..
amd
radv: Work around shader_call_data variables in raygen shaders
2023-02-03 14:25:19 +00:00
android_stub
android: Cleanup unneeded headers from the sync stub
2023-01-25 08:58:25 -03:00
asahi
asahi: Run nir_lower_fragcolor during preprocessing
2023-02-03 15:03:06 +00:00
broadcom
v3dv: mark dEQP-VK.api.command_buffers.record_many_draws_secondary_2 as flaky
2023-02-02 14:44:05 +00:00
c11
c11: Remove _MTX_INITIALIZER_NP for windows
2022-11-09 04:38:28 +00:00
compiler
nir: Add a late texcoord replacement pass
2023-02-03 15:03:06 +00:00
drm-shim
drm-shim: Use hide_drm_device_path() to hide other drm devices
2022-12-30 15:51:11 -08:00
egl
egl: fix fd_display_gpu on surfaceless and device platforms
2023-01-31 10:41:32 +00:00
etnaviv
etnaviv: drm: fix check if BO is on a deferred destroy list
2023-01-28 13:48:30 +00:00
freedreno
turnip: Make the tiling-impossible case have an impossible tile layout.
2023-02-02 14:56:15 -08:00
gallium
ci/llvmpipe: Drop skip of InteractionFunctionCalls2.
2023-02-03 19:01:59 +00:00
gbm
gbm/backend: fix gbm compile without dri
2023-01-13 22:29:29 +00:00
getopt
glx
loader,glx,egl: remove is_different_gpu variable from loader
2023-01-24 12:51:35 +00:00
gtest
hgl
imagination
pvr: Process wait event sub command.
2023-01-27 19:41:08 +00:00
imgui
intel
anv: handle ATTACHMENT_OPTIMAL layout
2023-02-03 09:17:03 +00:00
loader
loader: Add infrastructure for tracking active CRTC resources
2023-01-27 04:35:08 +00:00
mapi
glthread: make marshal functions for glBegin/End attribs non-static
2023-01-20 21:34:09 -05:00
mesa
mesa: fix out of bounds stack access on big endian
2023-01-25 23:27:10 +00:00
microsoft
dzn, driconf: Add a driconf entry for NMS to claim wide line support
2023-01-30 21:17:25 +00:00
nouveau
nir: Eliminate nir_op_i2b
2022-12-14 06:23:21 +00:00
panfrost
panfrost: Implement GL_EXT_render_snorm on Bifrost+
2023-02-03 17:21:34 +00:00
tool
tool/pps: Fix 32-bit build issue with format string
2023-01-18 19:27:41 +00:00
util
util: Implement util_iround with lrintf unconditionally
2023-02-03 04:00:17 +00:00
virtio
venus: lazily query and cache gralloc front rendering usage
2023-02-03 19:33:18 +00:00
vulkan
wsi/win32: We don't need a window DC for DXGI
2023-02-02 19:48:00 +00:00
meson.build
wgl: Add support for Xbox GDK.
2023-01-19 03:25:55 +00:00