mesa/src/compiler
Alyssa Rosenzweig 802fb8f7f3 nir/opt_preamble: Unify foreach_use logic
Deduplication in prep for reconstructing if's.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24011>
2023-10-10 13:51:00 +00:00
..
clc meson: Remove unnecessary inc_compiler mentions 2023-09-22 14:52:50 +00:00
glsl glsl: remove now unused varying linker code 2023-09-28 13:55:16 +00:00
isaspec isaspec: Add BitSetEnumValue object 2023-10-03 12:07:04 +00:00
nir nir/opt_preamble: Unify foreach_use logic 2023-10-10 13:51:00 +00:00
spirv spirv: Track when a shader has a cooperative matrix 2023-09-28 07:35:02 +00:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py compiler/types: Use a string table for builtin type names 2023-09-16 15:17:01 +00:00
builtin_types_cpp_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
glsl_types.cpp compiler/types: Flip wrapping of convenience accessors for vector types 2023-10-07 00:42:54 +00:00
glsl_types.h compiler/types: Flip wrapping of basic "get type" functions 2023-10-07 00:42:55 +00:00
glsl_types_impl.h compiler/types: Flip wrapping of convenience accessors for vector types 2023-10-07 00:42:54 +00:00
meson.build compiler/types: Move the C++ inline functions in glsl_type out of the struct body 2023-10-07 00:42:54 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Flip wrapping of basic "get type" functions 2023-10-07 00:42:55 +00:00
nir_types.h compiler/types: Move C declarations into glsl_types.h 2023-10-07 00:42:54 +00:00
shader_enums.c nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_enums.h nir: Add ACCESS_CAN_SPECULATE 2023-10-10 13:51:00 +00:00
shader_info.h nir: gather dual slot input information 2023-10-07 11:18:40 +00:00