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Kenneth Graunke 861d0a5e12 glsl: Add a new matching_signature() variant that returns exact/inexact.
When matching function signatures across multiple linked shaders, we
often want to see if the current shader has _any_ match, but also know
whether or not it was exact.  (If not, we may want to keep looking.)

This could be done via the existing mechanisms:

   sig = f->exact_matching_signature(params);
   if (sig != NULL) {
      exact = true;
   } else {
      sig = f->matching_signature(params);
      exact = false;
   }

However, this requires walking the list of function signatures twice,
which also means walking each signature's formal parameter lists twice.
This could be rather expensive.

Since matching_signature already internally knows whether a match was
exact or not, we can just return it to get that information for free.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2011-11-14 17:17:39 -08:00
bin mklib: fix static lib building by filtering out -L, -l options 2011-11-10 16:00:46 -07:00
configs radeon: Insist on libdrm being present to build. 2011-10-28 11:32:00 -07:00
docs docs: add another viewperf issue 2011-11-11 07:10:55 -07:00
doxygen doxygen: Add glsl to the Makefile and .gitignore. 2011-01-19 23:49:54 -08:00
include radeon: add some missing FireMV pci ids 2011-11-14 09:57:05 -05:00
scons scons: Disable deprecated POSIX name MSVC warnings. 2011-11-09 10:33:21 +00:00
src glsl: Add a new matching_signature() variant that returns exact/inexact. 2011-11-14 17:17:39 -08:00
.emacs-dirvars Add emacs dirvars file with Mesa indention definition. 2007-09-18 10:02:51 -04:00
.gitattributes Allow CRLF automatic conversion on MSVC project files. 2008-06-24 22:25:52 +09:00
.gitignore Ignore all shared objects 2011-10-04 07:48:45 -06:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
Android.common.mk android: build libGLES_mesa 2011-08-21 02:01:48 +08:00
Android.mk android: reorder nouveau pipe drivers 2011-11-06 14:38:23 -07:00
autogen.sh autogen.sh: Honor NOCONFIGURE environment variable 2011-09-19 19:53:49 +01:00
common.py swrast: initial multi-threaded span rendering 2011-08-11 08:33:59 -06:00
configure.ac configure.ac: gbm_gallium requires DRI_LIB_DEPS to link 2011-11-05 15:15:21 +08:00
Makefile mesa: Remove support for BeOS 2011-08-26 23:31:23 -07:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.