mesa/src/glx/Makefile.am
Emil Velikov 10e7c2c64d loader: rework xmlconfig dependency
Currently xmlconfig is conditionally used, only when --enable-dri is
available.

As the library has moved to src/util and has wider wisebase, this guard
is no longer correct. Strictly speaking - it wasn't since the
introduction of xmlconfig into st/nine a while ago.

Unconditionally enable xmlconfig and drop the linking. As said before
there's other users of the library, so depending on the configure
options we will get multiple definitions of said symbols.

NOTE: To avoid breaking other combinations, this commit adds the
xmlconfig link to the required places - throughout gallium and the DRI
loaders.

Cc: Aaron Watry <awatry@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-08-04 23:54:52 +01:00

203 lines
4.4 KiB
Makefile

# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
if HAVE_SHARED_GLAPI
SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
endif
SUBDIRS =
EXTRA_DIST = SConscript
if HAVE_XF86VIDMODE
EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
endif
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/include/GL/internal \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/loader \
-I$(top_builddir)/src/mapi \
-I$(top_srcdir)/src/mapi \
-I$(top_builddir)/src/mapi/glapi \
-I$(top_srcdir)/src/mapi/glapi \
$(VISIBILITY_CFLAGS) \
$(EXTRA_DEFINES_XF86VIDMODE) \
-D_REENTRANT \
-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
$(DEFINES) \
$(LIBDRM_CFLAGS) \
$(DRI2PROTO_CFLAGS) \
$(GLPROTO_CFLAGS) \
$(X11_INCLUDES)
lib_LTLIBRARIES = lib@GL_LIB@.la
noinst_LTLIBRARIES = libglx.la
libglx_la_SOURCES = \
clientattrib.c \
clientinfo.c \
compsize.c \
create_context.c \
eval.c \
glxclient.h \
glxcmds.c \
glxconfig.c \
glxconfig.h \
glxcurrent.c \
glx_error.c \
glx_error.h \
glxext.c \
glxextensions.c \
glxextensions.h \
glxhash.c \
glxhash.h \
glx_pbuffer.c \
glx_query.c \
indirect.c \
indirect_glx.c \
indirect_init.c \
indirect_init.h \
indirect_size.c \
indirect_texture_compression.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
indirect_vertex_array.h \
indirect_vertex_array_priv.h \
indirect_vertex_program.c \
indirect_window_pos.c \
packrender.h \
packsingle.h \
pixel.c \
pixelstore.c \
query_renderer.c \
render2.c \
renderpix.c \
single2.c \
singlepix.c \
vertarr.c
libglx_la_LIBADD = \
$(top_builddir)/src/loader/libloader.la \
$(top_builddir)/src/util/libxmlconfig.la
if HAVE_DRISW
libglx_la_SOURCES += \
drisw_glx.c \
drisw_priv.h
endif
if HAVE_DRICOMMON
libglx_la_SOURCES += \
dri_common.c \
dri_common.h \
dri_common_query_renderer.c \
dri_common_interop.c \
xfont.c
endif
if HAVE_DRI2
libglx_la_SOURCES += \
dri2.c \
dri2_glx.c \
dri2.h \
dri2_priv.h \
dri_glx.c \
dri_sarea.h \
XF86dri.c \
xf86dri.h \
xf86dristr.h
endif
if HAVE_DRI3
libglx_la_SOURCES += \
dri3_glx.c \
dri3_priv.h
libglx_la_LIBADD += $(top_builddir)/src/loader/libloader_dri3_helper.la
endif
if HAVE_APPLEDRI
libglx_la_SOURCES += \
applegl_glx.c
SUBDIRS += apple
libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
endif
if HAVE_WINDOWSDRI
libglx_la_SOURCES += \
driwindows_glx.c
SUBDIRS += windows
libglx_la_LIBADD += \
$(builddir)/windows/libwindowsdri.la \
$(builddir)/windows/libwindowsglx.la
endif
if USE_LIBGLVND
AM_CFLAGS += \
-DGL_LIB_NAME=\"lib@GL_LIB@.so.0\" \
$(GLVND_CFLAGS)
libglx_la_SOURCES += \
g_glxglvnddispatchfuncs.c \
g_glxglvnddispatchindices.h \
glxglvnd.c \
glxglvnd.h \
glxglvnddispatchfuncs.h
GL_LIB_VERSION=0
else
AM_CFLAGS += \
-DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
GL_LIB_VERSION=1:2
endif
# Push the libdrm furhter up, as due to libtool bug we might end up relinking
# against the system one.
GL_LIBS = \
$(LIBDRM_LIBS) \
libglx.la \
$(top_builddir)/src/mapi/glapi/libglapi.la \
$(SHARED_GLAPI_LIB) \
$(GL_LIB_DEPS)
GL_LDFLAGS = \
-no-undefined \
-version-number $(GL_LIB_VERSION) \
$(BSYMBOLIC) \
$(GC_SECTIONS) \
$(LD_NO_UNDEFINED)
lib@GL_LIB@_la_SOURCES =
lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
if HAVE_WINDOWSDRI
lib@GL_LIB@_la_LDFLAGS += -lgdi32 -lopengl32 -Wl,--disable-stdcall-fixup
endif
SUBDIRS += . tests
include $(top_srcdir)/install-lib-links.mk