mesa/src/egl
Dylan Baker a8e2d79e02 meson: use gnu_symbol_visibility argument
This uses a meson builtin to handle -fvisibility=hidden. This is nice
because we don't need to track which languages are used, if C++ is
suddenly added meson just does the right thing.

Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740>
2020-06-01 18:59:18 +00:00
..
drivers egl/android: Drop unused variable 2020-05-26 12:46:18 -07:00
generate EGL: sync headers with Khronos 2020-05-25 14:06:38 +00:00
main EGL: sync headers with Khronos 2020-05-25 14:06:38 +00:00
wayland meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
Android.mk egl: add EGL_platform_device support 2019-06-05 13:35:21 -04:00
egl-entrypoint-check.py egl: rewrite entrypoints check 2019-07-10 11:27:51 +00:00
egl-glvnd-symbols.txt egl: add glvnd symbols check 2019-07-10 11:27:51 +00:00
egl-symbols.txt egl: use new symbols check script 2019-07-10 11:27:51 +00:00
Makefile.sources egl: drop empty eglfallbacks.c 2019-06-25 06:36:54 +00:00
meson.build meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00