mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-24 02:20:11 +01:00
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15007>
685 lines
28 KiB
C
685 lines
28 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "anv_private.h"
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#include "vk_format.h"
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#include "vk_util.h"
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static void
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anv_render_pass_add_subpass_dep(struct anv_device *device,
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struct anv_render_pass *pass,
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const VkSubpassDependency2KHR *dep)
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{
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/* From the Vulkan 1.2.195 spec:
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*
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* "If an instance of VkMemoryBarrier2 is included in the pNext chain,
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* srcStageMask, dstStageMask, srcAccessMask, and dstAccessMask
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* parameters are ignored. The synchronization and access scopes instead
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* are defined by the parameters of VkMemoryBarrier2."
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*/
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const VkMemoryBarrier2KHR *barrier =
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vk_find_struct_const(dep->pNext, MEMORY_BARRIER_2_KHR);
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VkAccessFlags2KHR src_access_mask =
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barrier ? barrier->srcAccessMask : dep->srcAccessMask;
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VkAccessFlags2KHR dst_access_mask =
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barrier ? barrier->dstAccessMask : dep->dstAccessMask;
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if (dep->dstSubpass == VK_SUBPASS_EXTERNAL) {
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pass->subpass_flushes[pass->subpass_count] |=
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anv_pipe_invalidate_bits_for_access_flags(device, dst_access_mask);
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} else {
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assert(dep->dstSubpass < pass->subpass_count);
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pass->subpass_flushes[dep->dstSubpass] |=
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anv_pipe_invalidate_bits_for_access_flags(device, dst_access_mask);
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}
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if (dep->srcSubpass == VK_SUBPASS_EXTERNAL) {
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pass->subpass_flushes[0] |=
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anv_pipe_flush_bits_for_access_flags(device, src_access_mask);
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} else {
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assert(dep->srcSubpass < pass->subpass_count);
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pass->subpass_flushes[dep->srcSubpass + 1] |=
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anv_pipe_flush_bits_for_access_flags(device, src_access_mask);
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}
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}
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/* Do a second "compile" step on a render pass */
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static void
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anv_render_pass_compile(struct anv_render_pass *pass)
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{
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/* The CreateRenderPass code zeros the entire render pass and also uses a
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* designated initializer for filling these out. There's no need for us to
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* do it again.
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*
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* for (uint32_t i = 0; i < pass->attachment_count; i++) {
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* pass->attachments[i].usage = 0;
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* pass->attachments[i].first_subpass_layout = VK_IMAGE_LAYOUT_UNDEFINED;
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* }
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*/
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VkImageUsageFlags all_usage = 0;
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for (uint32_t i = 0; i < pass->subpass_count; i++) {
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struct anv_subpass *subpass = &pass->subpasses[i];
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/* We don't allow depth_stencil_attachment to be non-NULL and be
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* VK_ATTACHMENT_UNUSED. This way something can just check for NULL
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* and be guaranteed that they have a valid attachment.
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*/
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if (subpass->depth_stencil_attachment &&
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subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED)
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subpass->depth_stencil_attachment = NULL;
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if (subpass->ds_resolve_attachment &&
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subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED)
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subpass->ds_resolve_attachment = NULL;
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for (uint32_t j = 0; j < subpass->attachment_count; j++) {
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struct anv_subpass_attachment *subpass_att = &subpass->attachments[j];
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if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
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continue;
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struct anv_render_pass_attachment *pass_att =
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&pass->attachments[subpass_att->attachment];
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pass_att->usage |= subpass_att->usage;
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pass_att->last_subpass_idx = i;
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all_usage |= subpass_att->usage;
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/* first_subpass_layout only applies to color and depth.
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* See genX(cmd_buffer_setup_attachments)
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*/
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if (vk_format_aspects(pass_att->format) != VK_IMAGE_ASPECT_STENCIL_BIT &&
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pass_att->first_subpass_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
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pass_att->first_subpass_layout = subpass_att->layout;
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assert(pass_att->first_subpass_layout != VK_IMAGE_LAYOUT_UNDEFINED);
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}
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if (subpass_att->usage == VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT &&
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subpass->depth_stencil_attachment &&
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subpass_att->attachment == subpass->depth_stencil_attachment->attachment)
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subpass->has_ds_self_dep = true;
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}
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/* We have to handle resolve attachments specially */
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subpass->has_color_resolve = false;
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if (subpass->resolve_attachments) {
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for (uint32_t j = 0; j < subpass->color_count; j++) {
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struct anv_subpass_attachment *color_att =
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&subpass->color_attachments[j];
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struct anv_subpass_attachment *resolve_att =
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&subpass->resolve_attachments[j];
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if (resolve_att->attachment == VK_ATTACHMENT_UNUSED)
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continue;
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subpass->has_color_resolve = true;
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assert(color_att->attachment < pass->attachment_count);
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struct anv_render_pass_attachment *color_pass_att =
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&pass->attachments[color_att->attachment];
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assert(resolve_att->usage == VK_IMAGE_USAGE_TRANSFER_DST_BIT);
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assert(color_att->usage == VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
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color_pass_att->usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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}
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}
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if (subpass->ds_resolve_attachment) {
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struct anv_subpass_attachment *ds_att =
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subpass->depth_stencil_attachment;
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UNUSED struct anv_subpass_attachment *resolve_att =
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subpass->ds_resolve_attachment;
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assert(ds_att->attachment < pass->attachment_count);
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struct anv_render_pass_attachment *ds_pass_att =
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&pass->attachments[ds_att->attachment];
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assert(resolve_att->usage == VK_IMAGE_USAGE_TRANSFER_DST_BIT);
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assert(ds_att->usage == VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
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ds_pass_att->usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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}
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for (uint32_t j = 0; j < subpass->attachment_count; j++)
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assert(__builtin_popcount(subpass->attachments[j].usage) == 1);
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}
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/* From the Vulkan 1.0.39 spec:
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*
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* If there is no subpass dependency from VK_SUBPASS_EXTERNAL to the
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* first subpass that uses an attachment, then an implicit subpass
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* dependency exists from VK_SUBPASS_EXTERNAL to the first subpass it is
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* used in. The subpass dependency operates as if defined with the
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* following parameters:
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*
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* VkSubpassDependency implicitDependency = {
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* .srcSubpass = VK_SUBPASS_EXTERNAL;
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* .dstSubpass = firstSubpass; // First subpass attachment is used in
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* .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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* .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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* .srcAccessMask = 0;
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* .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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* .dependencyFlags = 0;
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* };
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*
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* Similarly, if there is no subpass dependency from the last subpass
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* that uses an attachment to VK_SUBPASS_EXTERNAL, then an implicit
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* subpass dependency exists from the last subpass it is used in to
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* VK_SUBPASS_EXTERNAL. The subpass dependency operates as if defined
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* with the following parameters:
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*
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* VkSubpassDependency implicitDependency = {
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* .srcSubpass = lastSubpass; // Last subpass attachment is used in
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* .dstSubpass = VK_SUBPASS_EXTERNAL;
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* .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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* .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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* .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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* .dstAccessMask = 0;
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* .dependencyFlags = 0;
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* };
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*
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* We could implement this by walking over all of the attachments and
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* subpasses and checking to see if any of them don't have an external
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* dependency. Or, we could just be lazy and add a couple extra flushes.
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* We choose to be lazy.
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*
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* From the documentation for vkCmdNextSubpass:
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*
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* "Moving to the next subpass automatically performs any multisample
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* resolve operations in the subpass being ended. End-of-subpass
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* multisample resolves are treated as color attachment writes for the
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* purposes of synchronization. This applies to resolve operations for
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* both color and depth/stencil attachments. That is, they are
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* considered to execute in the
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* VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage and
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* their writes are synchronized with
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* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT."
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*
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* Therefore, the above flags concerning color attachments also apply to
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* color and depth/stencil resolve attachments.
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*/
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if (all_usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) {
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pass->subpass_flushes[0] |=
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ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
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}
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if (all_usage & (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT)) {
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pass->subpass_flushes[pass->subpass_count] |=
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ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
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}
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if (all_usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
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pass->subpass_flushes[pass->subpass_count] |=
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ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
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}
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}
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static unsigned
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num_subpass_attachments2(const VkSubpassDescription2KHR *desc)
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{
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const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
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vk_find_struct_const(desc->pNext,
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SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
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const VkFragmentShadingRateAttachmentInfoKHR *fsr_attachment =
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vk_find_struct_const(desc->pNext,
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FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
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return desc->inputAttachmentCount +
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desc->colorAttachmentCount +
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(desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
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(desc->pDepthStencilAttachment != NULL) +
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(ds_resolve && ds_resolve->pDepthStencilResolveAttachment) +
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(fsr_attachment != NULL && fsr_attachment->pFragmentShadingRateAttachment);
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}
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VkResult anv_CreateRenderPass2(
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VkDevice _device,
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const VkRenderPassCreateInfo2KHR* pCreateInfo,
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const VkAllocationCallbacks* pAllocator,
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VkRenderPass* pRenderPass)
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{
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ANV_FROM_HANDLE(anv_device, device, _device);
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assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR);
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VK_MULTIALLOC(ma);
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VK_MULTIALLOC_DECL(&ma, struct anv_render_pass, pass, 1);
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VK_MULTIALLOC_DECL(&ma, struct anv_subpass, subpasses,
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pCreateInfo->subpassCount);
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VK_MULTIALLOC_DECL(&ma, struct anv_render_pass_attachment, attachments,
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pCreateInfo->attachmentCount);
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VK_MULTIALLOC_DECL(&ma, enum anv_pipe_bits, subpass_flushes,
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pCreateInfo->subpassCount + 1);
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uint32_t subpass_attachment_count = 0;
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for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
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subpass_attachment_count +=
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num_subpass_attachments2(&pCreateInfo->pSubpasses[i]);
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}
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VK_MULTIALLOC_DECL(&ma, struct anv_subpass_attachment, subpass_attachments,
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subpass_attachment_count);
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if (!vk_object_multizalloc(&device->vk, &ma, pAllocator,
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VK_OBJECT_TYPE_RENDER_PASS))
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return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
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/* Clear the subpasses along with the parent pass. This required because
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* each array member of anv_subpass must be a valid pointer if not NULL.
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*/
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pass->attachment_count = pCreateInfo->attachmentCount;
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pass->subpass_count = pCreateInfo->subpassCount;
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pass->attachments = attachments;
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pass->subpass_flushes = subpass_flushes;
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for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
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pass->attachments[i] = (struct anv_render_pass_attachment) {
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.format = pCreateInfo->pAttachments[i].format,
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.samples = pCreateInfo->pAttachments[i].samples,
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.load_op = pCreateInfo->pAttachments[i].loadOp,
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.store_op = pCreateInfo->pAttachments[i].storeOp,
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.stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp,
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.initial_layout = pCreateInfo->pAttachments[i].initialLayout,
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.final_layout = pCreateInfo->pAttachments[i].finalLayout,
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.stencil_initial_layout = vk_att_desc_stencil_layout(&pCreateInfo->pAttachments[i],
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false),
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.stencil_final_layout = vk_att_desc_stencil_layout(&pCreateInfo->pAttachments[i],
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true),
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};
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}
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for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
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const VkSubpassDescription2KHR *desc = &pCreateInfo->pSubpasses[i];
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struct anv_subpass *subpass = &pass->subpasses[i];
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subpass->input_count = desc->inputAttachmentCount;
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subpass->color_count = desc->colorAttachmentCount;
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subpass->attachment_count = num_subpass_attachments2(desc);
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subpass->attachments = subpass_attachments;
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subpass->view_mask = desc->viewMask;
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if (desc->inputAttachmentCount > 0) {
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subpass->input_attachments = subpass_attachments;
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subpass_attachments += desc->inputAttachmentCount;
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for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
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subpass->input_attachments[j] = (struct anv_subpass_attachment) {
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.usage = VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT,
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.attachment = desc->pInputAttachments[j].attachment,
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.layout = desc->pInputAttachments[j].layout,
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.stencil_layout = vk_att_ref_stencil_layout(&desc->pInputAttachments[j],
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pCreateInfo->pAttachments),
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};
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}
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}
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if (desc->colorAttachmentCount > 0) {
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subpass->color_attachments = subpass_attachments;
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subpass_attachments += desc->colorAttachmentCount;
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for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
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subpass->color_attachments[j] = (struct anv_subpass_attachment) {
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.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
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.attachment = desc->pColorAttachments[j].attachment,
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.layout = desc->pColorAttachments[j].layout,
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};
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}
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}
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if (desc->pResolveAttachments) {
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subpass->resolve_attachments = subpass_attachments;
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subpass_attachments += desc->colorAttachmentCount;
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for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
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subpass->resolve_attachments[j] = (struct anv_subpass_attachment) {
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.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
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.attachment = desc->pResolveAttachments[j].attachment,
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.layout = desc->pResolveAttachments[j].layout,
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};
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}
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}
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if (desc->pDepthStencilAttachment) {
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subpass->depth_stencil_attachment = subpass_attachments++;
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*subpass->depth_stencil_attachment = (struct anv_subpass_attachment) {
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.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
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.attachment = desc->pDepthStencilAttachment->attachment,
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.layout = desc->pDepthStencilAttachment->layout,
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.stencil_layout = vk_att_ref_stencil_layout(desc->pDepthStencilAttachment,
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pCreateInfo->pAttachments),
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};
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}
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const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
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vk_find_struct_const(desc->pNext,
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SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
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if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) {
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subpass->ds_resolve_attachment = subpass_attachments++;
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*subpass->ds_resolve_attachment = (struct anv_subpass_attachment) {
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.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
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.attachment = ds_resolve->pDepthStencilResolveAttachment->attachment,
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.layout = ds_resolve->pDepthStencilResolveAttachment->layout,
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.stencil_layout = vk_att_ref_stencil_layout(ds_resolve->pDepthStencilResolveAttachment,
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pCreateInfo->pAttachments),
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};
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subpass->depth_resolve_mode = ds_resolve->depthResolveMode;
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subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode;
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}
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const VkFragmentShadingRateAttachmentInfoKHR *fsr_attachment =
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vk_find_struct_const(desc->pNext,
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FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
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if (fsr_attachment && fsr_attachment->pFragmentShadingRateAttachment) {
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subpass->fsr_attachment = subpass_attachments++;
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*subpass->fsr_attachment = (struct anv_subpass_attachment) {
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.usage = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
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.attachment = fsr_attachment->pFragmentShadingRateAttachment->attachment,
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.layout = fsr_attachment->pFragmentShadingRateAttachment->layout,
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};
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subpass->fsr_extent = fsr_attachment->shadingRateAttachmentTexelSize;
|
|
}
|
|
|
|
}
|
|
|
|
for (uint32_t i = 0; i < pCreateInfo->dependencyCount; i++) {
|
|
anv_render_pass_add_subpass_dep(device, pass,
|
|
&pCreateInfo->pDependencies[i]);
|
|
}
|
|
|
|
vk_foreach_struct(ext, pCreateInfo->pNext) {
|
|
switch (ext->sType) {
|
|
default:
|
|
anv_debug_ignored_stype(ext->sType);
|
|
}
|
|
}
|
|
|
|
anv_render_pass_compile(pass);
|
|
|
|
*pRenderPass = anv_render_pass_to_handle(pass);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void anv_DestroyRenderPass(
|
|
VkDevice _device,
|
|
VkRenderPass _pass,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_render_pass, pass, _pass);
|
|
|
|
if (!pass)
|
|
return;
|
|
|
|
vk_object_free(&device->vk, pAllocator, pass);
|
|
}
|
|
|
|
void anv_GetRenderAreaGranularity(
|
|
VkDevice device,
|
|
VkRenderPass renderPass,
|
|
VkExtent2D* pGranularity)
|
|
{
|
|
ANV_FROM_HANDLE(anv_render_pass, pass, renderPass);
|
|
|
|
/* This granularity satisfies HiZ fast clear alignment requirements
|
|
* for all sample counts.
|
|
*/
|
|
for (unsigned i = 0; i < pass->subpass_count; ++i) {
|
|
if (pass->subpasses[i].depth_stencil_attachment) {
|
|
*pGranularity = (VkExtent2D) { .width = 8, .height = 4 };
|
|
return;
|
|
}
|
|
}
|
|
|
|
*pGranularity = (VkExtent2D) { 1, 1 };
|
|
}
|
|
|
|
void
|
|
anv_dynamic_pass_init(struct anv_dynamic_render_pass *dyn_render_pass,
|
|
const struct anv_dynamic_pass_create_info *info)
|
|
{
|
|
uint32_t att_count;
|
|
|
|
att_count = info->colorAttachmentCount;
|
|
if ((info->depthAttachmentFormat != VK_FORMAT_UNDEFINED) ||
|
|
(info->stencilAttachmentFormat != VK_FORMAT_UNDEFINED))
|
|
att_count++;
|
|
|
|
struct anv_render_pass *pass = &dyn_render_pass->pass;
|
|
pass->attachment_count = att_count;
|
|
pass->subpass_count = 1;
|
|
pass->attachments = dyn_render_pass->rp_attachments;
|
|
|
|
struct anv_subpass *subpass = &dyn_render_pass->subpass;
|
|
subpass->attachment_count = att_count;
|
|
subpass->attachments = dyn_render_pass->sp_attachments;
|
|
if (info->colorAttachmentCount > 0) {
|
|
subpass->color_count = info->colorAttachmentCount;
|
|
subpass->color_attachments = dyn_render_pass->sp_attachments;
|
|
}
|
|
subpass->view_mask = info->viewMask;
|
|
|
|
uint32_t att;
|
|
for (att = 0; att < info->colorAttachmentCount; att++) {
|
|
if (info->pColorAttachmentFormats[att] == VK_FORMAT_UNDEFINED)
|
|
continue;
|
|
pass->attachments[att].format = info->pColorAttachmentFormats[att];
|
|
pass->attachments[att].samples = info->rasterizationSamples;
|
|
subpass->attachments[att].attachment = att;
|
|
subpass->attachments[att].usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
}
|
|
|
|
if ((info->depthAttachmentFormat != VK_FORMAT_UNDEFINED) ||
|
|
(info->stencilAttachmentFormat != VK_FORMAT_UNDEFINED)) {
|
|
pass->attachments[att].format = (info->depthAttachmentFormat != VK_FORMAT_UNDEFINED) ? info->depthAttachmentFormat : info->stencilAttachmentFormat;
|
|
pass->attachments[att].samples = info->rasterizationSamples;
|
|
subpass->attachments[att].attachment = att;
|
|
subpass->attachments[att].usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
subpass->depth_stencil_attachment = &subpass->attachments[att];
|
|
|
|
att++;
|
|
}
|
|
}
|
|
|
|
void
|
|
anv_dynamic_pass_init_full(struct anv_dynamic_render_pass *dyn_render_pass,
|
|
const VkRenderingInfoKHR *info)
|
|
{
|
|
uint32_t att_count;
|
|
uint32_t color_count = 0, ds_count = 0, fsr_count = 0;
|
|
uint32_t ds_idx, fsr_idx;
|
|
bool has_color_resolve, has_ds_resolve;
|
|
|
|
struct anv_render_pass *pass = &dyn_render_pass->pass;
|
|
struct anv_subpass *subpass = &dyn_render_pass->subpass;
|
|
|
|
/* We set some of the fields conditionally below, like
|
|
* subpass->ds_resolve_attachment. But the value of this field is used to
|
|
* trigger depth/stencil resolve, so clear things to make sure we don't
|
|
* leave stale values.
|
|
*/
|
|
|
|
dyn_render_pass->suspending = info->flags & VK_RENDERING_SUSPENDING_BIT_KHR;
|
|
dyn_render_pass->resuming = info->flags & VK_RENDERING_RESUMING_BIT_KHR;
|
|
|
|
/* Get the total attachment count by counting color, depth & fragment
|
|
* shading rate views.
|
|
*/
|
|
color_count = info->colorAttachmentCount;
|
|
if ((info->pDepthAttachment && info->pDepthAttachment->imageView) ||
|
|
(info->pStencilAttachment && info->pStencilAttachment->imageView))
|
|
ds_count = 1;
|
|
|
|
has_color_resolve = false;
|
|
has_ds_resolve = false;
|
|
for (uint32_t i = 0; i < info->colorAttachmentCount; i++) {
|
|
if (info->pColorAttachments[i].resolveMode != VK_RESOLVE_MODE_NONE) {
|
|
has_color_resolve = true;
|
|
break;
|
|
}
|
|
}
|
|
if (has_color_resolve)
|
|
color_count *= 2;
|
|
|
|
has_ds_resolve =
|
|
((info->pDepthAttachment &&
|
|
info->pDepthAttachment->resolveMode != VK_RESOLVE_MODE_NONE) ||
|
|
(info->pStencilAttachment &&
|
|
info->pStencilAttachment->resolveMode != VK_RESOLVE_MODE_NONE));
|
|
if (has_ds_resolve)
|
|
ds_count *= 2;
|
|
|
|
const VkRenderingFragmentShadingRateAttachmentInfoKHR *fsr_attachment =
|
|
vk_find_struct_const(info->pNext,
|
|
RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
|
|
if (fsr_attachment && fsr_attachment->imageView != VK_NULL_HANDLE)
|
|
fsr_count = 1;
|
|
|
|
att_count = color_count + ds_count + fsr_count;
|
|
ds_idx = color_count;
|
|
fsr_idx = color_count + ds_count;
|
|
|
|
/* Setup pass & subpass */
|
|
*pass = (struct anv_render_pass) {
|
|
.subpass_count = 1,
|
|
.attachments = dyn_render_pass->rp_attachments,
|
|
.attachment_count = att_count,
|
|
};
|
|
|
|
struct anv_subpass_attachment *subpass_attachments =
|
|
dyn_render_pass->sp_attachments;
|
|
|
|
*subpass = (struct anv_subpass) {
|
|
.attachment_count = att_count,
|
|
.attachments = subpass_attachments,
|
|
.color_count = info->colorAttachmentCount,
|
|
.color_attachments = subpass_attachments,
|
|
.has_color_resolve = has_color_resolve,
|
|
.resolve_attachments = subpass_attachments + info->colorAttachmentCount,
|
|
.view_mask = info->viewMask,
|
|
};
|
|
|
|
for (uint32_t att = 0; att < info->colorAttachmentCount; att++) {
|
|
if (info->pColorAttachments[att].imageView != VK_NULL_HANDLE) {
|
|
ANV_FROM_HANDLE(anv_image_view, iview, info->pColorAttachments[att].imageView);
|
|
|
|
pass->attachments[att] = (struct anv_render_pass_attachment) {
|
|
.format = iview->vk.format,
|
|
.samples = iview->vk.image->samples,
|
|
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
|
};
|
|
subpass->color_attachments[att] = (struct anv_subpass_attachment) {
|
|
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
|
.attachment = att,
|
|
};
|
|
} else {
|
|
subpass->color_attachments[att] = (struct anv_subpass_attachment) {
|
|
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
|
.attachment = VK_ATTACHMENT_UNUSED,
|
|
};
|
|
}
|
|
|
|
if (has_color_resolve) {
|
|
if (info->pColorAttachments[att].resolveMode != VK_RESOLVE_MODE_NONE) {
|
|
subpass->resolve_attachments[att] = (struct anv_subpass_attachment) {
|
|
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
|
.attachment = info->colorAttachmentCount + att,
|
|
};
|
|
} else {
|
|
subpass->resolve_attachments[att] = (struct anv_subpass_attachment) {
|
|
.attachment = VK_ATTACHMENT_UNUSED,
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ds_count) {
|
|
/* Easier to reference for the stuff both have in common. */
|
|
const VkRenderingAttachmentInfoKHR *d_att = info->pDepthAttachment;
|
|
const VkRenderingAttachmentInfoKHR *s_att = info->pStencilAttachment;
|
|
const VkRenderingAttachmentInfoKHR *d_or_s_att = d_att ? d_att : s_att;
|
|
VkResolveModeFlagBits depth_resolve_mode = VK_RESOLVE_MODE_NONE;
|
|
VkResolveModeFlagBits stencil_resolve_mode = VK_RESOLVE_MODE_NONE;
|
|
|
|
ANV_FROM_HANDLE(anv_image_view, iview, d_or_s_att->imageView);
|
|
|
|
pass->attachments[ds_idx] = (struct anv_render_pass_attachment) {
|
|
.format = iview->vk.format,
|
|
.samples = iview->vk.image->samples,
|
|
.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
|
|
};
|
|
|
|
subpass->depth_stencil_attachment = &subpass_attachments[ds_idx];
|
|
*subpass->depth_stencil_attachment = (struct anv_subpass_attachment) {
|
|
.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
|
|
.attachment = ds_idx,
|
|
};
|
|
|
|
if (d_att && d_att->imageView)
|
|
depth_resolve_mode = d_att->resolveMode;
|
|
if (s_att && s_att->imageView)
|
|
stencil_resolve_mode = s_att->resolveMode;
|
|
|
|
if (has_ds_resolve) {
|
|
uint32_t ds_res_idx = ds_idx + 1;
|
|
|
|
subpass->ds_resolve_attachment = &subpass_attachments[ds_res_idx];
|
|
*subpass->ds_resolve_attachment = (struct anv_subpass_attachment) {
|
|
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
|
.attachment = ds_res_idx,
|
|
};
|
|
|
|
subpass->depth_resolve_mode = depth_resolve_mode;
|
|
subpass->stencil_resolve_mode = stencil_resolve_mode;
|
|
}
|
|
}
|
|
|
|
if (fsr_count) {
|
|
ANV_FROM_HANDLE(anv_image_view, iview, fsr_attachment->imageView);
|
|
|
|
pass->attachments[fsr_idx] = (struct anv_render_pass_attachment) {
|
|
.format = iview->vk.format,
|
|
.samples = iview->vk.image->samples,
|
|
.usage = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
|
|
};
|
|
|
|
subpass->fsr_attachment = &subpass_attachments[fsr_idx];
|
|
*subpass->fsr_attachment = (struct anv_subpass_attachment) {
|
|
.usage = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
|
|
.attachment = fsr_idx,
|
|
};
|
|
subpass->fsr_extent = fsr_attachment->shadingRateAttachmentTexelSize;
|
|
}
|
|
}
|