mesa/src
Marek Olšák 87b822e024 r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shader
Unfortunately we can't fix this easily in the R300 fragment shader,
and it's probably not worth the effort.
2009-12-09 13:38:11 -08:00
..
driclient
egl egl_glx: Add support for eglWaitClient and eglWaitNative. 2009-10-22 09:33:27 -06:00
gallium r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shader 2009-12-09 13:38:11 -08:00
glew glew: correct misspelling of glFramebufferTextureLayer 2009-06-18 10:13:55 +01:00
glu glu/sgi: Fix memory leak in gluBuild2DMipmapLevelsCore. 2009-12-04 00:14:31 -08:00
glut glut: fix incorrect Vista maximisation size due to WM_GETMINMAXINFO handling 2009-08-11 08:54:25 -06:00
glw
glx glx: Prevent potential null pointer deference in driCreateContext. 2009-12-06 00:56:20 -08:00
mesa r600 : add pre-compile mesa shader calling interface, in order to handle 2009-12-09 15:39:16 -05:00
Makefile
SConscript