mesa/src/compiler
Eric Engestrom b3e3af0e37 glsl: turn runtime asserts of compile-time value into compile-time asserts
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-09-25 21:14:52 +00:00
..
glsl glsl: turn runtime asserts of compile-time value into compile-time asserts 2019-09-25 21:14:52 +00:00
nir nir: Fix overlapping vars in nir_assign_io_var_locations() 2019-09-25 15:53:50 +02:00
spirv spirv: Add missing break for capability handling 2019-09-18 15:49:14 -07:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp compiler: ensure glsl types are not created without a reference 2019-08-21 09:44:10 +02:00
glsl_types.h Move blob from compiler/ to util/ 2019-09-19 19:56:22 +00:00
Makefile.sources Move blob from compiler/ to util/ 2019-09-19 19:56:22 +00:00
meson.build Move blob from compiler/ to util/ 2019-09-19 19:56:22 +00:00
nir_types.cpp nir: define 8-byte size and alignment for bindless variables 2019-09-23 15:34:22 -04:00
nir_types.h compiler: Add glsl_contains_opaque() helper 2019-09-10 14:36:46 -07:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering 2019-03-02 14:33:44 -08:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c glsl: Optionally declare gl_PointCoord as a system value 2019-07-18 13:20:39 +00:00
shader_enums.h spirv/nir: keep track of SPV_KHR_float_controls execution modes 2019-09-17 23:39:18 +03:00
shader_info.h spirv/nir: keep track of SPV_KHR_float_controls execution modes 2019-09-17 23:39:18 +03:00