mesa/src/gallium
Gert Wollny 8c1ddcace9 zink: extract emit_memory_barrier from zink_resource_image_barrier
Replace the generic true/false by an enum to make the intent clearer.

Factor out the emission of the barrier, and use template specialization
to pick the type of barrier that is to be emitted, because with template
specialization the control flow is avoided altogether, whereas with
the static code flow it is up to the optimizer to remove the unused bits -
which may not happen in debug builds.

v2: Fix function start braces (zmike)

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27327>
2024-02-01 21:22:25 +01:00
..
auxiliary gallium: refactor to use DETECT_OS_ANDROID 2024-02-01 19:29:49 +00:00
drivers zink: extract emit_memory_barrier from zink_resource_image_barrier 2024-02-01 21:22:25 +01:00
frontends d3d10umd: Use flush_frontbuffer for Present 2024-01-31 20:04:38 +00:00
include frontends/va, d3d12: Fix PIPE_VIDEO_SLICE_MODE_MAX_SLICE_SICE -> PIPE_VIDEO_SLICE_MODE_MAX_SLICE_SIZE typo 2024-01-29 20:19:42 +00:00
targets gallium: refactor to use DETECT_OS_ANDROID 2024-02-01 19:29:49 +00:00
tests pipe-loader: allow to load multiple zink devices 2023-10-14 01:01:16 +00:00
tools gallium: remove start_slot parameter from pipe_context::set_vertex_buffers 2023-08-11 06:37:22 +00:00
winsys winsys/gdi: Custom acquisition of hDC 2024-01-31 20:04:38 +00:00
meson.build teflon: Initial commit 2024-01-24 10:02:10 +00:00
README.portability util: include "util/compiler.h" instead of "pipe/p_compiler.h" 2023-06-27 18:18:30 +08:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the util/compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.