mesa/src/gallium
Eric Anholt 8ed365a7ff v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
Fixes
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_src_alpha_saturate
and friends with --deqp-egl-config-name=rgb565d0s0

Cc: "18.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f73f748323)
2018-09-08 01:16:18 +03:00
..
auxiliary u_vbuf: Fix leak 2018-09-04 23:31:44 +03:00
docs gallium: add new SAMP2HND and IMG2HND opcodes 2018-08-01 00:10:00 -04:00
drivers v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha. 2018-09-08 01:16:18 +03:00
include gallium: add new SAMP2HND and IMG2HND opcodes 2018-08-01 00:10:00 -04:00
state_trackers egl/dri2: Guard against invalid fourcc formats 2018-09-01 02:09:54 +03:00
targets v3d: Rename the driver files from "vc5" to "v3d". 2018-05-16 21:19:07 +01:00
tests gallium: add storage_sample_count parameter into is_format_supported 2018-07-31 18:28:41 -04:00
tools trace: Fix parsing of recent traces. 2018-06-04 21:06:31 +01:00
winsys winsys/virgl: correct resource and handle allocation (v2) 2018-09-08 01:02:28 +03:00
Android.common.mk Android: rework LLVM build support 2017-05-11 13:52:21 +01:00
Android.mk radeonsi: try to fix android 2018-04-05 15:34:58 -04:00
Automake.inc gallium: Fix automake for Android (v2) 2018-06-27 19:58:16 -07:00
Makefile.am v3d: Rename the driver files from "vc5" to "v3d". 2018-05-16 21:19:07 +01:00
meson.build v3d: Rename the driver files from "vc5" to "v3d". 2018-05-16 21:19:07 +01:00
README.portability
SConscript gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times 2018-04-13 14:08:14 -04:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.