mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-20 19:58:19 +02:00
sched_yield is used but the include reference on Darwin is missing. This patch conditionally guards on Darwin/OSX to import sched.h first. Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
157 lines
4.3 KiB
C++
157 lines
4.3 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the next
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
* Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
* IN THE SOFTWARE.
|
|
***************************************************************************/
|
|
|
|
#include "pipe/p_screen.h"
|
|
#include "util/u_memory.h"
|
|
#include "util/os_time.h"
|
|
|
|
#include "swr_context.h"
|
|
#include "swr_screen.h"
|
|
#include "swr_fence.h"
|
|
|
|
#ifdef __APPLE__
|
|
#include <sched.h>
|
|
#endif
|
|
|
|
#if defined(PIPE_CC_MSVC) // portable thread yield
|
|
#define sched_yield SwitchToThread
|
|
#endif
|
|
|
|
/*
|
|
* Fence callback, called by back-end thread on completion of all rendering up
|
|
* to SwrSync call.
|
|
*/
|
|
static void
|
|
swr_fence_cb(uint64_t userData, uint64_t userData2, uint64_t userData3)
|
|
{
|
|
struct swr_fence *fence = (struct swr_fence *)userData;
|
|
|
|
/* Complete all work attached to the fence */
|
|
swr_fence_do_work(fence);
|
|
|
|
/* Correct value is in SwrSync data, and not the fence write field. */
|
|
fence->read = userData2;
|
|
}
|
|
|
|
/*
|
|
* Submit an existing fence.
|
|
*/
|
|
void
|
|
swr_fence_submit(struct swr_context *ctx, struct pipe_fence_handle *fh)
|
|
{
|
|
struct swr_fence *fence = swr_fence(fh);
|
|
|
|
fence->write++;
|
|
fence->pending = TRUE;
|
|
ctx->api.pfnSwrSync(ctx->swrContext, swr_fence_cb, (uint64_t)fence, fence->write, 0);
|
|
}
|
|
|
|
/*
|
|
* Create a new fence object.
|
|
*/
|
|
struct pipe_fence_handle *
|
|
swr_fence_create()
|
|
{
|
|
static int fence_id = 0;
|
|
struct swr_fence *fence = CALLOC_STRUCT(swr_fence);
|
|
if (!fence)
|
|
return NULL;
|
|
|
|
pipe_reference_init(&fence->reference, 1);
|
|
fence->id = fence_id++;
|
|
fence->work.tail = &fence->work.head;
|
|
|
|
return (struct pipe_fence_handle *)fence;
|
|
}
|
|
|
|
/** Destroy a fence. Called when refcount hits zero. */
|
|
static void
|
|
swr_fence_destroy(struct swr_fence *fence)
|
|
{
|
|
/* Complete any work left if fence was not submitted */
|
|
swr_fence_do_work(fence);
|
|
FREE(fence);
|
|
}
|
|
|
|
/**
|
|
* Set ptr = fence, with reference counting
|
|
*/
|
|
void
|
|
swr_fence_reference(struct pipe_screen *screen,
|
|
struct pipe_fence_handle **ptr,
|
|
struct pipe_fence_handle *f)
|
|
{
|
|
struct swr_fence *fence = swr_fence(f);
|
|
struct swr_fence *old;
|
|
|
|
if (likely(ptr)) {
|
|
old = swr_fence(*ptr);
|
|
*ptr = f;
|
|
} else {
|
|
old = NULL;
|
|
}
|
|
|
|
if (pipe_reference(&old->reference, &fence->reference)) {
|
|
swr_fence_finish(screen, NULL, (struct pipe_fence_handle *) old, 0);
|
|
swr_fence_destroy(old);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Wait for the fence to finish.
|
|
*/
|
|
boolean
|
|
swr_fence_finish(struct pipe_screen *screen,
|
|
struct pipe_context *ctx,
|
|
struct pipe_fence_handle *fence_handle,
|
|
uint64_t timeout)
|
|
{
|
|
while (!swr_is_fence_done(fence_handle))
|
|
sched_yield();
|
|
|
|
swr_fence(fence_handle)->pending = FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
uint64_t
|
|
swr_get_timestamp(struct pipe_screen *screen)
|
|
{
|
|
return os_time_get_nano();
|
|
}
|
|
|
|
|
|
void
|
|
swr_fence_init(struct pipe_screen *p_screen)
|
|
{
|
|
p_screen->fence_reference = swr_fence_reference;
|
|
p_screen->fence_finish = swr_fence_finish;
|
|
p_screen->get_timestamp = swr_get_timestamp;
|
|
|
|
/* Create persistant StoreTiles "flush" fence, used to signal completion
|
|
* of flushing tile state back to resource texture, via StoreTiles. */
|
|
struct swr_screen *screen = swr_screen(p_screen);
|
|
screen->flush_fence = swr_fence_create();
|
|
}
|