mesa/src/compiler
Rhys Perry 865ca3af2b nir/opt_load_store_vectorize: check for restrict at the variable
SPIR-V -> NIR doesn't set ACCESS_RESTRICT at the intrinsic.

fossil-db (GFX10.3):
Totals from 3 (0.00% of 139391) affected shaders:
CodeSize: 12364 -> 12356 (-0.06%)
Instrs: 2493 -> 2494 (+0.04%); split: -0.04%, +0.08%
Cycles: 15279372 -> 15295756 (+0.11%); split: -0.11%, +0.21%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7295>
2021-06-10 13:17:22 +00:00
..
glsl nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
nir nir/opt_load_store_vectorize: check for restrict at the variable 2021-06-10 13:17:22 +00:00
spirv amd: Add extra source to the mbcnt_amd NIR intrinsic. 2021-06-09 16:48:51 +00:00
Android.glsl.gen.mk android: util: Move xxd.py to util 2020-10-11 23:22:34 +02:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk android: spirv: fix '::' typo in gen rules 2020-12-08 22:44:23 +01:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h compiler/types: Add 64-bit image types 2020-11-09 17:17:39 +00:00
glsl_types.cpp glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
glsl_types.h glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
Makefile.sources nir: Add a discard optimization pass 2021-05-19 18:04:44 +00:00
meson.build spirv: add some tests for volatile/available/visible 2020-09-01 17:15:22 +00:00
nir_types.cpp nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
nir_types.h nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
shader_enums.c nir: Rename WORK_GROUP (and similar) to WORKGROUP 2021-06-07 22:34:42 +00:00
shader_enums.h nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
shader_info.h nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00