mesa/src/kosmickrisp
Aitor Camacho 40cf87c35a kk: Fix graphics pipeline serialization
Bundles all graphics pipeline creation information required by Metal into
the vertex shader so we can later rebuild the pipeline. This allows us to
correctly create pipelines from caches that were loaded from files.

Signed-off-by: Aitor Camacho <aitor@lunarg.com>
(cherry picked from commit cdbf7242f3)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
2026-02-25 14:22:22 +01:00
..
bridge kk: add mtl_device_get_gpu_timestamp bridge 2025-12-16 18:30:21 +00:00
compiler kk: Fix disabling workaround 4 2026-02-11 14:54:47 +00:00
util
vulkan kk: Fix graphics pipeline serialization 2026-02-25 14:22:22 +01:00
.clang-format
kosmicomp.c nir: Prepare nir_lower_io_vars_to_temporaries() for optional PLS lowering 2025-11-18 20:25:42 +00:00
meson.build