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Instead of inferring constlen from the usage of const registers by various instructions, we can calculate it directly from the const file allocations. This greatly simplifies the calculation of constlen. Note that the increase in constlen comes from a few binning variants. This doesn't matter as the constlen of the corresponding non-binning variant is used for those anyway. Totals from 73 (0.04% of 176258) affected shaders: Constlen: 3428 -> 3720 (+8.52%) Signed-off-by: Job Noorman <jnoorman@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40929> |
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| common | ||
| computerator | ||
| decode | ||
| drm | ||
| drm-shim | ||
| ds | ||
| fdl | ||
| ir2 | ||
| ir3 | ||
| isa | ||
| perfcntrs | ||
| qrisc | ||
| registers | ||
| rnn | ||
| tests | ||
| vulkan | ||
| .clang-format | ||
| .dir-locals.el | ||
| .editorconfig | ||
| meson.build | ||