mesa/src
Eric Anholt 8835eb689b vc4: Enable sharing shaders across contexts.
This allows the same pipe_shader_state to be referenced from multiple
contexts.  Since our pipe_shader_state is treated as immutable (other than
the variant number) within the driver, this is no problem.
2016-05-17 18:07:39 -07:00
..
compiler nir/validate: dump annotated shader with error msgs 2016-05-17 10:05:20 -04:00
egl egl: android: do not feed invalid fourcc/pitch into the dri module 2016-05-01 12:31:29 +01:00
gallium vc4: Enable sharing shaders across contexts. 2016-05-17 18:07:39 -07:00
gbm automake: drop "EGL_" from HAVE_EGL_PLATFORM_WAYLAND 2016-05-01 08:38:05 +01:00
getopt
glx dri3: Check for dummyContext to see if the glx_context is valid 2016-04-27 13:03:34 +01:00
gtest
hgl
intel anv: Fix warning: unused variable ‘cs_prog_data’ 2016-05-17 14:09:56 -07:00
loader loader: add a libdrm case for loader_get_device_name_for_fd 2016-04-21 14:41:41 +01:00
mapi glapi/gen: Copy some GL 1.0 enum details into ARB_viewport_array 2016-05-17 15:04:56 -04:00
mesa i965: Make brw_reg_from_fs_reg() halve exec_size when compressed. 2016-05-17 14:40:37 -07:00
util util: Add ATTRIBUTE_RETURNS_NONNULL. 2016-05-16 11:06:15 -07:00
Makefile.am automake: tweak SUBDIR reorder and comment it 2016-05-01 08:38:05 +01:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00