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panvk_cmd_compute_state is exactly the same in JM and CSF, so let's move it to a common place. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31911>
155 lines
4.6 KiB
C
155 lines
4.6 KiB
C
/*
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* Copyright © 2021 Collabora Ltd.
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* SPDX-License-Identifier: MIT
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*/
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#ifndef PANVK_CMD_BUFFER_H
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#define PANVK_CMD_BUFFER_H
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#ifndef PAN_ARCH
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#error "PAN_ARCH must be defined"
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#endif
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#include <stdint.h>
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#include "vulkan/runtime/vk_command_buffer.h"
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#include "panvk_cmd_desc_state.h"
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#include "panvk_cmd_dispatch.h"
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#include "panvk_cmd_draw.h"
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#include "panvk_cmd_push_constant.h"
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#include "panvk_descriptor_set.h"
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#include "panvk_descriptor_set_layout.h"
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#include "panvk_device.h"
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#include "panvk_macros.h"
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#include "panvk_mempool.h"
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#include "panvk_shader.h"
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#include "pan_jc.h"
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#include "util/list.h"
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#include "genxml/gen_macros.h"
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struct panvk_batch {
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struct list_head node;
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struct util_dynarray jobs;
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struct util_dynarray event_ops;
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struct pan_jc vtc_jc;
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struct pan_jc frag_jc;
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struct {
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struct panfrost_ptr desc;
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uint32_t desc_stride;
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uint32_t bo_count;
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/* One slot per color, two more slots for the depth/stencil buffers. */
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struct pan_kmod_bo *bos[MAX_RTS + 2];
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uint32_t layer_count;
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} fb;
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struct {
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struct pan_kmod_bo *src, *dst;
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} blit;
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struct panfrost_ptr tls;
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struct {
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struct pan_tiler_context ctx;
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struct panfrost_ptr heap_desc;
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struct panfrost_ptr ctx_descs;
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struct mali_tiler_heap_packed heap_templ;
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struct mali_tiler_context_packed ctx_templ;
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} tiler;
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struct pan_tls_info tlsinfo;
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unsigned wls_total_size;
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bool issued;
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};
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enum panvk_cmd_event_op_type {
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PANVK_EVENT_OP_SET,
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PANVK_EVENT_OP_RESET,
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PANVK_EVENT_OP_WAIT,
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};
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struct panvk_cmd_event_op {
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enum panvk_cmd_event_op_type type;
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struct panvk_event *event;
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};
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struct panvk_cmd_buffer {
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struct vk_command_buffer vk;
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struct panvk_pool desc_pool;
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struct panvk_pool varying_pool;
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struct panvk_pool tls_pool;
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struct list_head batches;
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struct list_head push_sets;
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struct panvk_batch *cur_batch;
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struct {
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struct panvk_cmd_graphics_state gfx;
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struct panvk_cmd_compute_state compute;
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struct panvk_push_constant_state push_constants;
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} state;
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};
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VK_DEFINE_HANDLE_CASTS(panvk_cmd_buffer, vk.base, VkCommandBuffer,
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VK_OBJECT_TYPE_COMMAND_BUFFER)
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#define panvk_cmd_buffer_obj_list_init(cmdbuf, list_name) \
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list_inithead(&(cmdbuf)->list_name)
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#define panvk_cmd_buffer_obj_list_cleanup(cmdbuf, list_name) \
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do { \
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struct panvk_cmd_pool *__pool = \
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container_of(cmdbuf->vk.pool, struct panvk_cmd_pool, vk); \
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list_splicetail(&(cmdbuf)->list_name, &__pool->list_name); \
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} while (0)
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#define panvk_cmd_buffer_obj_list_reset(cmdbuf, list_name) \
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do { \
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struct panvk_cmd_pool *__pool = \
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container_of(cmdbuf->vk.pool, struct panvk_cmd_pool, vk); \
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list_splicetail(&(cmdbuf)->list_name, &__pool->list_name); \
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list_inithead(&(cmdbuf)->list_name); \
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} while (0)
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static inline struct panvk_descriptor_state *
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panvk_cmd_get_desc_state(struct panvk_cmd_buffer *cmdbuf,
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VkPipelineBindPoint bindpoint)
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{
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switch (bindpoint) {
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case VK_PIPELINE_BIND_POINT_GRAPHICS:
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return &cmdbuf->state.gfx.desc_state;
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case VK_PIPELINE_BIND_POINT_COMPUTE:
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return &cmdbuf->state.compute.desc_state;
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default:
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assert(!"Unsupported bind point");
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return NULL;
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}
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}
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extern const struct vk_command_buffer_ops panvk_per_arch(cmd_buffer_ops);
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struct panvk_batch *
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panvk_per_arch(cmd_open_batch)(struct panvk_cmd_buffer *cmdbuf);
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void panvk_per_arch(cmd_close_batch)(struct panvk_cmd_buffer *cmdbuf);
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VkResult panvk_per_arch(cmd_alloc_fb_desc)(struct panvk_cmd_buffer *cmdbuf);
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VkResult panvk_per_arch(cmd_alloc_tls_desc)(struct panvk_cmd_buffer *cmdbuf,
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bool gfx);
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VkResult
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panvk_per_arch(cmd_prepare_tiler_context)(struct panvk_cmd_buffer *cmdbuf,
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uint32_t layer_idx);
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void panvk_per_arch(cmd_preload_fb_after_batch_split)(
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struct panvk_cmd_buffer *cmdbuf);
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void panvk_per_arch(cmd_bind_shaders)(struct vk_command_buffer *vk_cmd,
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uint32_t stage_count,
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const gl_shader_stage *stages,
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struct vk_shader **const shaders);
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#endif
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