mesa/src/microsoft
Boris Brezillon 80a5deee62 microsoft/spirv_to_dxil: Allow forcing per-sample shading
Needed to support VkPipelineMultisampleStateCreateInfo::sampleShadingEnable.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15916>
2022-04-19 08:49:50 +00:00
..
ci dzn: Add CI target for vulkan driver 2022-04-13 18:05:44 +00:00
clc nir,microsoft: Move scale_fdiv into a common NIR pass 2022-04-16 02:10:25 +00:00
compiler microsoft/compiler: Add a dunmmy SV_SampleIndex when needed 2022-04-19 08:49:50 +00:00
resource_state_manager d3d12: Add UAV barriers for UAVs that are being used by compute transforms 2022-01-31 13:13:33 -08:00
spirv_to_dxil microsoft/spirv_to_dxil: Allow forcing per-sample shading 2022-04-19 08:49:50 +00:00
vulkan dzn: Make sure sampler heaps don't contain more than 2048 samplers 2022-04-14 13:14:57 +00:00
meson.build microsoft: Initial vulkan-on-12 driver 2022-03-25 16:21:45 +00:00