mesa/src/microsoft/clc
Caio Marcelo de Oliveira Filho 8af6766062 nir: Move workgroup_size and workgroup_variable_size into common shader_info
Move it out the "cs" sub-struct, since these will be used for other
shader stages in the future.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11225>
2021-06-08 09:23:55 -07:00
..
clc_compiler.c nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
clc_compiler.h nir: Rename WORK_GROUP (and similar) to WORKGROUP 2021-06-07 22:34:42 +00:00
clc_compiler_test.cpp microsoft/clc: Add a test with an unused kernel arg 2021-02-19 16:36:46 +00:00
clc_helpers.cpp microsoft/clc: Fix MSVC unreferenced variable warnings 2021-04-20 00:28:34 +00:00
clc_helpers.h microsoft: fixup clc_log() define 2021-04-09 15:29:39 +03:00
clc_nir.c nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
clc_nir.h microsoft/clc: Fix undeclared function warning 2021-04-20 00:28:34 +00:00
clglon12compiler.def
compute_test.cpp nir: Rename WORK_GROUP (and similar) to WORKGROUP 2021-06-07 22:34:42 +00:00
compute_test.h d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
meson.build d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00