mesa/src/egl/main/SConscript
Jose Fonseca f9b8c9299d scons: Don't build egl on Windows.
Useless, as there are no drivers for it.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-03-25 10:42:32 +00:00

52 lines
1.1 KiB
Python

#######################################################################
# SConscript for EGL
Import('*')
env = env.Clone()
env.Append(CPPDEFINES = [
'_EGL_DRIVER_SEARCH_DIR=\\"\\"',
])
if env['platform'] == 'haiku':
env.Append(CPPDEFINES = [
'_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_HAIKU',
'_EGL_OS_UNIX',
'_EGL_BUILT_IN_DRIVER_HAIKU',
])
env.Prepend(LIBS = [
egl_haiku,
libloader,
])
else:
env.Append(CPPDEFINES = [
'_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_X11',
'_EGL_OS_UNIX',
])
if env['dri']:
env.Prepend(LIBS = [
egl_dri2,
libloader,
])
# Disallow undefined symbols
if env['platform'] != 'darwin':
env.Append(SHLINKFLAGS = ['-Wl,-z,defs'])
env.Append(CPPPATH = [
'#/include',
])
# parse Makefile.sources
egl_sources = env.ParseSourceList('Makefile.sources', 'LIBEGL_C_FILES')
egl = env.SharedLibrary(
target = 'EGL',
source = egl_sources,
)
egl = env.InstallSharedLibrary(egl, version=(1, 0, 0))
env.Alias('egl', egl)