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A few device features (most importantly bufferDeviceAddress) are behind
a check for has_vm_always_valid. When replaying fossilize captures using
SPIR-V capabilities like PhysicalStorageBuffer addresses (which itself
depends on bufferDeviceAddress) on a null device, these features will be
hidden and replay will fail. Claim vm_always_valid support in the null
winsys - it's not like we'll ever create any BOs anyway.
Fixes:
|
||
|---|---|---|
| .. | ||
| radv_null_bo.c | ||
| radv_null_bo.h | ||
| radv_null_cs.c | ||
| radv_null_cs.h | ||
| radv_null_winsys.c | ||
| radv_null_winsys.h | ||
| radv_null_winsys_public.h | ||