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glsl
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nir: rename nir_op_fne to nir_op_fneu
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2020-08-21 17:26:21 +00:00 |
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nir
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nir: properly identify texcoords for lowered IO in nir_lower_drawpixels
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2020-08-24 19:07:18 +00:00 |
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spirv
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spirv: Use new global invocation offset system value
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2020-08-21 22:07:05 +00:00 |
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Android.glsl.gen.mk
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Android: Fixes for Q and R
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2020-07-15 20:49:24 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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glsl: Add 'bare' shadow sampler type
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2020-08-17 13:10:19 +00:00 |
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glsl_types.cpp
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compiler/types: Allow interfaces in get_explicit_type_for_size_align
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2020-08-19 19:43:31 +00:00 |
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glsl_types.h
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compiler: add glsl_print_type
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2020-08-17 11:06:49 +00:00 |
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Makefile.sources
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nir: Add a lowering pass for backends wanting load_ubo with vec4 offsets.
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2020-08-24 09:53:35 -07:00 |
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meson.build
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meson: use gnu_symbol_visibility argument
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2020-06-01 18:59:18 +00:00 |
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nir_types.cpp
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nir/glsl: Add glsl_get_cl_type_size_align helper
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2020-08-19 18:11:42 +00:00 |
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nir_types.h
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nir/glsl: Add glsl_get_cl_type_size_align helper
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2020-08-19 18:11:42 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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Move compiler.h and imports.h/c from src/mesa/main into src/util
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2020-03-27 21:00:09 +00:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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nir: Add new system values and intrinsics for dealing with CL work offsets
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2020-08-21 22:07:05 +00:00 |
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shader_enums.h
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nir: Add new system values and intrinsics for dealing with CL work offsets
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2020-08-21 22:07:05 +00:00 |
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shader_info.h
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st/mesa: Replace UsesStreams by ActiveStreamMask for GS
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2020-08-18 11:17:26 +00:00 |