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This adds an option to treat gl_PointCoord as a system value. Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Reviewed-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> |
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| .. | ||
| p_compiler.h | ||
| p_config.h | ||
| p_context.h | ||
| p_defines.h | ||
| p_format.h | ||
| p_screen.h | ||
| p_shader_tokens.h | ||
| p_state.h | ||
| p_video_codec.h | ||
| p_video_enums.h | ||
| p_video_state.h | ||