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The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <marek.olsak@amd.com> |
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| .. | ||
| ir | ||
| Android.mk | ||
| lima_bo.c | ||
| lima_bo.h | ||
| lima_context.c | ||
| lima_context.h | ||
| lima_draw.c | ||
| lima_fence.c | ||
| lima_fence.h | ||
| lima_program.c | ||
| lima_program.h | ||
| lima_query.c | ||
| lima_resource.c | ||
| lima_resource.h | ||
| lima_screen.c | ||
| lima_screen.h | ||
| lima_state.c | ||
| lima_submit.c | ||
| lima_submit.h | ||
| lima_texture.c | ||
| lima_texture.h | ||
| lima_tiling.c | ||
| lima_tiling.h | ||
| lima_util.c | ||
| lima_util.h | ||
| meson.build | ||