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This allows the same pipe_shader_state to be referenced from multiple contexts. Since our pipe_shader_state is treated as immutable (other than the variant number) within the driver, this is no problem. |
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| compiler | ||
| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glx | ||
| gtest | ||
| hgl | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| Makefile.am | ||
| SConscript | ||