..
layers
radv: add radv_shader_variant_get_va and radv_find_shader_variant helpers
2021-10-13 05:13:10 +00:00
winsys
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: Use the common WSI wrappers
2021-10-13 00:06:15 +00:00
radv_acceleration_structure.c
radv: Switch to the new common vk_error helpers
2021-10-07 20:51:36 +00:00
radv_acceleration_structure.h
radv: Add copy/serialization info to accel struct headers.
2021-10-01 13:43:28 +00:00
radv_android.c
radv: implement VK_KHR_format_feature_flags2
2021-10-12 10:20:47 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_constants.h
radv: add segregated fit shader memory allocator
2021-10-13 05:13:10 +00:00
radv_cs.h
radv: Format.
2021-04-10 03:31:58 +02:00
radv_debug.c
radv: add radv_shader_variant_get_va and radv_find_shader_variant helpers
2021-10-13 05:13:10 +00:00
radv_debug.h
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_descriptor_set.c
radv: Switch to the new common vk_error helpers
2021-10-07 20:51:36 +00:00
radv_descriptor_set.h
Revert "radv: Do not access set layout during vkCmdBindDescriptorSets."
2021-05-20 13:38:33 +00:00
radv_device.c
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_formats.c
radv: add radv_translate_vertex_format()
2021-10-13 05:13:10 +00:00
radv_image.c
radv: Do early and late tests for fast clears
2021-10-12 10:59:32 +00:00
radv_llvm_helper.cpp
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_llvm_helper.h
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_meta.c
radv: use get_global_ids() to compute coordinates in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta.h
radv: use get_global_ids() to compute coordinates in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_blit.c
radv: fix vk_object_base_init/finish for internal image views
2021-10-01 07:26:37 +00:00
radv_meta_blit2d.c
radv: don't create blit pipelines for multisampled 3D images
2021-10-07 15:36:39 +00:00
radv_meta_buffer.c
radv: use get_global_ids() to compute coordinates in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_bufimage.c
radv: use nir_ssa_undef() for unused image components in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_clear.c
radv: use get_global_ids() to compute coordinates in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_copy.c
radv: add support for copying compressed depth/stencil images on compute
2021-09-20 15:17:42 +00:00
radv_meta_copy_vrs_htile.c
radv: use get_global_ids() to compute coordinates in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_dcc_retile.c
radv: use get_global_ids() to compute coordinates in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_decompress.c
radv: fix vk_object_base_init/finish for internal image views
2021-10-01 07:26:37 +00:00
radv_meta_fast_clear.c
radv: use get_global_ids() to compute coordinates in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_fmask_expand.c
radv: use nir_ssa_undef() for unused image components in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_resolve.c
radv: fix vk_object_base_init/finish for internal image views
2021-10-01 07:26:37 +00:00
radv_meta_resolve_cs.c
radv: use nir_ssa_undef() for unused image components in meta shaders
2021-10-11 09:47:06 +00:00
radv_meta_resolve_fs.c
radv: fix vk_object_base_init/finish for internal image views
2021-10-01 07:26:37 +00:00
radv_nir_lower_ycbcr_textures.c
nir: Drop the unused instr arg for src/dest copy functions.
2021-09-14 17:53:06 +00:00
radv_nir_to_llvm.c
radv: add and use radv_vs_input_alpha_adjust
2021-10-13 05:13:10 +00:00
radv_pass.c
radv: Switch to the new common vk_error helpers
2021-10-07 20:51:36 +00:00
radv_pipeline.c
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_pipeline_cache.c
radv: store the post-processed shader binary config to the cache
2021-10-11 12:25:41 +00:00
radv_pipeline_rt.c
radv: Switch to the new common vk_error helpers
2021-10-07 20:51:36 +00:00
radv_private.h
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_query.c
radv: Handle copying zero queries.
2021-10-11 23:27:45 +00:00
radv_radeon_winsys.h
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
radv_shader.c
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_shader.h
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_shader_args.c
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_shader_args.h
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_shader_info.c
radv: implement dynamic vertex input state using vertex shader prologs
2021-10-13 05:13:10 +00:00
radv_sqtt.c
radv: Drop radv_queue::flags/queue_family_index/queue_idx
2021-09-28 21:08:25 +00:00
radv_util.c
radv: Switch to the new common vk_error helpers
2021-10-07 20:51:36 +00:00
radv_wsi.c
radv: Use the common WSI wrappers
2021-10-13 00:06:15 +00:00
radv_wsi_display.c
radv: Use the common WSI wrappers
2021-10-13 00:06:15 +00:00
si_cmd_buffer.c
radv: add radv_shader_variant_get_va and radv_find_shader_variant helpers
2021-10-13 05:13:10 +00:00
vk_format.h
vulkan,radv: Move vk_format_depth/stencil_only to common code
2021-08-17 21:29:35 +00:00
vulkan.sym
radv: Add Android module info to linker script.
2021-01-12 20:17:52 +00:00
vulkan_radv.def
radv: fix build with mingw
2021-08-13 12:13:21 +02:00