mesa/src/compiler
Karol Herbst b77eca8a95 vtn: mark ImageMipmap as supported
The SPIRV-LLVM-Translator seems to also set that cap for MSAA cl images,
but it looks like it works just fine in regards to LODs as well.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30834>
2024-08-27 15:06:17 +00:00
..
clc clc: add support for more image related extensions 2024-08-27 15:06:16 +00:00
glsl glsl: set shader_info.subgroup_size for KHR_shader_subgroup 2024-08-26 10:46:20 +08:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir vtn, nir: handle OpImageQueryLevels on images 2024-08-27 15:06:17 +00:00
rust compiler/rust: Force native build for the compiler_proc library 2024-08-08 14:41:52 +00:00
spirv vtn: mark ImageMipmap as supported 2024-08-27 15:06:17 +00:00
builtin_types.py compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
glsl_types.h nir/lower_vars_to_scratch: calculate threshold-limited variable size separately 2024-08-07 14:32:28 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
shader_enums.h nir: add ACCESS_KEEP_SCALAR, preventing vectorization 2024-08-10 02:14:44 +00:00
shader_info.h nir: add image_block_size_per_thread_agx info 2024-08-12 19:11:23 -04:00