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Wine uses vkGetRandROutputDisplayEXT to query some GPU details on start of a prefix that have to be exposed on the PE side. Currently this causes minimum of 2 connector reprobes via DRM_IOCTL_MODE_GETCONNECTOR. This can stall vblanks when timed just right. In cases where prefixes are started over and over again (e.g. Steam doing background processing) this causes periodic noticable stutter. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37026> |
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| .. | ||
| anti-lag-layer | ||
| device-select-layer | ||
| overlay-layer | ||
| registry | ||
| runtime | ||
| screenshot-layer | ||
| util | ||
| vram-report-limit-layer | ||
| wsi | ||
| meson.build | ||
| vulkan-android.sym | ||
| vulkan-icd-android-symbols.txt | ||
| vulkan-icd-symbols.txt | ||
| vulkan.sym | ||
| vulkan_api.def.in | ||