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This allows us to blit much larger images than if we use the blitter directly. In particular, it gives us an almost infinite image height compared to the fairly limiting 32k. We do, however, still have a restriction on stride of the image because handling larger strides, while possible, is fairly difficult. v2: Properly handle linear blit alignment restrictions Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> |
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| hgl | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| vulkan/wsi | ||
| Makefile.am | ||
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