mesa/src/compiler
Michel Dänzer 65610ec774 gitlab-ci: Add ppc64el and s390x cross-build jobs
Using LLVM 8 for ppc64el and 7 for s390x (which hits some coroutine
related issues with LLVM 8).

There are some test failures we need to ignore for now. Also, the
timeout needs to be bumped from the default 30s for some tests, because
they can take longer under emulation.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3643>
2020-02-05 10:52:31 +00:00
..
glsl gitlab-ci: Add ppc64el and s390x cross-build jobs 2020-02-05 10:52:31 +00:00
nir gitlab-ci: Add ppc64el and s390x cross-build jobs 2020-02-05 10:52:31 +00:00
spirv spirv/opencl: Cast opcode up front to avoid warnings 2020-02-04 06:03:52 +00:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp util/hash_table: added hash functions for integer types 2020-01-23 17:06:57 +00:00
glsl_types.h compiler: add a new explicit interpolation mode 2020-01-29 09:49:50 +00:00
Makefile.sources nir/zink: move clip_halfz-lowering to common code 2020-01-03 22:48:19 +00:00
meson.build meson: drop unused inc_nir 2019-10-07 21:49:40 +01:00
nir_types.cpp mesa/st: Move the dword slot counting function to glsl_types as well. 2020-01-14 23:55:00 +00:00
nir_types.h mesa/st: Move the dword slot counting function to glsl_types as well. 2020-01-14 23:55:00 +00:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl compiler: move build definition of pp_standalone_scaffolding.c 2019-11-21 16:07:08 +11:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c compiler: add new SYSTEM_VALUE_BARYCENTRIC_* 2020-01-29 09:49:50 +00:00
shader_enums.h compiler: add new SYSTEM_VALUE_BARYCENTRIC_* 2020-01-29 09:49:50 +00:00
shader_info.h spirv: implement SPV_AMD_shader_explicit_vertex_parameter 2020-01-29 09:49:50 +00:00