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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
The HW line rasterizer on some Vivante GPUs doesn't produce spec-conformant results for wide lines. Correct emulation via triangle expansion is complex and interacts poorly with features like primitive IDs, shader side effects (SSBOs, atomics), and varying interpolation. Rather than carrying fragile emulation, limit the advertised max line width to 1.0 on affected GPUs. The GLES3 spec only requires support for width 1.0, so this doesn't affect conformance. Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com> Reviewed-by: Daniel Lang <dalang@gmx.at> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40006> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.