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This was an ill-advised extension. While we advertised SWAP_COPY support, we might implement it with a back-copy from the front buffer. And we never advertised EXCHANGE because we couldn't guarantee it. So, if you actually used this extension to try to reduce app redraws of the back buffer, you might actually increase the bandwidth you used. Whoops. Instead, GLX_EXT_buffer_age and the similar EGL extension give you feedback on what's left in your back buffer, letting you do minimum redraws. This reduces our GLX visual+fbconfig count from 1410 to 940 on an llvmpipe X server. Reducing visual counts will improve test runtime for visual-iterating tests like piglit's glx-visuals-*. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25650>
301 lines
10 KiB
C
301 lines
10 KiB
C
/*
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* (C) Copyright IBM Corporation 2002, 2004
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file glxextensions.h
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*
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* \author Ian Romanick <idr@us.ibm.com>
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*/
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#ifndef GLX_GLXEXTENSIONS_H
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#define GLX_GLXEXTENSIONS_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum
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{
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ARB_context_flush_control_bit = 0,
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ARB_create_context_bit,
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ARB_create_context_no_error_bit,
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ARB_create_context_profile_bit,
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ARB_create_context_robustness_bit,
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ARB_fbconfig_float_bit,
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ARB_get_proc_address_bit,
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ARB_multisample_bit,
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EXT_buffer_age_bit,
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EXT_create_context_es2_profile_bit,
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EXT_create_context_es_profile_bit,
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EXT_fbconfig_packed_float_bit,
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EXT_framebuffer_sRGB_bit,
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EXT_import_context_bit,
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EXT_no_config_context_bit,
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EXT_swap_control_bit,
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EXT_swap_control_tear_bit,
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EXT_texture_from_pixmap_bit,
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EXT_visual_info_bit,
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EXT_visual_rating_bit,
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ATI_pixel_format_float_bit,
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INTEL_swap_event_bit,
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MESA_copy_sub_buffer_bit,
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MESA_gl_interop_bit,
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MESA_query_renderer_bit,
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MESA_swap_control_bit,
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MESA_swap_frame_usage_bit,
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NV_float_buffer_bit,
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OML_sync_control_bit,
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SGIS_multisample_bit,
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SGIX_fbconfig_bit,
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SGIX_pbuffer_bit,
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SGIX_visual_select_group_bit,
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SGI_make_current_read_bit,
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SGI_swap_control_bit,
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SGI_video_sync_bit,
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__NUM_GLX_EXTS,
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};
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#define __GLX_EXT_BYTES ((__NUM_GLX_EXTS + 7) / 8)
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/* From the GLX perspective, the ARB and EXT extensions are identical. Use a
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* single bit for both.
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*/
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#define ARB_framebuffer_sRGB_bit EXT_framebuffer_sRGB_bit
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enum
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{
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GL_ARB_depth_texture_bit = 0,
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GL_ARB_draw_buffers_bit,
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GL_ARB_fragment_program_bit,
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GL_ARB_fragment_program_shadow_bit,
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GL_ARB_framebuffer_object_bit,
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GL_ARB_imaging_bit,
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GL_ARB_multisample_bit,
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GL_ARB_multitexture_bit,
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GL_ARB_occlusion_query_bit,
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GL_ARB_point_parameters_bit,
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GL_ARB_point_sprite_bit,
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GL_ARB_shadow_bit,
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GL_ARB_shadow_ambient_bit,
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GL_ARB_texture_border_clamp_bit,
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GL_ARB_texture_cube_map_bit,
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GL_ARB_texture_compression_bit,
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GL_ARB_texture_env_add_bit,
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GL_ARB_texture_env_combine_bit,
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GL_ARB_texture_env_crossbar_bit,
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GL_ARB_texture_env_dot3_bit,
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GL_ARB_texture_filter_anisotropic_bit,
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GL_ARB_texture_mirrored_repeat_bit,
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GL_ARB_texture_non_power_of_two_bit,
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GL_ARB_texture_rectangle_bit,
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GL_ARB_texture_rg_bit,
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GL_ARB_transpose_matrix_bit,
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GL_ARB_vertex_buffer_object_bit,
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GL_ARB_vertex_program_bit,
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GL_ARB_window_pos_bit,
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GL_EXT_abgr_bit,
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GL_EXT_bgra_bit,
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GL_EXT_blend_color_bit,
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GL_EXT_blend_equation_separate_bit,
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GL_EXT_blend_func_separate_bit,
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GL_EXT_blend_logic_op_bit,
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GL_EXT_blend_minmax_bit,
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GL_EXT_blend_subtract_bit,
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GL_EXT_clip_volume_hint_bit,
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GL_EXT_compiled_vertex_array_bit,
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GL_EXT_convolution_bit,
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GL_EXT_copy_texture_bit,
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GL_EXT_cull_vertex_bit,
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GL_EXT_depth_bounds_test_bit,
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GL_EXT_draw_range_elements_bit,
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GL_EXT_fog_coord_bit,
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GL_EXT_framebuffer_blit_bit,
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GL_EXT_framebuffer_multisample_bit,
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GL_EXT_framebuffer_object_bit,
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GL_EXT_framebuffer_sRGB_bit,
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GL_EXT_multi_draw_arrays_bit,
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GL_EXT_packed_depth_stencil_bit,
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GL_EXT_packed_pixels_bit,
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GL_EXT_paletted_texture_bit,
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GL_EXT_pixel_buffer_object_bit,
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GL_EXT_polygon_offset_bit,
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GL_EXT_rescale_normal_bit,
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GL_EXT_secondary_color_bit,
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GL_EXT_separate_specular_color_bit,
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GL_EXT_shadow_funcs_bit,
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GL_EXT_shared_texture_palette_bit,
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GL_EXT_stencil_two_side_bit,
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GL_EXT_stencil_wrap_bit,
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GL_EXT_subtexture_bit,
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GL_EXT_texture_bit,
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GL_EXT_texture3D_bit,
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GL_EXT_texture_compression_dxt1_bit,
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GL_EXT_texture_compression_s3tc_bit,
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GL_EXT_texture_edge_clamp_bit,
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GL_EXT_texture_env_combine_bit,
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GL_EXT_texture_env_dot3_bit,
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GL_EXT_texture_integer_bit,
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GL_EXT_texture_lod_bit,
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GL_EXT_texture_lod_bias_bit,
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GL_EXT_texture_mirror_clamp_bit,
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GL_EXT_vertex_array_bit,
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GL_3DFX_texture_compression_FXT1_bit,
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GL_APPLE_packed_pixels_bit,
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GL_APPLE_ycbcr_422_bit,
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GL_ATI_text_fragment_shader_bit,
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GL_ATI_texture_env_combine3_bit,
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GL_ATI_texture_float_bit,
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GL_ATI_texture_mirror_once_bit,
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GL_HP_convolution_border_modes_bit,
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GL_HP_occlusion_test_bit,
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GL_IBM_cull_vertex_bit,
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GL_IBM_pixel_filter_hint_bit,
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GL_IBM_rasterpos_clip_bit,
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GL_IBM_texture_clamp_nodraw_bit,
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GL_INGR_interlace_read_bit,
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GL_MESA_pack_invert_bit,
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GL_MESA_ycbcr_texture_bit,
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GL_NV_blend_square_bit,
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GL_NV_copy_depth_to_color_bit,
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GL_NV_depth_clamp_bit,
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GL_NV_fog_distance_bit,
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GL_NV_fragment_program_bit,
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GL_NV_fragment_program_option_bit,
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GL_NV_fragment_program2_bit,
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GL_NV_light_max_exponent_bit,
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GL_NV_multisample_filter_hint_bit,
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GL_NV_packed_depth_stencil_bit,
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GL_NV_point_sprite_bit,
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GL_NV_texgen_reflection_bit,
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GL_NV_texture_compression_vtc_bit,
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GL_NV_texture_env_combine4_bit,
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GL_NV_vertex_program_bit,
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GL_NV_vertex_program1_1_bit,
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GL_NV_vertex_program2_bit,
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GL_NV_vertex_program2_option_bit,
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GL_NV_vertex_program3_bit,
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GL_OES_compressed_paletted_texture_bit,
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GL_OES_read_format_bit,
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GL_SGI_color_matrix_bit,
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GL_SGI_color_table_bit,
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GL_SGI_texture_color_table_bit,
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GL_SGIS_generate_mipmap_bit,
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GL_SGIS_multisample_bit,
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GL_SGIS_texture_lod_bit,
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GL_SGIX_blend_alpha_minmax_bit,
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GL_SGIX_clipmap_bit,
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GL_SGIX_depth_texture_bit,
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GL_SGIX_fog_offset_bit,
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GL_SGIX_shadow_bit,
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GL_SGIX_texture_coordinate_clamp_bit,
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GL_SGIX_texture_lod_bias_bit,
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GL_SGIX_texture_range_bit,
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GL_SGIX_texture_scale_bias_bit,
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GL_SGIX_vertex_preclip_bit,
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GL_SGIX_vertex_preclip_hint_bit,
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GL_SGIX_ycrcb_bit,
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GL_SUN_convolution_border_modes_bit,
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GL_SUN_slice_accum_bit,
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/* This *MUST* go here. If it gets put after the duplicate values it will
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* get the value after the last duplicate.
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*/
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__NUM_GL_EXTS,
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/* Alias extension bits. These extensions exist in either vendor-specific
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* or EXT form and were later promoted to either EXT or ARB form. In all
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* cases, the meaning (to GLX) is *exactly* the same. That's why
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* EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and
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* EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be
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* careful! When in doubt, src/mesa/main/extensions.c is a great reference.
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*/
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GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
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GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
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GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
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GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
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GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
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GL_EXT_texture_filter_anisotropic_bit = GL_ARB_texture_filter_anisotropic_bit,
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GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
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GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
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GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,
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GL_MESA_window_pos_bit = GL_ARB_window_pos_bit,
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GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
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GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit,
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GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit,
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GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit,
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GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit
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};
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#define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8)
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struct glx_screen;
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struct glx_context;
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extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc,
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unsigned bit);
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extern const char *__glXGetClientExtensions(Display *dpy);
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extern void __glXCalculateUsableExtensions(struct glx_screen *psc,
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GLboolean
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display_is_direct_capable);
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extern void __glXParseExtensionOverride(struct glx_screen *psc,
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const char *override);
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extern void __IndirectGlParseExtensionOverride(struct glx_screen *psc,
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const char *override);
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extern void __glXCalculateUsableGLExtensions(struct glx_context *gc,
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const char *server_string);
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extern char *__glXGetClientGLExtensionString(int screen);
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extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc,
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unsigned bit);
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extern void
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__glXEnableDirectExtension(struct glx_screen *psc, const char *name);
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/* GLX_ALIAS should be used for functions with a non-void return type.
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GLX_ALIAS_VOID is for functions with a void return type. */
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# ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
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# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
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return_type real_func proto_args \
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__attribute__ ((alias( # aliased_func ) ));
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# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
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GLX_ALIAS(void, real_func, proto_args, args, aliased_func)
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# else
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# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
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return_type real_func proto_args \
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{ return aliased_func args ; }
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# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
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void real_func proto_args \
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{ aliased_func args ; }
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# endif /* HAVE_FUNC_ATTRIBUTE_ALIAS */
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#ifdef __cplusplus
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}
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#endif
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#endif /* GLX_GLXEXTENSIONS_H */
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