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This change: - adds helpers for cmd begin/end rendering - simplifies cmd reset - updates ordering to align with cmd builder Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24103>
92 lines
2.6 KiB
C
92 lines
2.6 KiB
C
/*
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: MIT
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*
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* based in part on anv and radv which are:
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* Copyright © 2015 Intel Corporation
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*/
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#ifndef VN_COMMAND_BUFFER_H
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#define VN_COMMAND_BUFFER_H
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#include "vn_common.h"
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#include "vn_cs.h"
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struct vn_command_pool {
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struct vn_object_base base;
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VkAllocationCallbacks allocator;
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struct vn_device *device;
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uint32_t queue_family_index;
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struct list_head command_buffers;
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struct list_head free_query_batches;
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/* Temporary storage for scrubbing VK_IMAGE_LAYOUT_PRESENT_SRC_KHR. The
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* storage's lifetime is the command pool's lifetime. We increase the
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* storage as needed, but never shrink it. Upon used by the cmd buffer, the
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* storage must fit within command scope to avoid locking or suballocation.
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*/
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struct {
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void *data;
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size_t size;
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} tmp;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_command_pool,
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base.base,
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VkCommandPool,
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VK_OBJECT_TYPE_COMMAND_POOL)
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enum vn_command_buffer_state {
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VN_COMMAND_BUFFER_STATE_INITIAL,
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VN_COMMAND_BUFFER_STATE_RECORDING,
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VN_COMMAND_BUFFER_STATE_EXECUTABLE,
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VN_COMMAND_BUFFER_STATE_INVALID,
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};
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/* command buffer builder to:
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* - fix wsi image ownership and layout transitions
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* - scrub ignored bits in VkCommandBufferBeginInfo
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* - support asynchronization query optimization (query feedback)
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*/
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struct vn_command_buffer_builder {
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/* track the active legacy render pass */
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const struct vn_render_pass *render_pass;
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/* track the wsi images requiring layout fixes */
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const struct vn_image **present_src_images;
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/* track if inside a render pass instance */
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bool in_render_pass;
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/* track whether the active render pass instance is suspending */
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bool suspending;
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/* track the active subpass for view mask used in the subpass */
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uint32_t subpass_index;
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/* track the active view mask inside a render pass instance */
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uint32_t view_mask;
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/* track the query feedbacks deferred outside the render pass instance */
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struct list_head query_batches;
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};
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struct vn_command_buffer {
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struct vn_object_base base;
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struct vn_command_pool *pool;
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VkCommandBufferLevel level;
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enum vn_command_buffer_state state;
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struct vn_cs_encoder cs;
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uint32_t draw_cmd_batched;
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struct vn_command_buffer_builder builder;
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struct list_head head;
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};
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VK_DEFINE_HANDLE_CASTS(vn_command_buffer,
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base.base,
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VkCommandBuffer,
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VK_OBJECT_TYPE_COMMAND_BUFFER)
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#endif /* VN_COMMAND_BUFFER_H */
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