_device_dispatch_table;
break;
case 8:
genX_table = &gen8_device_dispatch_table;
break;
case 7:
if (device->info.is_haswell)
genX_table = &gen75_device_dispatch_table;
else
genX_table = &gen7_device_dispatch_table;
break;
default:
unreachable("unsupported gen\n");
}
for (unsigned i = 0; i < ARRAY_SIZE(device->dispatch.entrypoints); i++) {
/* Vulkan requires that entrypoints for extensions which have not been
* enabled must not be advertised.
*/
if (!anv_device_entrypoint_is_enabled(i, device->instance->app_info.api_version,
&device->instance->enabled_extensions,
&device->enabled_extensions)) {
device->dispatch.entrypoints[i] = NULL;
} else if (genX_table->entrypoints[i]) {
device->dispatch.entrypoints[i] = genX_table->entrypoints[i];
} else {
device->dispatch.entrypoints[i] =
anv_device_dispatch_table.entrypoints[i];
}
}
}
static int
vk_priority_to_gen(int priority)
{
switch (priority) {
case VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT:
return GEN_CONTEXT_LOW_PRIORITY;
case VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT:
return GEN_CONTEXT_MEDIUM_PRIORITY;
case VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT:
return GEN_CONTEXT_HIGH_PRIORITY;
case VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT:
return GEN_CONTEXT_REALTIME_PRIORITY;
default:
unreachable("Invalid priority");
}
}
static void
anv_device_init_hiz_clear_value_bo(struct anv_device *device)
{
anv_bo_init_new(&device->hiz_clear_bo, device, 4096);
if (device->instance->physicalDevice.has_exec_async)
device->hiz_clear_bo.flags |= EXEC_OBJECT_ASYNC;
if (device->instance->physicalDevice.use_softpin)
device->hiz_clear_bo.flags |= EXEC_OBJECT_PINNED;
anv_vma_alloc(device, &device->hiz_clear_bo);
uint32_t *map = anv_gem_mmap(device, device->hiz_clear_bo.gem_handle,
0, 4096, 0);
union isl_color_value hiz_clear = { .u32 = { 0, } };
hiz_clear.f32[0] = ANV_HZ_FC_VAL;
memcpy(map, hiz_clear.u32, sizeof(hiz_clear.u32));
anv_gem_munmap(map, device->hiz_clear_bo.size);
}
static bool
get_bo_from_pool(struct gen_batch_decode_bo *ret,
struct anv_block_pool *pool,
uint64_t address)
{
for (uint32_t i = 0; i < pool->nbos; i++) {
uint64_t bo_address = pool->bos[i].offset & (~0ull >> 16);
uint32_t bo_size = pool->bos[i].size;
if (address >= bo_address && address < (bo_address + bo_size)) {
*ret = (struct gen_batch_decode_bo) {
.addr = bo_address,
.size = bo_size,
.map = pool->bos[i].map,
};
return true;
}
}
return false;
}
/* Finding a buffer for batch decoding */
static struct gen_batch_decode_bo
decode_get_bo(void *v_batch, bool ppgtt, uint64_t address)
{
struct anv_device *device = v_batch;
struct gen_batch_decode_bo ret_bo = {};
assert(ppgtt);
if (get_bo_from_pool(&ret_bo, &device->dynamic_state_pool.block_pool, address))
return ret_bo;
if (get_bo_from_pool(&ret_bo, &device->instruction_state_pool.block_pool, address))
return ret_bo;
if (get_bo_from_pool(&ret_bo, &device->binding_table_pool.block_pool, address))
return ret_bo;
if (get_bo_from_pool(&ret_bo, &device->surface_state_pool.block_pool, address))
return ret_bo;
if (!device->cmd_buffer_being_decoded)
return (struct gen_batch_decode_bo) { };
struct anv_batch_bo **bo;
u_vector_foreach(bo, &device->cmd_buffer_being_decoded->seen_bbos) {
/* The decoder zeroes out the top 16 bits, so we need to as well */
uint64_t bo_address = (*bo)->bo.offset & (~0ull >> 16);
if (address >= bo_address && address < bo_address + (*bo)->bo.size) {
return (struct gen_batch_decode_bo) {
.addr = bo_address,
.size = (*bo)->bo.size,
.map = (*bo)->bo.map,
};
}
}
return (struct gen_batch_decode_bo) { };
}
VkResult anv_CreateDevice(
VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDevice* pDevice)
{
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
VkResult result;
struct anv_device *device;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
struct anv_device_extension_table enabled_extensions = { };
for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
int idx;
for (idx = 0; idx < ANV_DEVICE_EXTENSION_COUNT; idx++) {
if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
anv_device_extensions[idx].extensionName) == 0)
break;
}
if (idx >= ANV_DEVICE_EXTENSION_COUNT)
return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
if (!physical_device->supported_extensions.extensions[idx])
return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
enabled_extensions.extensions[idx] = true;
}
/* Check enabled features */
if (pCreateInfo->pEnabledFeatures) {
VkPhysicalDeviceFeatures supported_features;
anv_GetPhysicalDeviceFeatures(physicalDevice, &supported_features);
VkBool32 *supported_feature = (VkBool32 *)&supported_features;
VkBool32 *enabled_feature = (VkBool32 *)pCreateInfo->pEnabledFeatures;
unsigned num_features = sizeof(VkPhysicalDeviceFeatures) / sizeof(VkBool32);
for (uint32_t i = 0; i < num_features; i++) {
if (enabled_feature[i] && !supported_feature[i])
return vk_error(VK_ERROR_FEATURE_NOT_PRESENT);
}
}
/* Check requested queues and fail if we are requested to create any
* queues with flags we don't support.
*/
assert(pCreateInfo->queueCreateInfoCount > 0);
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
if (pCreateInfo->pQueueCreateInfos[i].flags != 0)
return vk_error(VK_ERROR_INITIALIZATION_FAILED);
}
/* Check if client specified queue priority. */
const VkDeviceQueueGlobalPriorityCreateInfoEXT *queue_priority =
vk_find_struct_const(pCreateInfo->pQueueCreateInfos[0].pNext,
DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT);
VkQueueGlobalPriorityEXT priority =
queue_priority ? queue_priority->globalPriority :
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT;
device = vk_alloc2(&physical_device->instance->alloc, pAllocator,
sizeof(*device), 8,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!device)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
const unsigned decode_flags =
GEN_BATCH_DECODE_FULL |
((INTEL_DEBUG & DEBUG_COLOR) ? GEN_BATCH_DECODE_IN_COLOR : 0) |
GEN_BATCH_DECODE_OFFSETS |
GEN_BATCH_DECODE_FLOATS;
gen_batch_decode_ctx_init(&device->decoder_ctx,
&physical_device->info,
stderr, decode_flags, NULL,
decode_get_bo, NULL, device);
device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
device->instance = physical_device->instance;
device->chipset_id = physical_device->chipset_id;
device->no_hw = physical_device->no_hw;
device->_lost = false;
if (pAllocator)
device->alloc = *pAllocator;
else
device->alloc = physical_device->instance->alloc;
/* XXX(chadv): Can we dup() physicalDevice->fd here? */
device->fd = open(physical_device->path, O_RDWR | O_CLOEXEC);
if (device->fd == -1) {
result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
goto fail_device;
}
device->context_id = anv_gem_create_context(device);
if (device->context_id == -1) {
result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
goto fail_fd;
}
if (physical_device->use_softpin) {
if (pthread_mutex_init(&device->vma_mutex, NULL) != 0) {
result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
goto fail_fd;
}
/* keep the page with address zero out of the allocator */
struct anv_memory_heap *low_heap =
&physical_device->memory.heaps[physical_device->memory.heap_count - 1];
util_vma_heap_init(&device->vma_lo, low_heap->vma_start, low_heap->vma_size);
device->vma_lo_available = low_heap->size;
struct anv_memory_heap *high_heap =
&physical_device->memory.heaps[0];
util_vma_heap_init(&device->vma_hi, high_heap->vma_start, high_heap->vma_size);
device->vma_hi_available = physical_device->memory.heap_count == 1 ? 0 :
high_heap->size;
}
/* As per spec, the driver implementation may deny requests to acquire
* a priority above the default priority (MEDIUM) if the caller does not
* have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_EXT
* is returned.
*/
if (physical_device->has_context_priority) {
int err = anv_gem_set_context_param(device->fd, device->context_id,
I915_CONTEXT_PARAM_PRIORITY,
vk_priority_to_gen(priority));
if (err != 0 && priority > VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT) {
result = vk_error(VK_ERROR_NOT_PERMITTED_EXT);
goto fail_fd;
}
}
device->info = physical_device->info;
device->isl_dev = physical_device->isl_dev;
/* On Broadwell and later, we can use batch chaining to more efficiently
* implement growing command buffers. Prior to Haswell, the kernel
* command parser gets in the way and we have to fall back to growing
* the batch.
*/
device->can_chain_batches = device->info.gen >= 8;
device->robust_buffer_access = pCreateInfo->pEnabledFeatures &&
pCreateInfo->pEnabledFeatures->robustBufferAccess;
device->enabled_extensions = enabled_extensions;
anv_device_init_dispatch(device);
if (pthread_mutex_init(&device->mutex, NULL) != 0) {
result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
goto fail_context_id;
}
pthread_condattr_t condattr;
if (pthread_condattr_init(&condattr) != 0) {
result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
goto fail_mutex;
}
if (pthread_condattr_setclock(&condattr, CLOCK_MONOTONIC) != 0) {
pthread_condattr_destroy(&condattr);
result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
goto fail_mutex;
}
if (pthread_cond_init(&device->queue_submit, NULL) != 0) {
pthread_condattr_destroy(&condattr);
result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
goto fail_mutex;
}
pthread_condattr_destroy(&condattr);
uint64_t bo_flags =
(physical_device->supports_48bit_addresses ? EXEC_OBJECT_SUPPORTS_48B_ADDRESS : 0) |
(physical_device->has_exec_async ? EXEC_OBJECT_ASYNC : 0) |
(physical_device->has_exec_capture ? EXEC_OBJECT_CAPTURE : 0) |
(physical_device->use_softpin ? EXEC_OBJECT_PINNED : 0);
anv_bo_pool_init(&device->batch_bo_pool, device, bo_flags);
result = anv_bo_cache_init(&device->bo_cache);
if (result != VK_SUCCESS)
goto fail_batch_bo_pool;
if (!physical_device->use_softpin)
bo_flags &= ~EXEC_OBJECT_SUPPORTS_48B_ADDRESS;
result = anv_state_pool_init(&device->dynamic_state_pool, device,
DYNAMIC_STATE_POOL_MIN_ADDRESS,
16384,
bo_flags);
if (result != VK_SUCCESS)
goto fail_bo_cache;
result = anv_state_pool_init(&device->instruction_state_pool, device,
INSTRUCTION_STATE_POOL_MIN_ADDRESS,
16384,
bo_flags);
if (result != VK_SUCCESS)
goto fail_dynamic_state_pool;
result = anv_state_pool_init(&device->surface_state_pool, device,
SURFACE_STATE_POOL_MIN_ADDRESS,
4096,
bo_flags);
if (result != VK_SUCCESS)
goto fail_instruction_state_pool;
if (physical_device->use_softpin) {
result = anv_state_pool_init(&device->binding_table_pool, device,
BINDING_TABLE_POOL_MIN_ADDRESS,
4096,
bo_flags);
if (result != VK_SUCCESS)
goto fail_surface_state_pool;
}
result = anv_bo_init_new(&device->workaround_bo, device, 1024);
if (result != VK_SUCCESS)
goto fail_binding_table_pool;
if (physical_device->use_softpin)
device->workaround_bo.flags |= EXEC_OBJECT_PINNED;
if (!anv_vma_alloc(device, &device->workaround_bo))
goto fail_workaround_bo;
anv_device_init_trivial_batch(device);
if (device->info.gen >= 10)
anv_device_init_hiz_clear_value_bo(device);
if (physical_device->use_softpin)
device->pinned_buffers = _mesa_pointer_set_create(NULL);
anv_scratch_pool_init(device, &device->scratch_pool);
anv_queue_init(device, &device->queue);
switch (device->info.gen) {
case 7:
if (!device->info.is_haswell)
result = gen7_init_device_state(device);
else
result = gen75_init_device_state(device);
break;
case 8:
result = gen8_init_device_state(device);
break;
case 9:
result = gen9_init_device_state(device);
break;
case 10:
result = gen10_init_device_state(device);
break;
case 11:
result = gen11_init_device_state(device);
break;
default:
/* Shouldn't get here as we don't create physical devices for any other
* gens. */
unreachable("unhandled gen");
}
if (result != VK_SUCCESS)
goto fail_workaround_bo;
anv_pipeline_cache_init(&device->default_pipeline_cache, device, true);
anv_device_init_blorp(device);
anv_device_init_border_colors(device);
*pDevice = anv_device_to_handle(device);
return VK_SUCCESS;
fail_workaround_bo:
anv_queue_finish(&device->queue);
anv_scratch_pool_finish(device, &device->scratch_pool);
anv_gem_munmap(device->workaround_bo.map, device->workaround_bo.size);
anv_gem_close(device, device->workaround_bo.gem_handle);
fail_binding_table_pool:
if (physical_device->use_softpin)
anv_state_pool_finish(&device->binding_table_pool);
fail_surface_state_pool:
anv_state_pool_finish(&device->surface_state_pool);
fail_instruction_state_pool:
anv_state_pool_finish(&device->instruction_state_pool);
fail_dynamic_state_pool:
anv_state_pool_finish(&device->dynamic_state_pool);
fail_bo_cache:
anv_bo_cache_finish(&device->bo_cache);
fail_batch_bo_pool:
anv_bo_pool_finish(&device->batch_bo_pool);
pthread_cond_destroy(&device->queue_submit);
fail_mutex:
pthread_mutex_destroy(&device->mutex);
fail_context_id:
anv_gem_destroy_context(device, device->context_id);
fail_fd:
close(device->fd);
fail_device:
vk_free(&device->alloc, device);
return result;
}
void anv_DestroyDevice(
VkDevice _device,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_physical_device *physical_device;
if (!device)
return;
physical_device = &device->instance->physicalDevice;
anv_device_finish_blorp(device);
anv_pipeline_cache_finish(&device->default_pipeline_cache);
anv_queue_finish(&device->queue);
if (physical_device->use_softpin)
_mesa_set_destroy(device->pinned_buffers, NULL);
#ifdef HAVE_VALGRIND
/* We only need to free these to prevent valgrind errors. The backing
* BO will go away in a couple of lines so we don't actually leak.
*/
anv_state_pool_free(&device->dynamic_state_pool, device->border_colors);
#endif
anv_scratch_pool_finish(device, &device->scratch_pool);
anv_gem_munmap(device->workaround_bo.map, device->workaround_bo.size);
anv_vma_free(device, &device->workaround_bo);
anv_gem_close(device, device->workaround_bo.gem_handle);
anv_vma_free(device, &device->trivial_batch_bo);
anv_gem_close(device, device->trivial_batch_bo.gem_handle);
if (device->info.gen >= 10)
anv_gem_close(device, device->hiz_clear_bo.gem_handle);
if (physical_device->use_softpin)
anv_state_pool_finish(&device->binding_table_pool);
anv_state_pool_finish(&device->surface_state_pool);
anv_state_pool_finish(&device->instruction_state_pool);
anv_state_pool_finish(&device->dynamic_state_pool);
anv_bo_cache_finish(&device->bo_cache);
anv_bo_pool_finish(&device->batch_bo_pool);
pthread_cond_destroy(&device->queue_submit);
pthread_mutex_destroy(&device->mutex);
anv_gem_destroy_context(device, device->context_id);
gen_batch_decode_ctx_finish(&device->decoder_ctx);
close(device->fd);
vk_free(&device->alloc, device);
}
VkResult anv_EnumerateInstanceLayerProperties(
uint32_t* pPropertyCount,
VkLayerProperties* pProperties)
{
if (pProperties == NULL) {
*pPropertyCount = 0;
return VK_SUCCESS;
}
/* None supported at this time */
return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
}
VkResult anv_EnumerateDeviceLayerProperties(
VkPhysicalDevice physicalDevice,
uint32_t* pPropertyCount,
VkLayerProperties* pProperties)
{
if (pProperties == NULL) {
*pPropertyCount = 0;
return VK_SUCCESS;
}
/* None supported at this time */
return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
}
void anv_GetDeviceQueue(
VkDevice _device,
uint32_t queueNodeIndex,
uint32_t queueIndex,
VkQueue* pQueue)
{
ANV_FROM_HANDLE(anv_device, device, _device);
assert(queueIndex == 0);
*pQueue = anv_queue_to_handle(&device->queue);
}
void anv_GetDeviceQueue2(
VkDevice _device,
const VkDeviceQueueInfo2* pQueueInfo,
VkQueue* pQueue)
{
ANV_FROM_HANDLE(anv_device, device, _device);
assert(pQueueInfo->queueIndex == 0);
if (pQueueInfo->flags == device->queue.flags)
*pQueue = anv_queue_to_handle(&device->queue);
else
*pQueue = NULL;
}
VkResult
_anv_device_set_lost(struct anv_device *device,
const char *file, int line,
const char *msg, ...)
{
VkResult err;
va_list ap;
device->_lost = true;
va_start(ap, msg);
err = __vk_errorv(device->instance, device,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT,
VK_ERROR_DEVICE_LOST, file, line, msg, ap);
va_end(ap);
if (env_var_as_boolean("ANV_ABORT_ON_DEVICE_LOSS", false))
abort();
return err;
}
VkResult
anv_device_query_status(struct anv_device *device)
{
/* This isn't likely as most of the callers of this function already check
* for it. However, it doesn't hurt to check and it potentially lets us
* avoid an ioctl.
*/
if (anv_device_is_lost(device))
return VK_ERROR_DEVICE_LOST;
uint32_t active, pending;
int ret = anv_gem_gpu_get_reset_stats(device, &active, &pending);
if (ret == -1) {
/* We don't know the real error. */
return anv_device_set_lost(device, "get_reset_stats failed: %m");
}
if (active) {
return anv_device_set_lost(device, "GPU hung on one of our command buffers");
} else if (pending) {
return anv_device_set_lost(device, "GPU hung with commands in-flight");
}
return VK_SUCCESS;
}
VkResult
anv_device_bo_busy(struct anv_device *device, struct anv_bo *bo)
{
/* Note: This only returns whether or not the BO is in use by an i915 GPU.
* Other usages of the BO (such as on different hardware) will not be
* flagged as "busy" by this ioctl. Use with care.
*/
int ret = anv_gem_busy(device, bo->gem_handle);
if (ret == 1) {
return VK_NOT_READY;
} else if (ret == -1) {
/* We don't know the real error. */
return anv_device_set_lost(device, "gem wait failed: %m");
}
/* Query for device status after the busy call. If the BO we're checking
* got caught in a GPU hang we don't want to return VK_SUCCESS to the
* client because it clearly doesn't have valid data. Yes, this most
* likely means an ioctl, but we just did an ioctl to query the busy status
* so it's no great loss.
*/
return anv_device_query_status(device);
}
VkResult
anv_device_wait(struct anv_device *device, struct anv_bo *bo,
int64_t timeout)
{
int ret = anv_gem_wait(device, bo->gem_handle, &timeout);
if (ret == -1 && errno == ETIME) {
return VK_TIMEOUT;
} else if (ret == -1) {
/* We don't know the real error. */
return anv_device_set_lost(device, "gem wait failed: %m");
}
/* Query for device status after the wait. If the BO we're waiting on got
* caught in a GPU hang we don't want to return VK_SUCCESS to the client
* because it clearly doesn't have valid data. Yes, this most likely means
* an ioctl, but we just did an ioctl to wait so it's no great loss.
*/
return anv_device_query_status(device);
}
VkResult anv_DeviceWaitIdle(
VkDevice _device)
{
ANV_FROM_HANDLE(anv_device, device, _device);
if (anv_device_is_lost(device))
return VK_ERROR_DEVICE_LOST;
struct anv_batch batch;
uint32_t cmds[8];
batch.start = batch.next = cmds;
batch.end = (void *) cmds + sizeof(cmds);
anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END, bbe);
anv_batch_emit(&batch, GEN7_MI_NOOP, noop);
return anv_device_submit_simple_batch(device, &batch);
}
bool
anv_vma_alloc(struct anv_device *device, struct anv_bo *bo)
{
if (!(bo->flags & EXEC_OBJECT_PINNED))
return true;
pthread_mutex_lock(&device->vma_mutex);
bo->offset = 0;
if (bo->flags & EXEC_OBJECT_SUPPORTS_48B_ADDRESS &&
device->vma_hi_available >= bo->size) {
uint64_t addr = util_vma_heap_alloc(&device->vma_hi, bo->size, 4096);
if (addr) {
bo->offset = gen_canonical_address(addr);
assert(addr == gen_48b_address(bo->offset));
device->vma_hi_available -= bo->size;
}
}
if (bo->offset == 0 && device->vma_lo_available >= bo->size) {
uint64_t addr = util_vma_heap_alloc(&device->vma_lo, bo->size, 4096);
if (addr) {
bo->offset = gen_canonical_address(addr);
assert(addr == gen_48b_address(bo->offset));
device->vma_lo_available -= bo->size;
}
}
pthread_mutex_unlock(&device->vma_mutex);
return bo->offset != 0;
}
void
anv_vma_free(struct anv_device *device, struct anv_bo *bo)
{
if (!(bo->flags & EXEC_OBJECT_PINNED))
return;
const uint64_t addr_48b = gen_48b_address(bo->offset);
pthread_mutex_lock(&device->vma_mutex);
if (addr_48b >= LOW_HEAP_MIN_ADDRESS &&
addr_48b <= LOW_HEAP_MAX_ADDRESS) {
util_vma_heap_free(&device->vma_lo, addr_48b, bo->size);
device->vma_lo_available += bo->size;
} else {
MAYBE_UNUSED const struct anv_physical_device *physical_device =
&device->instance->physicalDevice;
assert(addr_48b >= physical_device->memory.heaps[0].vma_start &&
addr_48b < (physical_device->memory.heaps[0].vma_start +
physical_device->memory.heaps[0].vma_size));
util_vma_heap_free(&device->vma_hi, addr_48b, bo->size);
device->vma_hi_available += bo->size;
}
pthread_mutex_unlock(&device->vma_mutex);
bo->offset = 0;
}
VkResult
anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size)
{
uint32_t gem_handle = anv_gem_create(device, size);
if (!gem_handle)
return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
anv_bo_init(bo, gem_handle, size);
return VK_SUCCESS;
}
VkResult anv_AllocateMemory(
VkDevice _device,
const VkMemoryAllocateInfo* pAllocateInfo,
const VkAllocationCallbacks* pAllocator,
VkDeviceMemory* pMem)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_physical_device *pdevice = &device->instance->physicalDevice;
struct anv_device_memory *mem;
VkResult result = VK_SUCCESS;
assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);
/* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
assert(pAllocateInfo->allocationSize > 0);
if (pAllocateInfo->allocationSize > MAX_MEMORY_ALLOCATION_SIZE)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
/* FINISHME: Fail if allocation request exceeds heap size. */
mem = vk_alloc2(&device->alloc, pAllocator, sizeof(*mem), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (mem == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
assert(pAllocateInfo->memoryTypeIndex < pdevice->memory.type_count);
mem->type = &pdevice->memory.types[pAllocateInfo->memoryTypeIndex];
mem->map = NULL;
mem->map_size = 0;
mem->ahw = NULL;
mem->host_ptr = NULL;
uint64_t bo_flags = 0;
assert(mem->type->heapIndex < pdevice->memory.heap_count);
if (pdevice->memory.heaps[mem->type->heapIndex].supports_48bit_addresses)
bo_flags |= EXEC_OBJECT_SUPPORTS_48B_ADDRESS;
const struct wsi_memory_allocate_info *wsi_info =
vk_find_struct_const(pAllocateInfo->pNext, WSI_MEMORY_ALLOCATE_INFO_MESA);
if (wsi_info && wsi_info->implicit_sync) {
/* We need to set the WRITE flag on window system buffers so that GEM
* will know we're writing to them and synchronize uses on other rings
* (eg if the display server uses the blitter ring).
*/
bo_flags |= EXEC_OBJECT_WRITE;
} else if (pdevice->has_exec_async) {
bo_flags |= EXEC_OBJECT_ASYNC;
}
if (pdevice->use_softpin)
bo_flags |= EXEC_OBJECT_PINNED;
const VkExportMemoryAllocateInfo *export_info =
vk_find_struct_const(pAllocateInfo->pNext, EXPORT_MEMORY_ALLOCATE_INFO);
/* Check if we need to support Android HW buffer export. If so,
* create AHardwareBuffer and import memory from it.
*/
bool android_export = false;
if (export_info && export_info->handleTypes &
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID)
android_export = true;
/* Android memory import. */
const struct VkImportAndroidHardwareBufferInfoANDROID *ahw_import_info =
vk_find_struct_const(pAllocateInfo->pNext,
IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID);
if (ahw_import_info) {
result = anv_import_ahw_memory(_device, mem, ahw_import_info);
if (result != VK_SUCCESS)
goto fail;
goto success;
} else if (android_export) {
result = anv_create_ahw_memory(_device, mem, pAllocateInfo);
if (result != VK_SUCCESS)
goto fail;
const struct VkImportAndroidHardwareBufferInfoANDROID import_info = {
.buffer = mem->ahw,
};
result = anv_import_ahw_memory(_device, mem, &import_info);
if (result != VK_SUCCESS)
goto fail;
goto success;
}
const VkImportMemoryFdInfoKHR *fd_info =
vk_find_struct_const(pAllocateInfo->pNext, IMPORT_MEMORY_FD_INFO_KHR);
/* The Vulkan spec permits handleType to be 0, in which case the struct is
* ignored.
*/
if (fd_info && fd_info->handleType) {
/* At the moment, we support only the below handle types. */
assert(fd_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
fd_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
result = anv_bo_cache_import(device, &device->bo_cache, fd_info->fd,
bo_flags | ANV_BO_EXTERNAL, &mem->bo);
if (result != VK_SUCCESS)
goto fail;
VkDeviceSize aligned_alloc_size =
align_u64(pAllocateInfo->allocationSize, 4096);
/* For security purposes, we reject importing the bo if it's smaller
* than the requested allocation size. This prevents a malicious client
* from passing a buffer to a trusted client, lying about the size, and
* telling the trusted client to try and texture from an image that goes
* out-of-bounds. This sort of thing could lead to GPU hangs or worse
* in the trusted client. The trusted client can protect itself against
* this sort of attack but only if it can trust the buffer size.
*/
if (mem->bo->size < aligned_alloc_size) {
result = vk_errorf(device->instance, device,
VK_ERROR_INVALID_EXTERNAL_HANDLE,
"aligned allocationSize too large for "
"VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: "
"%"PRIu64"B > %"PRIu64"B",
aligned_alloc_size, mem->bo->size);
anv_bo_cache_release(device, &device->bo_cache, mem->bo);
goto fail;
}
/* From the Vulkan spec:
*
* "Importing memory from a file descriptor transfers ownership of
* the file descriptor from the application to the Vulkan
* implementation. The application must not perform any operations on
* the file descriptor after a successful import."
*
* If the import fails, we leave the file descriptor open.
*/
close(fd_info->fd);
goto success;
}
const VkImportMemoryHostPointerInfoEXT *host_ptr_info =
vk_find_struct_const(pAllocateInfo->pNext,
IMPORT_MEMORY_HOST_POINTER_INFO_EXT);
if (host_ptr_info && host_ptr_info->handleType) {
if (host_ptr_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT) {
result = vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE);
goto fail;
}
assert(host_ptr_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT);
result = anv_bo_cache_import_host_ptr(
device, &device->bo_cache, host_ptr_info->pHostPointer,
pAllocateInfo->allocationSize, bo_flags, &mem->bo);
if (result != VK_SUCCESS)
goto fail;
mem->host_ptr = host_ptr_info->pHostPointer;
goto success;
}
/* Regular allocate (not importing memory). */
if (export_info && export_info->handleTypes)
bo_flags |= ANV_BO_EXTERNAL;
result = anv_bo_cache_alloc(device, &device->bo_cache,
pAllocateInfo->allocationSize, bo_flags,
&mem->bo);
if (result != VK_SUCCESS)
goto fail;
const VkMemoryDedicatedAllocateInfo *dedicated_info =
vk_find_struct_const(pAllocateInfo->pNext, MEMORY_DEDICATED_ALLOCATE_INFO);
if (dedicated_info && dedicated_info->image != VK_NULL_HANDLE) {
ANV_FROM_HANDLE(anv_image, image, dedicated_info->image);
/* Some legacy (non-modifiers) consumers need the tiling to be set on
* the BO. In this case, we have a dedicated allocation.
*/
if (image->needs_set_tiling) {
const uint32_t i915_tiling =
isl_tiling_to_i915_tiling(image->planes[0].surface.isl.tiling);
int ret = anv_gem_set_tiling(device, mem->bo->gem_handle,
image->planes[0].surface.isl.row_pitch_B,
i915_tiling);
if (ret) {
anv_bo_cache_release(device, &device->bo_cache, mem->bo);
return vk_errorf(device->instance, NULL,
VK_ERROR_OUT_OF_DEVICE_MEMORY,
"failed to set BO tiling: %m");
}
}
}
success:
*pMem = anv_device_memory_to_handle(mem);
return VK_SUCCESS;
fail:
vk_free2(&device->alloc, pAllocator, mem);
return result;
}
VkResult anv_GetMemoryFdKHR(
VkDevice device_h,
const VkMemoryGetFdInfoKHR* pGetFdInfo,
int* pFd)
{
ANV_FROM_HANDLE(anv_device, dev, device_h);
ANV_FROM_HANDLE(anv_device_memory, mem, pGetFdInfo->memory);
assert(pGetFdInfo->sType == VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR);
assert(pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
return anv_bo_cache_export(dev, &dev->bo_cache, mem->bo, pFd);
}
VkResult anv_GetMemoryFdPropertiesKHR(
VkDevice _device,
VkExternalMemoryHandleTypeFlagBits handleType,
int fd,
VkMemoryFdPropertiesKHR* pMemoryFdProperties)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_physical_device *pdevice = &device->instance->physicalDevice;
switch (handleType) {
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT:
/* dma-buf can be imported as any memory type */
pMemoryFdProperties->memoryTypeBits =
(1 << pdevice->memory.type_count) - 1;
return VK_SUCCESS;
default:
/* The valid usage section for this function says:
*
* "handleType must not be one of the handle types defined as
* opaque."
*
* So opaque handle types fall into the default "unsupported" case.
*/
return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE);
}
}
VkResult anv_GetMemoryHostPointerPropertiesEXT(
VkDevice _device,
VkExternalMemoryHandleTypeFlagBits handleType,
const void* pHostPointer,
VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties)
{
ANV_FROM_HANDLE(anv_device, device, _device);
assert(pMemoryHostPointerProperties->sType ==
VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT);
switch (handleType) {
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT: {
struct anv_physical_device *pdevice = &device->instance->physicalDevice;
/* Host memory can be imported as any memory type. */
pMemoryHostPointerProperties->memoryTypeBits =
(1ull << pdevice->memory.type_count) - 1;
return VK_SUCCESS;
}
default:
return VK_ERROR_INVALID_EXTERNAL_HANDLE;
}
}
void anv_FreeMemory(
VkDevice _device,
VkDeviceMemory _mem,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
if (mem == NULL)
return;
if (mem->map)
anv_UnmapMemory(_device, _mem);
anv_bo_cache_release(device, &device->bo_cache, mem->bo);
#if defined(ANDROID) && ANDROID_API_LEVEL >= 26
if (mem->ahw)
AHardwareBuffer_release(mem->ahw);
#endif
vk_free2(&device->alloc, pAllocator, mem);
}
VkResult anv_MapMemory(
VkDevice _device,
VkDeviceMemory _memory,
VkDeviceSize offset,
VkDeviceSize size,
VkMemoryMapFlags flags,
void** ppData)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
if (mem == NULL) {
*ppData = NULL;
return VK_SUCCESS;
}
if (mem->host_ptr) {
*ppData = mem->host_ptr + offset;
return VK_SUCCESS;
}
if (size == VK_WHOLE_SIZE)
size = mem->bo->size - offset;
/* From the Vulkan spec version 1.0.32 docs for MapMemory:
*
* * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
* assert(size != 0);
* * If size is not equal to VK_WHOLE_SIZE, size must be less than or
* equal to the size of the memory minus offset
*/
assert(size > 0);
assert(offset + size <= mem->bo->size);
/* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
* takes a VkDeviceMemory pointer, it seems like only one map of the memory
* at a time is valid. We could just mmap up front and return an offset
* pointer here, but that may exhaust virtual memory on 32 bit
* userspace. */
uint32_t gem_flags = 0;
if (!device->info.has_llc &&
(mem->type->propertyFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
gem_flags |= I915_MMAP_WC;
/* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
uint64_t map_offset = offset & ~4095ull;
assert(offset >= map_offset);
uint64_t map_size = (offset + size) - map_offset;
/* Let's map whole pages */
map_size = align_u64(map_size, 4096);
void *map = anv_gem_mmap(device, mem->bo->gem_handle,
map_offset, map_size, gem_flags);
if (map == MAP_FAILED)
return vk_error(VK_ERROR_MEMORY_MAP_FAILED);
mem->map = map;
mem->map_size = map_size;
*ppData = mem->map + (offset - map_offset);
return VK_SUCCESS;
}
void anv_UnmapMemory(
VkDevice _device,
VkDeviceMemory _memory)
{
ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
if (mem == NULL || mem->host_ptr)
return;
anv_gem_munmap(mem->map, mem->map_size);
mem->map = NULL;
mem->map_size = 0;
}
static void
clflush_mapped_ranges(struct anv_device *device,
uint32_t count,
const VkMappedMemoryRange *ranges)
{
for (uint32_t i = 0; i < count; i++) {
ANV_FROM_HANDLE(anv_device_memory, mem, ranges[i].memory);
if (ranges[i].offset >= mem->map_size)
continue;
gen_clflush_range(mem->map + ranges[i].offset,
MIN2(ranges[i].size, mem->map_size - ranges[i].offset));
}
}
VkResult anv_FlushMappedMemoryRanges(
VkDevice _device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange* pMemoryRanges)
{
ANV_FROM_HANDLE(anv_device, device, _device);
if (device->info.has_llc)
return VK_SUCCESS;
/* Make sure the writes we're flushing have landed. */
__builtin_ia32_mfence();
clflush_mapped_ranges(device, memoryRangeCount, pMemoryRanges);
return VK_SUCCESS;
}
VkResult anv_InvalidateMappedMemoryRanges(
VkDevice _device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange* pMemoryRanges)
{
ANV_FROM_HANDLE(anv_device, device, _device);
if (device->info.has_llc)
return VK_SUCCESS;
clflush_mapped_ranges(device, memoryRangeCount, pMemoryRanges);
/* Make sure no reads get moved up above the invalidate. */
__builtin_ia32_mfence();
return VK_SUCCESS;
}
void anv_GetBufferMemoryRequirements(
VkDevice _device,
VkBuffer _buffer,
VkMemoryRequirements* pMemoryRequirements)
{
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_physical_device *pdevice = &device->instance->physicalDevice;
/* The Vulkan spec (git aaed022) says:
*
* memoryTypeBits is a bitfield and contains one bit set for every
* supported memory type for the resource. The bit `1<<i` is set if and
* only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
* structure for the physical device is supported.
*/
uint32_t memory_types = 0;
for (uint32_t i = 0; i < pdevice->memory.type_count; i++) {
uint32_t valid_usage = pdevice->memory.types[i].valid_buffer_usage;
if ((valid_usage & buffer->usage) == buffer->usage)
memory_types |= (1u << i);
}
/* Base alignment requirement of a cache line */
uint32_t alignment = 16;
/* We need an alignment of 32 for pushing UBOs */
if (buffer->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
alignment = MAX2(alignment, 32);
pMemoryRequirements->size = buffer->size;
pMemoryRequirements->alignment = alignment;
/* Storage and Uniform buffers should have their size aligned to
* 32-bits to avoid boundary checks when last DWord is not complete.
* This would ensure that not internal padding would be needed for
* 16-bit types.
*/
if (device->robust_buffer_access &&
(buffer->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT ||
buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT))
pMemoryRequirements->size = align_u64(buffer->size, 4);
pMemoryRequirements->memoryTypeBits = memory_types;
}
void anv_GetBufferMemoryRequirements2(
VkDevice _device,
const VkBufferMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements)
{
anv_GetBufferMemoryRequirements(_device, pInfo->buffer,
&pMemoryRequirements->memoryRequirements);
vk_foreach_struct(ext, pMemoryRequirements->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
VkMemoryDedicatedRequirements *requirements = (void *)ext;
requirements->prefersDedicatedAllocation = false;
requirements->requiresDedicatedAllocation = false;
break;
}
default:
anv_debug_ignored_stype(ext->sType);
break;
}
}
}
void anv_GetImageMemoryRequirements(
VkDevice _device,
VkImage _image,
VkMemoryRequirements* pMemoryRequirements)
{
ANV_FROM_HANDLE(anv_image, image, _image);
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_physical_device *pdevice = &device->instance->physicalDevice;
/* The Vulkan spec (git aaed022) says:
*
* memoryTypeBits is a bitfield and contains one bit set for every
* supported memory type for the resource. The bit `1<<i` is set if and
* only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
* structure for the physical device is supported.
*
* All types are currently supported for images.
*/
uint32_t memory_types = (1ull << pdevice->memory.type_count) - 1;
/* We must have image allocated or imported at this point. According to the
* specification, external images must have been bound to memory before
* calling GetImageMemoryRequirements.
*/
assert(image->size > 0);
pMemoryRequirements->size = image->size;
pMemoryRequirements->alignment = image->alignment;
pMemoryRequirements->memoryTypeBits = memory_types;
}
void anv_GetImageMemoryRequirements2(
VkDevice _device,
const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_image, image, pInfo->image);
anv_GetImageMemoryRequirements(_device, pInfo->image,
&pMemoryRequirements->memoryRequirements);
vk_foreach_struct_const(ext, pInfo->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO: {
struct anv_physical_device *pdevice = &device->instance->physicalDevice;
const VkImagePlaneMemoryRequirementsInfo *plane_reqs =
(const VkImagePlaneMemoryRequirementsInfo *) ext;
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
plane_reqs->planeAspect);
assert(image->planes[plane].offset == 0);
/* The Vulkan spec (git aaed022) says:
*
* memoryTypeBits is a bitfield and contains one bit set for every
* supported memory type for the resource. The bit `1<<i` is set
* if and only if the memory type `i` in the
* VkPhysicalDeviceMemoryProperties structure for the physical
* device is supported.
*
* All types are currently supported for images.
*/
pMemoryRequirements->memoryRequirements.memoryTypeBits =
(1ull << pdevice->memory.type_count) - 1;
/* We must have image allocated or imported at this point. According to the
* specification, external images must have been bound to memory before
* calling GetImageMemoryRequirements.
*/
assert(image->planes[plane].size > 0);
pMemoryRequirements->memoryRequirements.size = image->planes[plane].size;
pMemoryRequirements->memoryRequirements.alignment =
image->planes[plane].alignment;
break;
}
default:
anv_debug_ignored_stype(ext->sType);
break;
}
}
vk_foreach_struct(ext, pMemoryRequirements->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
VkMemoryDedicatedRequirements *requirements = (void *)ext;
if (image->needs_set_tiling || image->external_format) {
/* If we need to set the tiling for external consumers, we need a
* dedicated allocation.
*
* See also anv_AllocateMemory.
*/
requirements->prefersDedicatedAllocation = true;
requirements->requiresDedicatedAllocation = true;
} else {
requirements->prefersDedicatedAllocation = false;
requirements->requiresDedicatedAllocation = false;
}
break;
}
default:
anv_debug_ignored_stype(ext->sType);
break;
}
}
}
void anv_GetImageSparseMemoryRequirements(
VkDevice device,
VkImage image,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements* pSparseMemoryRequirements)
{
*pSparseMemoryRequirementCount = 0;
}
void anv_GetImageSparseMemoryRequirements2(
VkDevice device,
const VkImageSparseMemoryRequirementsInfo2* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2* pSparseMemoryRequirements)
{
*pSparseMemoryRequirementCount = 0;
}
void anv_GetDeviceMemoryCommitment(
VkDevice device,
VkDeviceMemory memory,
VkDeviceSize* pCommittedMemoryInBytes)
{
*pCommittedMemoryInBytes = 0;
}
static void
anv_bind_buffer_memory(const VkBindBufferMemoryInfo *pBindInfo)
{
ANV_FROM_HANDLE(anv_device_memory, mem, pBindInfo->memory);
ANV_FROM_HANDLE(anv_buffer, buffer, pBindInfo->buffer);
assert(pBindInfo->sType == VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO);
if (mem) {
assert((buffer->usage & mem->type->valid_buffer_usage) == buffer->usage);
buffer->address = (struct anv_address) {
.bo = mem->bo,
.offset = pBindInfo->memoryOffset,
};
} else {
buffer->address = ANV_NULL_ADDRESS;
}
}
VkResult anv_BindBufferMemory(
VkDevice device,
VkBuffer buffer,
VkDeviceMemory memory,
VkDeviceSize memoryOffset)
{
anv_bind_buffer_memory(
&(VkBindBufferMemoryInfo) {
.sType = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
.buffer = buffer,
.memory = memory,
.memoryOffset = memoryOffset,
});
return VK_SUCCESS;
}
VkResult anv_BindBufferMemory2(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos)
{
for (uint32_t i = 0; i < bindInfoCount; i++)
anv_bind_buffer_memory(&pBindInfos[i]);
return VK_SUCCESS;
}
VkResult anv_QueueBindSparse(
VkQueue _queue,
uint32_t bindInfoCount,
const VkBindSparseInfo* pBindInfo,
VkFence fence)
{
ANV_FROM_HANDLE(anv_queue, queue, _queue);
if (anv_device_is_lost(queue->device))
return VK_ERROR_DEVICE_LOST;
return vk_error(VK_ERROR_FEATURE_NOT_PRESENT);
}
// Event functions
VkResult anv_CreateEvent(
VkDevice _device,
const VkEventCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkEvent* pEvent)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_state state;
struct anv_event *event;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_EVENT_CREATE_INFO);
state = anv_state_pool_alloc(&device->dynamic_state_pool,
sizeof(*event), 8);
event = state.map;
event->state = state;
event->semaphore = VK_EVENT_RESET;
if (!device->info.has_llc) {
/* Make sure the writes we're flushing have landed. */
__builtin_ia32_mfence();
__builtin_ia32_clflush(event);
}
*pEvent = anv_event_to_handle(event);
return VK_SUCCESS;
}
void anv_DestroyEvent(
VkDevice _device,
VkEvent _event,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_event, event, _event);
if (!event)
return;
anv_state_pool_free(&device->dynamic_state_pool, event->state);
}
VkResult anv_GetEventStatus(
VkDevice _device,
VkEvent _event)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_event, event, _event);
if (anv_device_is_lost(device))
return VK_ERROR_DEVICE_LOST;
if (!device->info.has_llc) {
/* Invalidate read cache before reading event written by GPU. */
__builtin_ia32_clflush(event);
__builtin_ia32_mfence();
}
return event->semaphore;
}
VkResult anv_SetEvent(
VkDevice _device,
VkEvent _event)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_event, event, _event);
event->semaphore = VK_EVENT_SET;
if (!device->info.has_llc) {
/* Make sure the writes we're flushing have landed. */
__builtin_ia32_mfence();
__builtin_ia32_clflush(event);
}
return VK_SUCCESS;
}
VkResult anv_ResetEvent(
VkDevice _device,
VkEvent _event)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_event, event, _event);
event->semaphore = VK_EVENT_RESET;
if (!device->info.has_llc) {
/* Make sure the writes we're flushing have landed. */
__builtin_ia32_mfence();
__builtin_ia32_clflush(event);
}
return VK_SUCCESS;
}
// Buffer functions
VkResult anv_CreateBuffer(
VkDevice _device,
const VkBufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkBuffer* pBuffer)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_buffer *buffer;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
buffer = vk_alloc2(&device->alloc, pAllocator, sizeof(*buffer), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (buffer == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
buffer->size = pCreateInfo->size;
buffer->usage = pCreateInfo->usage;
buffer->address = ANV_NULL_ADDRESS;
if (buffer->usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT) {
pthread_mutex_lock(&device->mutex);
_mesa_set_add(device->pinned_buffers, buffer);
pthread_mutex_unlock(&device->mutex);
}
*pBuffer = anv_buffer_to_handle(buffer);
return VK_SUCCESS;
}
void anv_DestroyBuffer(
VkDevice _device,
VkBuffer _buffer,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
if (!buffer)
return;
if (buffer->usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT) {
pthread_mutex_lock(&device->mutex);
_mesa_set_remove_key(device->pinned_buffers, buffer);
pthread_mutex_unlock(&device->mutex);
}
vk_free2(&device->alloc, pAllocator, buffer);
}
VkDeviceAddress anv_GetBufferDeviceAddressEXT(
VkDevice device,
const VkBufferDeviceAddressInfoEXT* pInfo)
{
ANV_FROM_HANDLE(anv_buffer, buffer, pInfo->buffer);
assert(buffer->address.bo->flags & EXEC_OBJECT_PINNED);
return anv_address_physical(buffer->address);
}
void
anv_fill_buffer_surface_state(struct anv_device *device, struct anv_state state,
enum isl_format format,
struct anv_address address,
uint32_t range, uint32_t stride)
{
isl_buffer_fill_state(&device->isl_dev, state.map,
.address = anv_address_physical(address),
.mocs = device->default_mocs,
.size_B = range,
.format = format,
.swizzle = ISL_SWIZZLE_IDENTITY,
.stride_B = stride);
}
void anv_DestroySampler(
VkDevice _device,
VkSampler _sampler,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_sampler, sampler, _sampler);
if (!sampler)
return;
vk_free2(&device->alloc, pAllocator, sampler);
}
VkResult anv_CreateFramebuffer(
VkDevice _device,
const VkFramebufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkFramebuffer* pFramebuffer)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_framebuffer *framebuffer;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
size_t size = sizeof(*framebuffer) +
sizeof(struct anv_image_view *) * pCreateInfo->attachmentCount;
framebuffer = vk_alloc2(&device->alloc, pAllocator, size, 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (framebuffer == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
framebuffer->attachment_count = pCreateInfo->attachmentCount;
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
VkImageView _iview = pCreateInfo->pAttachments[i];
framebuffer->attachments[i] = anv_image_view_from_handle(_iview);
}
framebuffer->width = pCreateInfo->width;
framebuffer->height = pCreateInfo->height;
framebuffer->layers = pCreateInfo->layers;
*pFramebuffer = anv_framebuffer_to_handle(framebuffer);
return VK_SUCCESS;
}
void anv_DestroyFramebuffer(
VkDevice _device,
VkFramebuffer _fb,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_framebuffer, fb, _fb);
if (!fb)
return;
vk_free2(&device->alloc, pAllocator, fb);
}
static const VkTimeDomainEXT anv_time_domains[] = {
VK_TIME_DOMAIN_DEVICE_EXT,
VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT,
VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT,
};
VkResult anv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(
VkPhysicalDevice physicalDevice,
uint32_t *pTimeDomainCount,
VkTimeDomainEXT *pTimeDomains)
{
int d;
VK_OUTARRAY_MAKE(out, pTimeDomains, pTimeDomainCount);
for (d = 0; d < ARRAY_SIZE(anv_time_domains); d++) {
vk_outarray_append(&out, i) {
*i = anv_time_domains[d];
}
}
return vk_outarray_status(&out);
}
static uint64_t
anv_clock_gettime(clockid_t clock_id)
{
struct timespec current;
int ret;
ret = clock_gettime(clock_id, &current);
if (ret < 0 && clock_id == CLOCK_MONOTONIC_RAW)
ret = clock_gettime(CLOCK_MONOTONIC, &current);
if (ret < 0)
return 0;
return (uint64_t) current.tv_sec * 1000000000ULL + current.tv_nsec;
}
#define TIMESTAMP 0x2358
VkResult anv_GetCalibratedTimestampsEXT(
VkDevice _device,
uint32_t timestampCount,
const VkCalibratedTimestampInfoEXT *pTimestampInfos,
uint64_t *pTimestamps,
uint64_t *pMaxDeviation)
{
ANV_FROM_HANDLE(anv_device, device, _device);
uint64_t timestamp_frequency = device->info.timestamp_frequency;
int ret;
int d;
uint64_t begin, end;
uint64_t max_clock_period = 0;
begin = anv_clock_gettime(CLOCK_MONOTONIC_RAW);
for (d = 0; d < timestampCount; d++) {
switch (pTimestampInfos[d].timeDomain) {
case VK_TIME_DOMAIN_DEVICE_EXT:
ret = anv_gem_reg_read(device, TIMESTAMP | 1,
&pTimestamps[d]);
if (ret != 0) {
return anv_device_set_lost(device, "Failed to read the TIMESTAMP "
"register: %m");
}
uint64_t device_period = DIV_ROUND_UP(1000000000, timestamp_frequency);
max_clock_period = MAX2(max_clock_period, device_period);
break;
case VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT:
pTimestamps[d] = anv_clock_gettime(CLOCK_MONOTONIC);
max_clock_period = MAX2(max_clock_period, 1);
break;
case VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT:
pTimestamps[d] = begin;
break;
default:
pTimestamps[d] = 0;
break;
}
}
end = anv_clock_gettime(CLOCK_MONOTONIC_RAW);
/*
* The maximum deviation is the sum of the interval over which we
* perform the sampling and the maximum period of any sampled
* clock. That's because the maximum skew between any two sampled
* clock edges is when the sampled clock with the largest period is
* sampled at the end of that period but right at the beginning of the
* sampling interval and some other clock is sampled right at the
* begining of its sampling period and right at the end of the
* sampling interval. Let's assume the GPU has the longest clock
* period and that the application is sampling GPU and monotonic:
*
* s e
* w x y z 0 1 2 3 4 5 6 7 8 9 a b c d e f
* Raw -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
*
* g
* 0 1 2 3
* GPU -----_____-----_____-----_____-----_____
*
* m
* x y z 0 1 2 3 4 5 6 7 8 9 a b c
* Monotonic -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
*
* Interval <----------------->
* Deviation <-------------------------->
*
* s = read(raw) 2
* g = read(GPU) 1
* m = read(monotonic) 2
* e = read(raw) b
*
* We round the sample interval up by one tick to cover sampling error
* in the interval clock
*/
uint64_t sample_interval = end - begin + 1;
*pMaxDeviation = sample_interval + max_clock_period;
return VK_SUCCESS;
}
/* vk_icd.h does not declare this function, so we declare it here to
* suppress Wmissing-prototypes.
*/
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion);
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion)
{
/* For the full details on loader interface versioning, see
* <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
* What follows is a condensed summary, to help you navigate the large and
* confusing official doc.
*
* - Loader interface v0 is incompatible with later versions. We don't
* support it.
*
* - In loader interface v1:
* - The first ICD entrypoint called by the loader is
* vk_icdGetInstanceProcAddr(). The ICD must statically expose this
* entrypoint.
* - The ICD must statically expose no other Vulkan symbol unless it is
* linked with -Bsymbolic.
* - Each dispatchable Vulkan handle created by the ICD must be
* a pointer to a struct whose first member is VK_LOADER_DATA. The
* ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
* - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
* vkDestroySurfaceKHR(). The ICD must be capable of working with
* such loader-managed surfaces.
*
* - Loader interface v2 differs from v1 in:
* - The first ICD entrypoint called by the loader is
* vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
* statically expose this entrypoint.
*
* - Loader interface v3 differs from v2 in:
* - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
* vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
* because the loader no longer does so.
*/
*pSupportedVersion = MIN2(*pSupportedVersion, 3u);
return VK_SUCCESS;
}