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Chia-I Wu 85f9761653 vulkan/wsi/x11: do not inherit last_present_mode
Under XWayland, the first present after a window resize is sometimes
completed with COPY (seems to happen when the previous present with the
old size is pending; not really sure).  The following presents are
completed with FLIP.

When a swapchain is created with an old swapchain, and
old_chain->last_present_mode is FLIP, chain->last_present_mode is set to
FLIP as well.  This causes the new swapchain to be marked
VK_SUBOPTIMAL_KHR, which is sticky, if the first present is completed
with COPY.

Instead of inheriting, treat each swapchain as independent.  We will
miss the case where an old swapchain is flipping but a new swapchain is
copying.  But swapchain reallocation normally happens in response to
present engine state change.  If the newly allocated swapchain is
copying, another reallocation is unlikely to fix that.

Fixes: 61309c2a72 ("vulkan/wsi/x11: Return VK_SUBOPTIMAL_KHR for X11")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12030>
(cherry picked from commit 206fe780d5)
2021-08-04 23:12:17 +01:00
.gitlab/issue_templates gitlab: rename RADV bug report template 2021-04-01 10:02:39 +00:00
.gitlab-ci Fix up leftover "state_trackers" references to "frontends" 2021-07-13 09:58:56 +01:00
bin pick-ui & .pick_status.json: rename master_sha to main_sha 2021-05-25 10:09:35 +02:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add release notes for 21.1.6 2021-07-28 22:03:16 +01:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include intel: Add 2 ADL-S pci-ids 2021-05-18 23:02:26 +02:00
src vulkan/wsi/x11: do not inherit last_present_mode 2021-08-04 23:12:17 +01:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Update to latest ci-templates 2021-04-14 13:05:08 +00:00
.mailmap .mailmap: fix email for Daniel Schürmann 2021-03-22 18:56:22 +00:00
.pick_status.json vulkan/wsi/x11: do not inherit last_present_mode 2021-08-04 23:12:17 +01:00
.travis.yml travis: Download XQuartz from GitHub. 2021-06-16 09:06:28 +02:00
Android.common.mk meson, util: Make zlib optional again 2021-03-19 19:33:59 +00:00
Android.mk meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
meson.build meson: allow egl_native_platform to be specified 2021-07-22 23:05:40 +01:00
meson_options.txt meson: allow egl_native_platform to be specified 2021-07-22 23:05:40 +01:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-13 09:58:56 +01:00
VERSION VERSION: bump for 21.1.6 2021-07-28 22:10:26 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.