mesa/src
Edward O'Callaghan 8f2c5e281d gallium/util: Fix util_blitter_clear_render_target() for num_layers>1
Previously util_blitter_clear_render_target() could not clear more
than the first layer. We need to generalise this so that
ARB_clear_texture can pass the 3d piglit test.

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-12-02 18:23:43 +01:00
..
egl egl: don't forget to ship platform_x11_dri3.h into the tarball 2015-11-20 18:08:04 +00:00
gallium gallium/util: Fix util_blitter_clear_render_target() for num_layers>1 2015-12-02 18:23:43 +01:00
gbm gbm.h: Add a missing stddef.h include for size_t. 2015-10-30 19:12:14 +00:00
getopt
glsl Remove Sun CC specific code. 2015-12-02 07:51:04 +00:00
glx glx/dri3: Convert to use dri3 helper in loader library 2015-11-17 17:26:20 +02:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl
loader loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS 2015-11-23 12:07:50 +00:00
mapi Remove Sun CC specific code. 2015-12-02 07:51:04 +00:00
mesa mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PROVOKING_VERTEX queries 2015-12-02 18:20:57 +01:00
util Remove Sun CC specific code. 2015-12-02 07:51:04 +00:00
Makefile.am glsl: move shader_enums into nir 2015-10-09 15:03:28 -04:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00