mesa/src/compiler
Alyssa Rosenzweig 8b5b362be6 nir/lower_io: Use load_global_constant for OpenCL
Map __constant with a 64-bit address format to load_global_constant instead of
load_global. This notably allows nir_opt_preamble to hoist the load.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25625>
2023-10-12 21:03:31 +00:00
..
clc nir/load_libclc: fix libclc memory leak 2023-10-11 03:05:23 +00:00
glsl vulkan add 3D texture support for compute astc decoder 2023-10-11 19:28:40 +00:00
isaspec isaspec: Add BitSetEnumValue object 2023-10-03 12:07:04 +00:00
nir nir/lower_io: Use load_global_constant for OpenCL 2023-10-12 21:03:31 +00:00
spirv spirv: Don't use libclc for rotate 2023-10-11 17:39:08 +00:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py compiler/types: Use a string table for builtin type names 2023-09-16 15:17:01 +00:00
builtin_types_cpp_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
glsl_types.cpp compiler/types: Flip wrapping of convenience accessors for vector types 2023-10-07 00:42:54 +00:00
glsl_types.h compiler/types: Flip wrapping of basic "get type" functions 2023-10-07 00:42:55 +00:00
glsl_types_impl.h compiler/types: Flip wrapping of convenience accessors for vector types 2023-10-07 00:42:54 +00:00
meson.build mesa: make astc_decoder.glsl vk-compatible 2023-10-11 19:28:39 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Flip wrapping of basic "get type" functions 2023-10-07 00:42:55 +00:00
nir_types.h compiler/types: Move C declarations into glsl_types.h 2023-10-07 00:42:54 +00:00
shader_enums.c nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_enums.h nir: Add ACCESS_CAN_SPECULATE 2023-10-10 13:51:00 +00:00
shader_info.h nir: gather dual slot input information 2023-10-07 11:18:40 +00:00