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Follow-up of !4319 using the same clang-format config. Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5310>
250 lines
11 KiB
C
250 lines
11 KiB
C
/*
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* Copyright 2019 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*/
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#include "ac_llvm_cull.h"
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#include <llvm-c/Core.h>
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struct ac_position_w_info {
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/* If a primitive intersects the W=0 plane, it causes a reflection
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* of the determinant used for face culling. Every vertex behind
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* the W=0 plane negates the determinant, so having 2 vertices behind
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* the plane has no effect. This is i1 true if the determinant should be
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* negated.
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*/
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LLVMValueRef w_reflection;
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/* If we simplify the "-w <= p <= w" view culling equation, we get
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* "-w <= w", which can't be satisfied when w is negative.
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* In perspective projection, a negative W means that the primitive
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* is behind the viewer, but the equation is independent of the type
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* of projection.
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*
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* w_accepted is false when all W are negative and therefore
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* the primitive is invisible.
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*/
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LLVMValueRef w_accepted;
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LLVMValueRef all_w_positive;
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LLVMValueRef any_w_negative;
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};
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static void ac_analyze_position_w(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
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struct ac_position_w_info *w)
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{
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LLVMBuilderRef builder = ctx->builder;
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LLVMValueRef all_w_negative = ctx->i1true;
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w->w_reflection = ctx->i1false;
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w->any_w_negative = ctx->i1false;
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for (unsigned i = 0; i < 3; i++) {
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LLVMValueRef neg_w;
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neg_w = LLVMBuildFCmp(builder, LLVMRealOLT, pos[i][3], ctx->f32_0, "");
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/* If neg_w is true, negate w_reflection. */
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w->w_reflection = LLVMBuildXor(builder, w->w_reflection, neg_w, "");
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w->any_w_negative = LLVMBuildOr(builder, w->any_w_negative, neg_w, "");
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all_w_negative = LLVMBuildAnd(builder, all_w_negative, neg_w, "");
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}
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w->all_w_positive = LLVMBuildNot(builder, w->any_w_negative, "");
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w->w_accepted = LLVMBuildNot(builder, all_w_negative, "");
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}
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/* Perform front/back face culling and return true if the primitive is accepted. */
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static LLVMValueRef ac_cull_face(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
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struct ac_position_w_info *w, bool cull_front, bool cull_back,
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bool cull_zero_area)
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{
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LLVMBuilderRef builder = ctx->builder;
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if (cull_front && cull_back)
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return ctx->i1false;
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if (!cull_front && !cull_back && !cull_zero_area)
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return ctx->i1true;
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/* Front/back face culling. Also if the determinant == 0, the triangle
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* area is 0.
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*/
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LLVMValueRef det_t0 = LLVMBuildFSub(builder, pos[2][0], pos[0][0], "");
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LLVMValueRef det_t1 = LLVMBuildFSub(builder, pos[1][1], pos[0][1], "");
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LLVMValueRef det_t2 = LLVMBuildFSub(builder, pos[0][0], pos[1][0], "");
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LLVMValueRef det_t3 = LLVMBuildFSub(builder, pos[0][1], pos[2][1], "");
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LLVMValueRef det_p0 = LLVMBuildFMul(builder, det_t0, det_t1, "");
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LLVMValueRef det_p1 = LLVMBuildFMul(builder, det_t2, det_t3, "");
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LLVMValueRef det = LLVMBuildFSub(builder, det_p0, det_p1, "");
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/* Negative W negates the determinant. */
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det = LLVMBuildSelect(builder, w->w_reflection, LLVMBuildFNeg(builder, det, ""), det, "");
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LLVMValueRef accepted = NULL;
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if (cull_front) {
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LLVMRealPredicate cond = cull_zero_area ? LLVMRealOGT : LLVMRealOGE;
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accepted = LLVMBuildFCmp(builder, cond, det, ctx->f32_0, "");
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} else if (cull_back) {
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LLVMRealPredicate cond = cull_zero_area ? LLVMRealOLT : LLVMRealOLE;
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accepted = LLVMBuildFCmp(builder, cond, det, ctx->f32_0, "");
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} else if (cull_zero_area) {
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accepted = LLVMBuildFCmp(builder, LLVMRealONE, det, ctx->f32_0, "");
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}
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return accepted;
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}
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/* Perform view culling and small primitive elimination and return true
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* if the primitive is accepted and initially_accepted == true. */
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static LLVMValueRef cull_bbox(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
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LLVMValueRef initially_accepted, struct ac_position_w_info *w,
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LLVMValueRef vp_scale[2], LLVMValueRef vp_translate[2],
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LLVMValueRef small_prim_precision, bool cull_view_xy,
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bool cull_view_near_z, bool cull_view_far_z, bool cull_small_prims,
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bool use_halfz_clip_space)
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{
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LLVMBuilderRef builder = ctx->builder;
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if (!cull_view_xy && !cull_view_near_z && !cull_view_far_z && !cull_small_prims)
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return initially_accepted;
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/* Skip the culling if the primitive has already been rejected or
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* if any W is negative. The bounding box culling doesn't work when
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* W is negative.
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*/
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LLVMValueRef cond = LLVMBuildAnd(builder, initially_accepted, w->all_w_positive, "");
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LLVMValueRef accepted_var = ac_build_alloca_undef(ctx, ctx->i1, "");
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LLVMBuildStore(builder, initially_accepted, accepted_var);
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ac_build_ifcc(ctx, cond, 10000000 /* does this matter? */);
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{
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LLVMValueRef bbox_min[3], bbox_max[3];
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LLVMValueRef accepted = initially_accepted;
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/* Compute the primitive bounding box for easy culling. */
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for (unsigned chan = 0; chan < (cull_view_near_z || cull_view_far_z ? 3 : 2); chan++) {
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bbox_min[chan] = ac_build_fmin(ctx, pos[0][chan], pos[1][chan]);
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bbox_min[chan] = ac_build_fmin(ctx, bbox_min[chan], pos[2][chan]);
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bbox_max[chan] = ac_build_fmax(ctx, pos[0][chan], pos[1][chan]);
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bbox_max[chan] = ac_build_fmax(ctx, bbox_max[chan], pos[2][chan]);
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}
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/* View culling. */
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if (cull_view_xy || cull_view_near_z || cull_view_far_z) {
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for (unsigned chan = 0; chan < 3; chan++) {
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LLVMValueRef visible;
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if ((cull_view_xy && chan <= 1) || (cull_view_near_z && chan == 2)) {
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float t = chan == 2 && use_halfz_clip_space ? 0 : -1;
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visible = LLVMBuildFCmp(builder, LLVMRealOGE, bbox_max[chan],
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LLVMConstReal(ctx->f32, t), "");
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accepted = LLVMBuildAnd(builder, accepted, visible, "");
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}
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if ((cull_view_xy && chan <= 1) || (cull_view_far_z && chan == 2)) {
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visible = LLVMBuildFCmp(builder, LLVMRealOLE, bbox_min[chan], ctx->f32_1, "");
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accepted = LLVMBuildAnd(builder, accepted, visible, "");
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}
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}
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}
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/* Small primitive elimination. */
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if (cull_small_prims) {
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/* Assuming a sample position at (0.5, 0.5), if we round
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* the bounding box min/max extents and the results of
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* the rounding are equal in either the X or Y direction,
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* the bounding box does not intersect the sample.
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*
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* See these GDC slides for pictures:
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* https://frostbite-wp-prd.s3.amazonaws.com/wp-content/uploads/2016/03/29204330/GDC_2016_Compute.pdf
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*/
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LLVMValueRef min, max, not_equal[2], visible;
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for (unsigned chan = 0; chan < 2; chan++) {
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/* Convert the position to screen-space coordinates. */
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min = ac_build_fmad(ctx, bbox_min[chan], vp_scale[chan], vp_translate[chan]);
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max = ac_build_fmad(ctx, bbox_max[chan], vp_scale[chan], vp_translate[chan]);
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/* Scale the bounding box according to the precision of
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* the rasterizer and the number of MSAA samples. */
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min = LLVMBuildFSub(builder, min, small_prim_precision, "");
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max = LLVMBuildFAdd(builder, max, small_prim_precision, "");
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/* Determine if the bbox intersects the sample point.
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* It also works for MSAA, but vp_scale, vp_translate,
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* and small_prim_precision are computed differently.
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*/
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min = ac_build_round(ctx, min);
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max = ac_build_round(ctx, max);
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not_equal[chan] = LLVMBuildFCmp(builder, LLVMRealONE, min, max, "");
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}
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visible = LLVMBuildAnd(builder, not_equal[0], not_equal[1], "");
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accepted = LLVMBuildAnd(builder, accepted, visible, "");
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}
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LLVMBuildStore(builder, accepted, accepted_var);
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}
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ac_build_endif(ctx, 10000000);
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return LLVMBuildLoad(builder, accepted_var, "");
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}
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/**
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* Return i1 true if the primitive is accepted (not culled).
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*
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* \param pos Vertex positions 3x vec4
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* \param initially_accepted AND'ed with the result. Some computations can be
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* skipped if this is false.
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* \param vp_scale Viewport scale XY.
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* For MSAA, multiply them by the number of samples.
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* \param vp_translate Viewport translation XY.
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* For MSAA, multiply them by the number of samples.
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* \param small_prim_precision Precision of small primitive culling. This should
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* be the same as or greater than the precision of
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* the rasterizer. Set to num_samples / 2^subpixel_bits.
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* subpixel_bits are defined by the quantization mode.
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* \param options See ac_cull_options.
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*/
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LLVMValueRef ac_cull_triangle(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
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LLVMValueRef initially_accepted, LLVMValueRef vp_scale[2],
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LLVMValueRef vp_translate[2], LLVMValueRef small_prim_precision,
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struct ac_cull_options *options)
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{
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struct ac_position_w_info w;
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ac_analyze_position_w(ctx, pos, &w);
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/* W culling. */
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LLVMValueRef accepted = options->cull_w ? w.w_accepted : ctx->i1true;
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accepted = LLVMBuildAnd(ctx->builder, accepted, initially_accepted, "");
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/* Face culling. */
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accepted = LLVMBuildAnd(
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ctx->builder, accepted,
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ac_cull_face(ctx, pos, &w, options->cull_front, options->cull_back, options->cull_zero_area),
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"");
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/* View culling and small primitive elimination. */
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accepted = cull_bbox(ctx, pos, accepted, &w, vp_scale, vp_translate, small_prim_precision,
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options->cull_view_xy, options->cull_view_near_z, options->cull_view_far_z,
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options->cull_small_prims, options->use_halfz_clip_space);
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return accepted;
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}
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