mesa/src/panfrost/genxml/decode_jm.c
Christopher Gautier db4c878e4f panfrost, panvk: Use arch version 9 to distinguish between Bifrost & Valhall
The change was performed automatically with a regular expression over
the code base.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35553>
2025-06-18 16:09:03 +00:00

701 lines
22 KiB
C

/*
* Copyright (C) 2017-2019 Alyssa Rosenzweig
* Copyright (C) 2017-2019 Connor Abbott
* Copyright (C) 2019 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "genxml/gen_macros.h"
#include "util/set.h"
#include "decode.h"
#if PAN_ARCH <= 9
static void
pandecode_primitive(struct pandecode_context *ctx,
const struct mali_primitive_packed *p)
{
pan_unpack(p, PRIMITIVE, primitive);
DUMP_UNPACKED(ctx, PRIMITIVE, primitive, "Primitive:\n");
#if PAN_ARCH < 9
/* Validate an index buffer is present if we need one. TODO: verify
* relationship between invocation_count and index_count */
if (primitive.indices) {
/* Grab the size */
unsigned size = (primitive.index_type == MALI_INDEX_TYPE_UINT32)
? sizeof(uint32_t)
: primitive.index_type;
/* Ensure we got a size, and if so, validate the index buffer
* is large enough to hold a full set of indices of the given
* size */
if (!size)
pandecode_log(ctx, "// XXX: index size missing\n");
else
pandecode_validate_buffer(ctx, primitive.indices,
primitive.index_count * size);
} else if (primitive.index_type)
pandecode_log(ctx, "// XXX: unexpected index size\n");
#endif
}
#if PAN_ARCH < 9
static void
pandecode_attributes(struct pandecode_context *ctx, uint64_t addr, int count,
bool varying, enum mali_job_type job_type)
{
char *prefix = varying ? "Varying" : "Attribute";
assert(addr);
if (!count) {
pandecode_log(ctx, "// warn: No %s records\n", prefix);
return;
}
MAP_ADDR(ctx, ATTRIBUTE_BUFFER, addr, cl);
for (int i = 0; i < count; ++i) {
pan_unpack(&cl[i], ATTRIBUTE_BUFFER, temp);
DUMP_UNPACKED(ctx, ATTRIBUTE_BUFFER, temp, "%s:\n", prefix);
switch (temp.type) {
case MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR_WRITE_REDUCTION:
case MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR: {
pan_cast_and_unpack(&cl[i + 1], ATTRIBUTE_BUFFER_CONTINUATION_NPOT,
temp2);
pan_print(ctx->dump_stream, ATTRIBUTE_BUFFER_CONTINUATION_NPOT, temp2,
(ctx->indent + 1) * 2);
i++;
break;
}
case MALI_ATTRIBUTE_TYPE_3D_LINEAR:
case MALI_ATTRIBUTE_TYPE_3D_INTERLEAVED: {
pan_cast_and_unpack(&cl[i + 1], ATTRIBUTE_BUFFER_CONTINUATION_3D,
temp2);
pan_print(ctx->dump_stream, ATTRIBUTE_BUFFER_CONTINUATION_3D, temp2,
(ctx->indent + 1) * 2);
i++;
break;
}
default:
break;
}
}
pandecode_log(ctx, "\n");
}
static unsigned
pandecode_attribute_meta(struct pandecode_context *ctx, int count,
uint64_t attribute, bool varying)
{
unsigned max = 0;
for (int i = 0; i < count; ++i, attribute += pan_size(ATTRIBUTE)) {
MAP_ADDR(ctx, ATTRIBUTE, attribute, cl);
pan_unpack(cl, ATTRIBUTE, a);
DUMP_UNPACKED(ctx, ATTRIBUTE, a, "%s:\n",
varying ? "Varying" : "Attribute");
max = MAX2(max, a.buffer_index);
}
pandecode_log(ctx, "\n");
return MIN2(max + 1, 256);
}
/* return bits [lo, hi) of word */
static uint32_t
bits(uint32_t word, uint32_t lo, uint32_t hi)
{
if (hi - lo >= 32)
return word; // avoid undefined behavior with the shift
if (lo >= 32)
return 0;
return (word >> lo) & ((1 << (hi - lo)) - 1);
}
static void
pandecode_invocation(struct pandecode_context *ctx,
const struct mali_invocation_packed *i)
{
/* Decode invocation_count. See the comment before the definition of
* invocation_count for an explanation.
*/
pan_unpack(i, INVOCATION, invocation);
unsigned size_x =
bits(invocation.invocations, 0, invocation.size_y_shift) + 1;
unsigned size_y = bits(invocation.invocations, invocation.size_y_shift,
invocation.size_z_shift) +
1;
unsigned size_z = bits(invocation.invocations, invocation.size_z_shift,
invocation.workgroups_x_shift) +
1;
unsigned groups_x =
bits(invocation.invocations, invocation.workgroups_x_shift,
invocation.workgroups_y_shift) +
1;
unsigned groups_y =
bits(invocation.invocations, invocation.workgroups_y_shift,
invocation.workgroups_z_shift) +
1;
unsigned groups_z =
bits(invocation.invocations, invocation.workgroups_z_shift, 32) + 1;
pandecode_log(ctx, "Invocation (%d, %d, %d) x (%d, %d, %d)\n", size_x,
size_y, size_z, groups_x, groups_y, groups_z);
DUMP_UNPACKED(ctx, INVOCATION, invocation, "Invocation:\n")
}
static void
pandecode_textures(struct pandecode_context *ctx, uint64_t textures,
unsigned texture_count)
{
if (!textures)
return;
pandecode_log(ctx, "Textures %" PRIx64 ":\n", textures);
ctx->indent++;
#if PAN_ARCH >= 6
const void *cl =
pandecode_fetch_gpu_mem(ctx, textures, pan_size(TEXTURE) * texture_count);
for (unsigned tex = 0; tex < texture_count; ++tex)
GENX(pandecode_texture)(ctx, cl + pan_size(TEXTURE) * tex, tex);
#else
uint64_t *PANDECODE_PTR_VAR(ctx, u, textures);
for (int tex = 0; tex < texture_count; ++tex) {
uint64_t *PANDECODE_PTR_VAR(ctx, u, textures + tex * sizeof(uint64_t));
char *a = pointer_as_memory_reference(ctx, *u);
pandecode_log(ctx, "%s,\n", a);
free(a);
}
/* Now, finally, descend down into the texture descriptor */
for (unsigned tex = 0; tex < texture_count; ++tex) {
uint64_t *PANDECODE_PTR_VAR(ctx, u, textures + tex * sizeof(uint64_t));
GENX(pandecode_texture)(ctx, *u, tex);
}
#endif
ctx->indent--;
pandecode_log(ctx, "\n");
}
static void
pandecode_samplers(struct pandecode_context *ctx, uint64_t samplers,
unsigned sampler_count)
{
pandecode_log(ctx, "Samplers %" PRIx64 ":\n", samplers);
ctx->indent++;
for (int i = 0; i < sampler_count; ++i)
DUMP_ADDR(ctx, SAMPLER, samplers + (pan_size(SAMPLER) * i),
"Sampler %d:\n", i);
ctx->indent--;
pandecode_log(ctx, "\n");
}
static void
pandecode_uniform_buffers(struct pandecode_context *ctx, uint64_t pubufs,
int ubufs_count)
{
uint64_t *PANDECODE_PTR_VAR(ctx, ubufs, pubufs);
for (int i = 0; i < ubufs_count; i++) {
uint64_t addr = (ubufs[i] >> 10) << 2;
unsigned size = addr ? (((ubufs[i] & ((1 << 10) - 1)) + 1) * 16) : 0;
pandecode_validate_buffer(ctx, addr, size);
char *ptr = pointer_as_memory_reference(ctx, addr);
pandecode_log(ctx, "ubuf_%d[%u] = %s;\n", i, size, ptr);
free(ptr);
}
pandecode_log(ctx, "\n");
}
static void
pandecode_uniforms(struct pandecode_context *ctx, uint64_t uniforms,
unsigned uniform_count)
{
pandecode_validate_buffer(ctx, uniforms, uniform_count * 16);
char *ptr = pointer_as_memory_reference(ctx, uniforms);
pandecode_log(ctx, "vec4 uniforms[%u] = %s;\n", uniform_count, ptr);
free(ptr);
pandecode_log(ctx, "\n");
}
void
GENX(pandecode_dcd)(struct pandecode_context *ctx, const struct MALI_DRAW *p,
enum mali_job_type job_type, unsigned gpu_id)
{
#if PAN_ARCH >= 5
struct pandecode_fbd fbd_info = {.rt_count = 1};
#endif
if (PAN_ARCH >= 6 || (PAN_ARCH == 5 && job_type != MALI_JOB_TYPE_TILER)) {
#if PAN_ARCH >= 5
DUMP_ADDR(ctx, LOCAL_STORAGE, p->thread_storage & ~1, "Local Storage:\n");
#endif
} else {
#if PAN_ARCH == 5
/* On v5 only, the actual framebuffer pointer is tagged with extra
* metadata that we validate but do not print.
*/
const uint64_t *fbd = &p->fbd;
pan_cast_and_unpack(fbd, FRAMEBUFFER_POINTER, ptr);
if (!ptr.type || ptr.zs_crc_extension_present ||
ptr.render_target_count != 1) {
fprintf(ctx->dump_stream, "Unexpected framebuffer pointer settings");
}
GENX(pandecode_fbd)(ctx, ptr.pointer, false, gpu_id);
#elif PAN_ARCH == 4
GENX(pandecode_fbd)(ctx, p->fbd, false, gpu_id);
#endif
}
int varying_count = 0, attribute_count = 0, uniform_count = 0,
uniform_buffer_count = 0;
int texture_count = 0, sampler_count = 0;
if (p->state) {
struct mali_renderer_state_packed *cl =
pandecode_fetch_gpu_mem(ctx, p->state, pan_size(RENDERER_STATE));
pan_unpack(cl, RENDERER_STATE, state);
if (state.shader.shader & ~0xF)
pandecode_shader_disassemble(ctx, state.shader.shader & ~0xF, gpu_id);
#if PAN_ARCH >= 6
bool idvs = (job_type == MALI_JOB_TYPE_INDEXED_VERTEX);
if (idvs && state.secondary_shader)
pandecode_shader_disassemble(ctx, state.secondary_shader, gpu_id);
#endif
DUMP_UNPACKED(ctx, RENDERER_STATE, state, "State:\n");
ctx->indent++;
/* Save for dumps */
attribute_count = state.shader.attribute_count;
varying_count = state.shader.varying_count;
texture_count = state.shader.texture_count;
sampler_count = state.shader.sampler_count;
uniform_buffer_count = state.properties.uniform_buffer_count;
#if PAN_ARCH >= 6
uniform_count = state.preload.uniform_count;
#else
uniform_count = state.properties.uniform_count;
#endif
#if PAN_ARCH == 4
uint64_t shader = state.blend_shader & ~0xF;
if (state.multisample_misc.blend_shader && shader)
pandecode_shader_disassemble(ctx, shader, gpu_id);
#endif
ctx->indent--;
pandecode_log(ctx, "\n");
/* MRT blend fields are used on v5+. Technically, they are optional on v5
* for backwards compatibility but we don't care about that.
*/
#if PAN_ARCH >= 5
if ((job_type == MALI_JOB_TYPE_TILER ||
job_type == MALI_JOB_TYPE_FRAGMENT) &&
PAN_ARCH >= 5) {
void *blend_base = ((void *)cl) + pan_size(RENDERER_STATE);
for (unsigned i = 0; i < fbd_info.rt_count; i++) {
uint64_t shader =
GENX(pandecode_blend)(ctx, blend_base, i, state.shader.shader);
if (shader & ~0xF)
pandecode_shader_disassemble(ctx, shader, gpu_id);
}
}
#endif
} else
pandecode_log(ctx, "// XXX: missing shader descriptor\n");
if (p->viewport) {
DUMP_ADDR(ctx, VIEWPORT, p->viewport, "Viewport:\n");
pandecode_log(ctx, "\n");
}
unsigned max_attr_index = 0;
if (p->attributes)
max_attr_index =
pandecode_attribute_meta(ctx, attribute_count, p->attributes, false);
if (p->attribute_buffers)
pandecode_attributes(ctx, p->attribute_buffers, max_attr_index, false,
job_type);
if (p->varyings) {
varying_count =
pandecode_attribute_meta(ctx, varying_count, p->varyings, true);
}
if (p->varying_buffers)
pandecode_attributes(ctx, p->varying_buffers, varying_count, true,
job_type);
if (p->uniform_buffers) {
if (uniform_buffer_count)
pandecode_uniform_buffers(ctx, p->uniform_buffers,
uniform_buffer_count);
else
pandecode_log(ctx, "// warn: UBOs specified but not referenced\n");
} else if (uniform_buffer_count)
pandecode_log(ctx, "// XXX: UBOs referenced but not specified\n");
/* We don't want to actually dump uniforms, but we do need to validate
* that the counts we were given are sane */
if (p->push_uniforms) {
if (uniform_count)
pandecode_uniforms(ctx, p->push_uniforms, uniform_count);
else
pandecode_log(ctx, "// warn: Uniforms specified but not referenced\n");
} else if (uniform_count)
pandecode_log(ctx, "// XXX: Uniforms referenced but not specified\n");
if (p->textures)
pandecode_textures(ctx, p->textures, texture_count);
if (p->samplers)
pandecode_samplers(ctx, p->samplers, sampler_count);
}
static void
pandecode_vertex_compute_geometry_job(struct pandecode_context *ctx,
const struct MALI_JOB_HEADER *h,
uint64_t job, unsigned gpu_id)
{
struct mali_compute_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
pan_section_unpack(p, COMPUTE_JOB, DRAW, draw);
GENX(pandecode_dcd)(ctx, &draw, h->type, gpu_id);
pandecode_log(ctx, "Vertex Job Payload:\n");
ctx->indent++;
pandecode_invocation(ctx, pan_section_ptr(p, COMPUTE_JOB, INVOCATION));
DUMP_SECTION(ctx, COMPUTE_JOB, PARAMETERS, p, "Vertex Job Parameters:\n");
DUMP_UNPACKED(ctx, DRAW, draw, "Draw:\n");
ctx->indent--;
pandecode_log(ctx, "\n");
}
#endif
static void
pandecode_write_value_job(struct pandecode_context *ctx, uint64_t job)
{
struct mali_write_value_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
pan_section_unpack(p, WRITE_VALUE_JOB, PAYLOAD, u);
DUMP_SECTION(ctx, WRITE_VALUE_JOB, PAYLOAD, p, "Write Value Payload:\n");
pandecode_log(ctx, "\n");
}
static void
pandecode_cache_flush_job(struct pandecode_context *ctx, uint64_t job)
{
struct mali_cache_flush_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
pan_section_unpack(p, CACHE_FLUSH_JOB, PAYLOAD, u);
DUMP_SECTION(ctx, CACHE_FLUSH_JOB, PAYLOAD, p, "Cache Flush Payload:\n");
pandecode_log(ctx, "\n");
}
static void
pandecode_tiler_job(struct pandecode_context *ctx,
const struct MALI_JOB_HEADER *h, uint64_t job,
unsigned gpu_id)
{
struct mali_tiler_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
pan_section_unpack(p, TILER_JOB, DRAW, draw);
GENX(pandecode_dcd)(ctx, &draw, h->type, gpu_id);
pandecode_log(ctx, "Tiler Job Payload:\n");
ctx->indent++;
#if PAN_ARCH < 9
pandecode_invocation(ctx, pan_section_ptr(p, TILER_JOB, INVOCATION));
#endif
pandecode_primitive(ctx, pan_section_ptr(p, TILER_JOB, PRIMITIVE));
DUMP_UNPACKED(ctx, DRAW, draw, "Draw:\n");
DUMP_SECTION(ctx, TILER_JOB, PRIMITIVE_SIZE, p, "Primitive Size:\n");
#if PAN_ARCH >= 6
pan_section_unpack(p, TILER_JOB, TILER, tiler_ptr);
GENX(pandecode_tiler)(ctx, tiler_ptr.address, gpu_id);
#if PAN_ARCH >= 9
DUMP_SECTION(ctx, TILER_JOB, INSTANCE_COUNT, p, "Instance count:\n");
DUMP_SECTION(ctx, TILER_JOB, VERTEX_COUNT, p, "Vertex count:\n");
DUMP_SECTION(ctx, TILER_JOB, SCISSOR, p, "Scissor:\n");
DUMP_SECTION(ctx, TILER_JOB, INDICES, p, "Indices:\n");
#else
pan_section_unpack(p, TILER_JOB, PADDING, padding);
#endif
#endif
ctx->indent--;
pandecode_log(ctx, "\n");
}
static void
pandecode_fragment_job(struct pandecode_context *ctx, uint64_t job,
unsigned gpu_id)
{
struct mali_fragment_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
pan_section_unpack(p, FRAGMENT_JOB, PAYLOAD, s);
uint64_t fbd_pointer;
#if PAN_ARCH >= 5
/* On v5 and newer, the actual framebuffer pointer is tagged with extra
* metadata that we need to disregard.
*/
const uint64_t *framebuffer_packed_raw = &s.framebuffer;
pan_cast_and_unpack(framebuffer_packed_raw, FRAMEBUFFER_POINTER, ptr);
fbd_pointer = ptr.pointer;
#else
/* On v4, the framebuffer pointer is untagged. */
fbd_pointer = s.framebuffer;
#endif
UNUSED struct pandecode_fbd info =
GENX(pandecode_fbd)(ctx, fbd_pointer, true, gpu_id);
#if PAN_ARCH >= 5
if (!ptr.type || ptr.zs_crc_extension_present != info.has_extra ||
ptr.render_target_count != info.rt_count) {
pandecode_log(ctx, "invalid FBD tag\n");
}
#endif
DUMP_UNPACKED(ctx, FRAGMENT_JOB_PAYLOAD, s, "Fragment Job Payload:\n");
pandecode_log(ctx, "\n");
}
#if PAN_ARCH == 6 || PAN_ARCH == 7
static void
pandecode_indexed_vertex_job(struct pandecode_context *ctx,
const struct MALI_JOB_HEADER *h, uint64_t job,
unsigned gpu_id)
{
struct mali_indexed_vertex_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
pandecode_log(ctx, "Vertex:\n");
pan_section_unpack(p, INDEXED_VERTEX_JOB, VERTEX_DRAW, vert_draw);
GENX(pandecode_dcd)(ctx, &vert_draw, h->type, gpu_id);
DUMP_UNPACKED(ctx, DRAW, vert_draw, "Vertex Draw:\n");
pandecode_log(ctx, "Fragment:\n");
pan_section_unpack(p, INDEXED_VERTEX_JOB, FRAGMENT_DRAW, frag_draw);
GENX(pandecode_dcd)(ctx, &frag_draw, MALI_JOB_TYPE_FRAGMENT, gpu_id);
DUMP_UNPACKED(ctx, DRAW, frag_draw, "Fragment Draw:\n");
pan_section_unpack(p, INDEXED_VERTEX_JOB, TILER, tiler_ptr);
pandecode_log(ctx, "Tiler Job Payload:\n");
ctx->indent++;
GENX(pandecode_tiler)(ctx, tiler_ptr.address, gpu_id);
ctx->indent--;
pandecode_invocation(ctx,
pan_section_ptr(p, INDEXED_VERTEX_JOB, INVOCATION));
pandecode_primitive(ctx, pan_section_ptr(p, INDEXED_VERTEX_JOB, PRIMITIVE));
DUMP_SECTION(ctx, INDEXED_VERTEX_JOB, PRIMITIVE_SIZE, p,
"Primitive Size:\n");
pan_section_unpack(p, INDEXED_VERTEX_JOB, PADDING, padding);
}
#endif
#if PAN_ARCH == 9
static void
pandecode_malloc_vertex_job(struct pandecode_context *ctx, uint64_t job,
unsigned gpu_id)
{
struct mali_malloc_vertex_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
DUMP_SECTION(ctx, MALLOC_VERTEX_JOB, PRIMITIVE, p, "Primitive:\n");
DUMP_SECTION(ctx, MALLOC_VERTEX_JOB, INSTANCE_COUNT, p, "Instance count:\n");
DUMP_SECTION(ctx, MALLOC_VERTEX_JOB, ALLOCATION, p, "Allocation:\n");
DUMP_SECTION(ctx, MALLOC_VERTEX_JOB, TILER, p, "Tiler:\n");
DUMP_SECTION(ctx, MALLOC_VERTEX_JOB, SCISSOR, p, "Scissor:\n");
DUMP_SECTION(ctx, MALLOC_VERTEX_JOB, PRIMITIVE_SIZE, p, "Primitive Size:\n");
DUMP_SECTION(ctx, MALLOC_VERTEX_JOB, INDICES, p, "Indices:\n");
pan_section_unpack(p, MALLOC_VERTEX_JOB, DRAW, dcd);
pan_section_unpack(p, MALLOC_VERTEX_JOB, TILER, tiler_ptr);
pandecode_log(ctx, "Tiler Job Payload:\n");
ctx->indent++;
if (tiler_ptr.address)
GENX(pandecode_tiler)(ctx, tiler_ptr.address, gpu_id);
else
pandecode_log(ctx, "<omitted>\n");
ctx->indent--;
GENX(pandecode_dcd)(ctx, &dcd, 0, gpu_id);
pan_section_unpack(p, MALLOC_VERTEX_JOB, POSITION, position);
pan_section_unpack(p, MALLOC_VERTEX_JOB, VARYING, varying);
GENX(pandecode_shader_environment)(ctx, &position, gpu_id);
GENX(pandecode_shader_environment)(ctx, &varying, gpu_id);
}
static void
pandecode_compute_job(struct pandecode_context *ctx, uint64_t job,
unsigned gpu_id)
{
struct mali_compute_job_packed *PANDECODE_PTR_VAR(ctx, p, job);
pan_section_unpack(p, COMPUTE_JOB, PAYLOAD, payload);
GENX(pandecode_shader_environment)(ctx, &payload.compute, gpu_id);
DUMP_SECTION(ctx, COMPUTE_JOB, PAYLOAD, p, "Compute");
}
#endif
/*
* Trace a job chain at a particular GPU address, interpreted for a particular
* GPU using the job manager.
*/
void
GENX(pandecode_jc)(struct pandecode_context *ctx, uint64_t jc_gpu_va,
unsigned gpu_id)
{
pandecode_dump_file_open(ctx);
struct set *va_set = _mesa_pointer_set_create(NULL);
struct set_entry *entry = NULL;
uint64_t next_job = 0;
do {
struct mali_job_header_packed *hdr =
PANDECODE_PTR(ctx, jc_gpu_va, struct mali_job_header_packed);
entry = _mesa_set_search(va_set, hdr);
if (entry != NULL) {
fprintf(stdout, "Job list has a cycle\n");
break;
}
pan_unpack(hdr, JOB_HEADER, h);
next_job = h.next;
DUMP_UNPACKED(ctx, JOB_HEADER, h, "Job Header (%" PRIx64 "):\n",
jc_gpu_va);
pandecode_log(ctx, "\n");
switch (h.type) {
case MALI_JOB_TYPE_WRITE_VALUE:
pandecode_write_value_job(ctx, jc_gpu_va);
break;
case MALI_JOB_TYPE_CACHE_FLUSH:
pandecode_cache_flush_job(ctx, jc_gpu_va);
break;
case MALI_JOB_TYPE_TILER:
pandecode_tiler_job(ctx, &h, jc_gpu_va, gpu_id);
break;
#if PAN_ARCH < 9
case MALI_JOB_TYPE_VERTEX:
case MALI_JOB_TYPE_COMPUTE:
pandecode_vertex_compute_geometry_job(ctx, &h, jc_gpu_va, gpu_id);
break;
#if PAN_ARCH >= 6
case MALI_JOB_TYPE_INDEXED_VERTEX:
pandecode_indexed_vertex_job(ctx, &h, jc_gpu_va, gpu_id);
break;
#endif
#else
case MALI_JOB_TYPE_COMPUTE:
pandecode_compute_job(ctx, jc_gpu_va, gpu_id);
break;
case MALI_JOB_TYPE_MALLOC_VERTEX:
pandecode_malloc_vertex_job(ctx, jc_gpu_va, gpu_id);
break;
#endif
case MALI_JOB_TYPE_FRAGMENT:
pandecode_fragment_job(ctx, jc_gpu_va, gpu_id);
break;
default:
break;
}
/* Track the latest visited job CPU VA to detect cycles */
_mesa_set_add(va_set, hdr);
} while ((jc_gpu_va = next_job));
_mesa_set_destroy(va_set, NULL);
fflush(ctx->dump_stream);
pandecode_map_read_write(ctx);
}
void
GENX(pandecode_abort_on_fault)(struct pandecode_context *ctx,
uint64_t jc_gpu_va)
{
uint64_t next_job = 0;
do {
pan_unpack(PANDECODE_PTR(ctx, jc_gpu_va, struct mali_job_header_packed),
JOB_HEADER, h);
next_job = h.next;
/* Ensure the job is marked COMPLETE */
if (h.exception_status != 0x1) {
fprintf(stderr, "Incomplete job or timeout\n");
fflush(NULL);
abort();
}
} while ((jc_gpu_va = next_job));
pandecode_map_read_write(ctx);
}
#endif