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ci
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zink: add back some anv qbo flakes
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2023-05-12 09:10:04 -04:00 |
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nir_to_spirv
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zink: Use unified atomics
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2023-05-12 20:39:46 +00:00 |
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driinfo_zink.h
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zink: use EXT_shader_object to (re)implement separate shaders
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2023-04-24 02:49:19 +00:00 |
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meson.build
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zink: move all barrier-related functions to c++
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2023-03-28 22:28:59 +00:00 |
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VP_ZINK_requirements.json
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zink: add extendedDynamicState3DepthClipNegativeOneToOne to profile
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2023-04-29 04:39:20 +00:00 |
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zink_batch.c
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zink: delete persistent map tracking
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2023-05-09 00:56:19 +00:00 |
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zink_batch.h
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zink: add functions for faster batch-usage completion checks
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2023-03-06 14:22:01 +00:00 |
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zink_blit.c
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zink: don't init mutable for swapchain src during blit
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2023-05-08 21:17:17 +00:00 |
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zink_bo.c
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zink: fix slab allocator sizing
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2023-02-25 00:02:06 +00:00 |
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zink_bo.h
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zink: add functions for faster batch-usage completion checks
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2023-03-06 14:22:01 +00:00 |
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zink_clear.c
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zink: more explicitly track/check rp optimizing per-context
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2023-04-07 12:29:56 +00:00 |
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zink_clear.h
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zink: add a dynamic render version of clear_texture hook
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2023-03-20 02:26:20 +00:00 |
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zink_compiler.c
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zink: Use unified atomics
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2023-05-12 20:39:46 +00:00 |
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zink_compiler.h
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zink: enable EXT_shader_object for generic precompiles
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2023-04-27 01:33:17 +00:00 |
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zink_context.c
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zink: Always set a blend state for shader-db
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2023-05-11 21:29:47 +00:00 |
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zink_context.h
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zink: make mesa_logw separate from perf_debug
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2023-05-09 22:16:22 +00:00 |
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zink_descriptors.c
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zink: adjust bindless texel buffer handle before indexing
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2023-05-09 19:29:50 -04:00 |
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zink_descriptors.h
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zink: use GPL to handle (simple) separate shader objects
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2023-02-09 13:57:50 +00:00 |
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zink_device_info.py
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zink: hook up EXT_shader_object
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2023-04-24 02:49:18 +00:00 |
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zink_draw.cpp
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zink: set depth dynamic state values unconditionally
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2023-05-03 20:08:07 +00:00 |
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zink_extensions.py
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zink/codegen: use the updated identifiers
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2022-07-12 15:53:11 +00:00 |
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zink_fence.c
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zink: add ZINK_DEBUG=flushsync
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2023-03-20 22:12:40 -04:00 |
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zink_fence.h
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zink: move all types/enums into zink_types.h
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2022-08-14 18:38:04 -04:00 |
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zink_format.c
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zink: Map ETC1 to ETC2 to avoid uncompressing in the frontend.
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2022-10-05 14:35:11 +00:00 |
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zink_format.h
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zink: prefer vulkan_core.h over vulkan.h
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2023-02-22 12:23:39 +00:00 |
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zink_format_test.c
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zink: Map ETC1 to ETC2 to avoid uncompressing in the frontend.
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2022-10-05 14:35:11 +00:00 |
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zink_framebuffer.c
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zink: use tc renderpass tracking to optimize renderpasses
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2022-10-29 20:19:51 +00:00 |
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zink_framebuffer.h
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zink: move all types/enums into zink_types.h
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2022-08-14 18:38:04 -04:00 |
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zink_helpers.h
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zink_inlines.h
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zink: implement pipe_context::draw_vertex_state
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2021-11-17 03:16:13 +00:00 |
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zink_instance.py
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zink: prefer vulkan_core.h over vulkan.h
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2023-02-22 12:23:39 +00:00 |
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zink_kopper.c
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zink: also cache swapchain semaphores
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2023-05-10 01:03:50 +00:00 |
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zink_kopper.h
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zink: track per-image swapchain layouts
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2023-04-12 21:43:35 +00:00 |
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zink_lower_cubemap_to_array.c
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nir: adjust nir_src_copy signature to take a nir_instr *
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2022-08-30 18:21:44 +00:00 |
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zink_pipeline.c
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zink: stringify unsupported prim restart log error
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2023-05-08 23:34:27 +00:00 |
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zink_pipeline.h
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zink: use zink_shader_object for pipeline compiles from zink_gfx_program
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2023-04-27 01:33:17 +00:00 |
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zink_program.c
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zink: add perf_debug for "interesting" shader compiles
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2023-05-09 22:16:22 +00:00 |
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zink_program.h
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Revert "zink: add single_sample to fs key"
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2023-04-29 04:59:11 +00:00 |
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zink_program_state.hpp
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zink: enable EXT_shader_object for generic precompiles
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2023-04-27 01:33:17 +00:00 |
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zink_public.h
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zink: it's kopperin' time
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2022-04-07 00:17:40 +00:00 |
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zink_query.c
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zink: sync queries at the end of cmdbufs
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2023-05-03 20:08:07 +00:00 |
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zink_query.h
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zink: sync queries at the end of cmdbufs
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2023-05-03 20:08:07 +00:00 |
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zink_render_pass.c
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zink: avoid recursion during msrtss blits from flushing clears
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2023-04-20 12:58:12 +00:00 |
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zink_render_pass.h
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zink: split out swapchain render update fixups into separate function
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2023-01-09 20:06:14 +00:00 |
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zink_resource.c
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zink: make mesa_logw separate from perf_debug
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2023-05-09 22:16:22 +00:00 |
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zink_resource.h
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zink: delete persistent map tracking
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2023-05-09 00:56:19 +00:00 |
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zink_screen.c
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zink: disable dynamic state exts if the previous ones aren't present
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2023-05-12 17:53:02 +00:00 |
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zink_screen.h
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zink: add frame trace markers on the queue
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2023-03-06 16:23:21 +00:00 |
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zink_shader_keys.h
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zink: Explain some of the current pathway for shadow sampling.
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2023-05-10 18:37:36 +00:00 |
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zink_state.c
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Revert "zink: add to multisample field to zink_gfx_pipeline_state"
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2023-04-29 04:59:11 +00:00 |
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zink_state.h
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zink: use fast popcnt for vstate draws
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2023-03-30 22:28:38 +00:00 |
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zink_surface.c
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zink: reapply VkImageViewUsageCreateInfo when rebinding a surface
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2023-04-26 21:22:43 +00:00 |
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zink_surface.h
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zink: add docs for zink_surface
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2022-10-27 14:43:50 +00:00 |
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zink_synchronization.cpp
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zink: block batching of unordered barriers if previous usage was write
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2023-05-09 00:56:19 +00:00 |
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zink_types.h
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zink: Don't flag legacy_shadow_mask for RED-only reads in the shader.
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2023-05-10 18:37:36 +00:00 |