mesa/src/glx/glxcurrent.c
Jeremy Huddleston 115203281c Revert accidental commits from the xquartz tree
This reverts commit 9aadc793f3.
This reverts commit 69ea4e7718.
This reverts commit dbe8b01393.
This reverts commit 23215ef4d6.
This reverts commit 9495e37030.
This reverts commit 0594cf7088.
This reverts commit 86a7978d37.
This reverts commit 437902ce97.
2010-04-01 17:01:51 -07:00

513 lines
14 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/**
* \file glxcurrent.c
* Client-side GLX interface for current context management.
*/
#include "glxclient.h"
#include "glapi.h"
#include "indirect_init.h"
/*
** We setup some dummy structures here so that the API can be used
** even if no context is current.
*/
static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
/*
** Dummy context used by small commands when there is no current context.
** All the
** gl and glx entry points are designed to operate as nop's when using
** the dummy context structure.
*/
static __GLXcontext dummyContext = {
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
sizeof(dummyBuffer),
};
/*
** All indirect rendering contexts will share the same indirect dispatch table.
*/
static __GLapi *IndirectAPI = NULL;
/*
* Current context management and locking
*/
#if defined( PTHREADS )
_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
# if defined( GLX_USE_TLS )
/**
* Per-thread GLX context pointer.
*
* \c __glXSetCurrentContext is written is such a way that this pointer can
* \b never be \c NULL. This is important! Because of this
* \c __glXGetCurrentContext can be implemented as trivial macro.
*/
__thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec")))
= &dummyContext;
_X_HIDDEN void
__glXSetCurrentContext(__GLXcontext * c)
{
__glX_tls_Context = (c != NULL) ? c : &dummyContext;
}
# else
static pthread_once_t once_control = PTHREAD_ONCE_INIT;
/**
* Per-thread data key.
*
* Once \c init_thread_data has been called, the per-thread data key will
* take a value of \c NULL. As each new thread is created the default
* value, in that thread, will be \c NULL.
*/
static pthread_key_t ContextTSD;
/**
* Initialize the per-thread data key.
*
* This function is called \b exactly once per-process (not per-thread!) to
* initialize the per-thread data key. This is ideally done using the
* \c pthread_once mechanism.
*/
static void
init_thread_data(void)
{
if (pthread_key_create(&ContextTSD, NULL) != 0) {
perror("pthread_key_create");
exit(-1);
}
}
_X_HIDDEN void
__glXSetCurrentContext(__GLXcontext * c)
{
pthread_once(&once_control, init_thread_data);
pthread_setspecific(ContextTSD, c);
}
_X_HIDDEN __GLXcontext *
__glXGetCurrentContext(void)
{
void *v;
pthread_once(&once_control, init_thread_data);
v = pthread_getspecific(ContextTSD);
return (v == NULL) ? &dummyContext : (__GLXcontext *) v;
}
# endif /* defined( GLX_USE_TLS ) */
#elif defined( THREADS )
#error Unknown threading method specified.
#else
/* not thread safe */
_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext;
#endif
_X_HIDDEN void
__glXSetCurrentContextNull(void)
{
__glXSetCurrentContext(&dummyContext);
#ifdef GLX_DIRECT_RENDERING
_glapi_set_dispatch(NULL); /* no-op functions */
_glapi_set_context(NULL);
#endif
}
/************************************************************************/
PUBLIC GLXContext
glXGetCurrentContext(void)
{
GLXContext cx = __glXGetCurrentContext();
if (cx == &dummyContext) {
return NULL;
}
else {
return cx;
}
}
PUBLIC GLXDrawable
glXGetCurrentDrawable(void)
{
GLXContext gc = __glXGetCurrentContext();
return gc->currentDrawable;
}
/************************************************************************/
/**
* Sends a GLX protocol message to the specified display to make the context
* and the drawables current.
*
* \param dpy Display to send the message to.
* \param opcode Major opcode value for the display.
* \param gc_id Context tag for the context to be made current.
* \param draw Drawable ID for the "draw" drawable.
* \param read Drawable ID for the "read" drawable.
* \param reply Space to store the X-server's reply.
*
* \warning
* This function assumes that \c dpy is locked with \c LockDisplay on entry.
*/
static Bool
SendMakeCurrentRequest(Display * dpy, CARD8 opcode,
GLXContextID gc_id, GLXContextTag gc_tag,
GLXDrawable draw, GLXDrawable read,
xGLXMakeCurrentReply * reply)
{
Bool ret;
LockDisplay(dpy);
if (draw == read) {
xGLXMakeCurrentReq *req;
GetReq(GLXMakeCurrent, req);
req->reqType = opcode;
req->glxCode = X_GLXMakeCurrent;
req->drawable = draw;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
/* If the server can support the GLX 1.3 version, we should
* perfer that. Not only that, some servers support GLX 1.3 but
* not the SGI extension.
*/
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXMakeContextCurrentReq *req;
GetReq(GLXMakeContextCurrent, req);
req->reqType = opcode;
req->glxCode = X_GLXMakeContextCurrent;
req->drawable = draw;
req->readdrawable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXMakeCurrentReadSGIReq *req;
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXMakeCurrentReadSGIReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXMakeCurrentReadSGIReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
req->drawable = draw;
req->readable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
}
ret = _XReply(dpy, (xReply *) reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return ret;
}
#ifdef GLX_DIRECT_RENDERING
static __GLXDRIdrawable *
FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc)
{
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
__GLXscreenConfigs *psc;
if (priv == NULL)
return NULL;
psc = &priv->screenConfigs[gc->screen];
if (psc->drawHash == NULL)
return NULL;
if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0)
return pdraw;
pdraw = psc->driScreen->createDrawable(psc, glxDrawable,
glxDrawable, gc->mode);
if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) {
(*pdraw->destroyDrawable) (pdraw);
return NULL;
}
return pdraw;
}
#endif /* GLX_DIRECT_RENDERING */
static void
__glXGenerateError(Display * dpy, GLXContext gc, XID resource,
BYTE errorCode, CARD16 minorCode)
{
xError error;
error.errorCode = errorCode;
error.resourceID = resource;
error.sequenceNumber = dpy->request;
error.type = X_Error;
error.majorCode = gc->majorOpcode;
error.minorCode = minorCode;
_XError(dpy, &error);
}
/**
* Make a particular context current.
*
* \note This is in this file so that it can access dummyContext.
*/
static Bool
MakeContextCurrent(Display * dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc)
{
xGLXMakeCurrentReply reply;
const GLXContext oldGC = __glXGetCurrentContext();
const CARD8 opcode = __glXSetupForCommand(dpy);
const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
? opcode : __glXSetupForCommand(oldGC->currentDpy);
Bool bindReturnValue;
__GLXattribute *state;
if (!opcode || !oldOpcode) {
return GL_FALSE;
}
/* Make sure that the new context has a nonzero ID. In the request,
* a zero context ID is used only to mean that we bind to no current
* context.
*/
if ((gc != NULL) && (gc->xid == None)) {
return GL_FALSE;
}
if (gc == NULL && (draw != None || read != None)) {
__glXGenerateError(dpy, gc, (draw != None) ? draw : read,
BadMatch, X_GLXMakeContextCurrent);
return False;
}
if (gc != NULL && (draw == None || read == None)) {
__glXGenerateError(dpy, gc, None, BadMatch, X_GLXMakeContextCurrent);
return False;
}
_glapi_check_multithread();
if (gc != NULL && gc->thread_id != 0 && gc->thread_id != _glthread_GetID()) {
__glXGenerateError(dpy, gc, gc->xid,
BadAccess, X_GLXMakeContextCurrent);
return False;
}
#ifdef GLX_DIRECT_RENDERING
/* Bind the direct rendering context to the drawable */
if (gc && gc->driContext) {
__GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc);
__GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc);
if ((pdraw == NULL) || (pread == NULL)) {
__glXGenerateError(dpy, gc, (pdraw == NULL) ? draw : read,
GLXBadDrawable, X_GLXMakeContextCurrent);
return False;
}
bindReturnValue =
(gc->driContext->bindContext) (gc->driContext, pdraw, pread);
}
else if (!gc && oldGC && oldGC->driContext) {
bindReturnValue = True;
}
else
#endif
{
/* Send a glXMakeCurrent request to bind the new context. */
bindReturnValue =
SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None,
((dpy != oldGC->currentDpy)
|| oldGC->isDirect)
? None : oldGC->currentContextTag, draw, read,
&reply);
}
if (!bindReturnValue) {
return False;
}
#ifdef GLX_DIRECT_RENDERING
if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) &&
!oldGC->isDirect && oldGC != &dummyContext) {
#else
if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) {
#endif
xGLXMakeCurrentReply dummy_reply;
/* We are either switching from one dpy to another and have to
* send a request to the previous dpy to unbind the previous
* context, or we are switching away from a indirect context to
* a direct context and have to send a request to the dpy to
* unbind the previous context.
*/
(void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None,
oldGC->currentContextTag, None, None,
&dummy_reply);
}
#ifdef GLX_DIRECT_RENDERING
else if (oldGC->driContext && oldGC != gc) {
oldGC->driContext->unbindContext(oldGC->driContext);
}
#endif
/* Update our notion of what is current */
__glXLock();
if (gc == oldGC) {
/* Even though the contexts are the same the drawable might have
* changed. Note that gc cannot be the dummy, and that oldGC
* cannot be NULL, therefore if they are the same, gc is not
* NULL and not the dummy.
*/
gc->currentDrawable = draw;
gc->currentReadable = read;
}
else {
if (oldGC != &dummyContext) {
/* Old current context is no longer current to anybody */
oldGC->currentDpy = 0;
oldGC->currentDrawable = None;
oldGC->currentReadable = None;
oldGC->currentContextTag = 0;
oldGC->thread_id = 0;
if (oldGC->xid == None) {
/* We are switching away from a context that was
* previously destroyed, so we need to free the memory
* for the old handle.
*/
#ifdef GLX_DIRECT_RENDERING
/* Destroy the old direct rendering context */
if (oldGC->driContext) {
oldGC->driContext->destroyContext(oldGC->driContext,
oldGC->psc,
oldGC->createDpy);
oldGC->driContext = NULL;
}
#endif
__glXFreeContext(oldGC);
}
}
if (gc) {
__glXSetCurrentContext(gc);
gc->currentDpy = dpy;
gc->currentDrawable = draw;
gc->currentReadable = read;
gc->thread_id = _glthread_GetID();
#ifdef GLX_DIRECT_RENDERING
if (!gc->driContext) {
#endif
if (!IndirectAPI)
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
state = (__GLXattribute *) (gc->client_state_private);
gc->currentContextTag = reply.contextTag;
if (state->array_state == NULL) {
(void) glGetString(GL_EXTENSIONS);
(void) glGetString(GL_VERSION);
__glXInitVertexArrayState(gc);
}
#ifdef GLX_DIRECT_RENDERING
}
else {
gc->currentContextTag = -1;
}
#endif
}
else {
__glXSetCurrentContextNull();
}
}
__glXUnlock();
return GL_TRUE;
}
PUBLIC Bool
glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc)
{
return MakeContextCurrent(dpy, draw, draw, gc);
}
PUBLIC
GLX_ALIAS(Bool, glXMakeCurrentReadSGI,
(Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx), MakeContextCurrent)
PUBLIC
GLX_ALIAS(Bool, glXMakeContextCurrent,
(Display * dpy, GLXDrawable d, GLXDrawable r,
GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent)